docs / clenup (no functional code changes)

- added API examples for mathutils.Color/Euler/Quaternion/Matrix.
- corrected own bad spelling matricies --> matrices.
- minor pep8 edits.
- update CMake ignore file list.
This commit is contained in:
2011-10-17 02:20:53 +00:00
parent 8fae0c6d7e
commit 67c15da97d
11 changed files with 123 additions and 12 deletions

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@@ -106,7 +106,7 @@ There are also methods to access the current :class:`bge.types.KX_Scene`
Matricies as used by the game engine are **row major**
``matrix[row][col] = float``
:class:`bge.types.KX_Camera` has some examples using matricies.
:class:`bge.types.KX_Camera` has some examples using matrices.
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Variables