Texture panel tweaks by William.

This commit is contained in:
2009-06-09 16:52:02 +00:00
parent ff6750c6fe
commit 677abc7f49

View File

@@ -1,4 +1,4 @@
import bpy
class TextureButtonsPanel(bpy.types.Panel):
@@ -66,9 +66,9 @@ class TEXTURE_PT_texture(TextureButtonsPanel):
col = split.column()
col.itemR(tex, "type", text="")
class TEXTURE_PT_map(TextureButtonsPanel):
__idname__= "TEXTURE_PT_map"
__label__ = "Map"
class TEXTURE_PT_mapping(TextureButtonsPanel):
__idname__= "TEXTURE_PT_mapping"
__label__ = "Mapping"
def draw(self, context):
layout = self.layout
@@ -90,7 +90,12 @@ class TEXTURE_PT_map(TextureButtonsPanel):
col = split.column()
col.itemR(tex, "from_dupli")
layout.itemR(tex, "mapping")
split = layout.split(percentage=0.3)
col = split.column()
col.itemL(text="Projection:")
col = split.column()
col.itemR(tex, "mapping", text="")
row = layout.row()
row.itemR(tex, "x_mapping", text="X")
row.itemR(tex, "y_mapping", text="Y")
@@ -100,30 +105,46 @@ class TEXTURE_PT_map(TextureButtonsPanel):
row.column().itemR(tex, "offset")
row.column().itemR(tex, "size")
layout.itemL(text="Affect:")
class TEXTURE_PT_influence(TextureButtonsPanel):
__idname__= "TEXTURE_PT_influence"
__label__ = "Influence"
def draw(self, context):
layout = self.layout
textype = context.texture
tex = context.texture_slot
split = layout.split()
col = split.column()
col.itemR(tex, "map_color")
col.itemR(tex, "color_factor")
col.itemR(tex, "blend_type")
col.itemR(tex, "no_rgb")
colsub = col.column()
colsub.active = tex.no_rgb
colsub.itemR(tex, "color")
colsub.active = tex.map_color
colsub.itemR(tex, "color_factor", text="Opacity", slider=True)
colsub.itemR(tex, "blend_type")
if textype.type == 'IMAGE':
col.itemR(tex, "no_rgb")
colsub = col.column()
colsub.active = tex.no_rgb
colsub.itemR(tex, "color")
else:
col.itemR(tex, "color")
col.itemR(tex, "map_colorspec")
col.itemR(tex, "map_normal")
col.itemR(tex, "normal_factor")
colsub = col.column()
colsub.active = tex.map_normal
colsub.itemR(tex, "normal_factor", text="Amount", slider=True)
col.itemR(tex, "normal_map_space")
col.itemR(tex, "map_warp")
colsub = col.column()
colsub.active = tex.map_warp
colsub.itemR(tex, "warp_factor", text="Factor")
col.itemR(tex, "map_colorspec")
colsub.itemR(tex, "warp_factor", text="Amount", slider=True)
col.itemR(tex, "map_displacement")
colsub = col.column()
colsub.active = tex.map_displacement
colsub.itemR(tex, "displacement_factor", text="Factor")
colsub.itemR(tex, "displacement_factor", text="Amount", slider=True)
col = split.column()
col.itemR(tex, "map_mirror")
col.itemR(tex, "map_reflection")
@@ -135,7 +156,9 @@ class TEXTURE_PT_map(TextureButtonsPanel):
col.itemR(tex, "map_emit")
col.itemR(tex, "map_translucency")
col.itemR(tex, "default_value")
colsub = col.column()
colsub.active = tex.map_translucency or tex.map_emit or tex.map_alpha or tex.map_raymir or tex.map_hardness or tex.map_ambient or tex.map_specularity or tex.map_reflection or tex.map_mirror
colsub.itemR(tex, "default_value", text="Amount", slider=True)
row = layout.row()
row.itemR(tex, "stencil")
@@ -313,9 +336,9 @@ class TEXTURE_PT_image(TextureButtonsPanel):
sub.itemR(tex, "calculate_alpha")
sub.itemR(tex, "invert_alpha")
class TEXTURE_PT_mapping(TextureButtonsPanel):
__idname__= "TEXTURE_PT_mapping"
__label__ = "Mapping"
class TEXTURE_PT_crop(TextureButtonsPanel):
__idname__= "TEXTURE_PT_crop"
__label__ = "Crop"
def poll(self, context):
tex = context.texture
@@ -483,11 +506,12 @@ bpy.types.register(TEXTURE_PT_magic)
bpy.types.register(TEXTURE_PT_blend)
bpy.types.register(TEXTURE_PT_stucci)
bpy.types.register(TEXTURE_PT_image)
bpy.types.register(TEXTURE_PT_mapping)
bpy.types.register(TEXTURE_PT_crop)
bpy.types.register(TEXTURE_PT_plugin)
bpy.types.register(TEXTURE_PT_envmap)
bpy.types.register(TEXTURE_PT_musgrave)
bpy.types.register(TEXTURE_PT_voronoi)
bpy.types.register(TEXTURE_PT_distortednoise)
bpy.types.register(TEXTURE_PT_colors)
bpy.types.register(TEXTURE_PT_map)
bpy.types.register(TEXTURE_PT_mapping)
bpy.types.register(TEXTURE_PT_influence)