Cleanup: remove more G.main from BKE area.
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@@ -77,13 +77,14 @@ static float I[4][4] = {{1.0f, 0.0f, 0.0f, 0.0f}, {0.0f, 1.0f, 0.0f, 0.0f}, {0.0
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static int particle_system_add_exec(bContext *C, wmOperator *UNUSED(op))
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{
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Main *bmain = CTX_data_main(C);
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Object *ob= ED_object_context(C);
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Scene *scene = CTX_data_scene(C);
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if (!scene || !ob)
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return OPERATOR_CANCELLED;
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object_add_particle_system(scene, ob, NULL);
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object_add_particle_system(bmain, scene, ob, NULL);
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WM_event_add_notifier(C, NC_OBJECT|ND_PARTICLE, ob);
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WM_event_add_notifier(C, NC_OBJECT|ND_POINTCACHE, ob);
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@@ -108,6 +109,7 @@ void OBJECT_OT_particle_system_add(wmOperatorType *ot)
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static int particle_system_remove_exec(bContext *C, wmOperator *UNUSED(op))
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{
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Main *bmain = CTX_data_main(C);
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Object *ob = ED_object_context(C);
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Scene *scene = CTX_data_scene(C);
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int mode_orig;
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@@ -116,7 +118,7 @@ static int particle_system_remove_exec(bContext *C, wmOperator *UNUSED(op))
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return OPERATOR_CANCELLED;
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mode_orig = ob->mode;
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object_remove_particle_system(scene, ob);
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object_remove_particle_system(bmain, scene, ob);
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/* possible this isn't the active object
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* object_remove_particle_system() clears the mode on the last psys
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