UI: comments (doxygen tweaks)
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@@ -198,7 +198,7 @@ static void ui_selectcontext_apply(
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#define IS_ALLSELECT_EVENT(event) ((event)->alt != 0)
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/* just show a tinted color so users know its activated */
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/** just show a tinted color so users know its activated */
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#define UI_BUT_IS_SELECT_CONTEXT UI_BUT_NODE_ACTIVE
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#endif /* USE_ALLSELECT */
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@@ -206,15 +206,18 @@ static void ui_selectcontext_apply(
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#ifdef USE_DRAG_MULTINUM
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/* how far to drag before we check for gesture direction (in pixels),
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/**
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* how far to drag before we check for gesture direction (in pixels),
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* note: half the height of a button is about right... */
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#define DRAG_MULTINUM_THRESHOLD_DRAG_X (UI_UNIT_Y / 4)
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/* how far to drag horizontally before we stop checking which buttons the gesture spans (in pixels),
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/**
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* how far to drag horizontally before we stop checking which buttons the gesture spans (in pixels),
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* locking down the buttons so we can drag freely without worrying about vertical movement. */
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#define DRAG_MULTINUM_THRESHOLD_DRAG_Y (UI_UNIT_Y / 4)
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/* how strict to be when detecting a vertical gesture, [0.5 == sloppy], [0.9 == strict], (unsigned dot-product)
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/**
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* how strict to be when detecting a vertical gesture, [0.5 == sloppy], [0.9 == strict], (unsigned dot-product)
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* note: we should be quite strict here, since doing a vertical gesture by accident should be avoided,
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* however with some care a user should be able to do a vertical movement without *missing*. */
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#define DRAG_MULTINUM_THRESHOLD_VERTICAL (0.75f)
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@@ -2350,15 +2353,17 @@ static void ui_but_copy_paste(bContext *C, uiBut *but, uiHandleButtonData *data,
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}
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}
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/* ************************ password text ******************************
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/**
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* Password Text
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* =============
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*
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* Functions to convert password strings that should not be displayed
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* to asterisk representation (e.g. mysecretpasswd -> *************)
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* to asterisk representation (e.g. 'mysecretpasswd' -> '*************')
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*
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* It converts every UTF-8 character to an asterisk, and also remaps
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* the cursor position and selection start/end.
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*
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* Note: remaping is used, because password could contain UTF-8 characters.
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* \note: remaping is used, because password could contain UTF-8 characters.
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*
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*/
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@@ -2558,7 +2563,8 @@ static void ui_textedit_set_cursor_select(uiBut *but, uiHandleButtonData *data,
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ui_but_update(but);
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}
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/* this is used for both utf8 and ascii, its meant to be used for single keys,
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/**
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* This is used for both utf8 and ascii, its meant to be used for single keys,
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* notice the buffer is either copied or not, so its not suitable for pasting in
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* - campbell */
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static bool ui_textedit_type_buf(
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@@ -8397,13 +8403,14 @@ static void ui_handle_button_return_submenu(bContext *C, const wmEvent *event, u
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/* ************************* menu handling *******************************/
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/* function used to prevent loosing the open menu when using nested pulldowns,
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/**
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* Function used to prevent loosing the open menu when using nested pulldowns,
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* when moving mouse towards the pulldown menu over other buttons that could
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* steal the highlight from the current button, only checks:
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*
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* - while mouse moves in triangular area defined old mouse position and
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* left/right side of new menu
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* - only for 1 second
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* left/right side of new menu.
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* - only for 1 second.
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*/
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static void ui_mouse_motion_towards_init_ex(uiPopupBlockHandle *menu, const int xy[2], const bool force)
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