Cleanup: remove more G.main from BKE area.

This commit is contained in:
2018-06-13 10:57:10 +02:00
parent 2788202417
commit 67e8c1e1c7
19 changed files with 84 additions and 76 deletions

View File

@@ -77,13 +77,14 @@ static float I[4][4] = {{1.0f, 0.0f, 0.0f, 0.0f}, {0.0f, 1.0f, 0.0f, 0.0f}, {0.0
static int particle_system_add_exec(bContext *C, wmOperator *UNUSED(op))
{
Main *bmain = CTX_data_main(C);
Object *ob= ED_object_context(C);
Scene *scene = CTX_data_scene(C);
if (!scene || !ob)
return OPERATOR_CANCELLED;
object_add_particle_system(scene, ob, NULL);
object_add_particle_system(bmain, scene, ob, NULL);
WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE, ob);
WM_event_add_notifier(C, NC_OBJECT|ND_POINTCACHE, ob);
@@ -108,6 +109,7 @@ void OBJECT_OT_particle_system_add(wmOperatorType *ot)
static int particle_system_remove_exec(bContext *C, wmOperator *UNUSED(op))
{
Main *bmain = CTX_data_main(C);
Object *ob = ED_object_context(C);
Scene *scene = CTX_data_scene(C);
int mode_orig;
@@ -116,7 +118,7 @@ static int particle_system_remove_exec(bContext *C, wmOperator *UNUSED(op))
return OPERATOR_CANCELLED;
mode_orig = ob->mode;
object_remove_particle_system(scene, ob);
object_remove_particle_system(bmain, scene, ob);
/* possible this isn't the active object
* object_remove_particle_system() clears the mode on the last psys