applied Charlies patch for game engine graphics. display list support, and bumpmapping shader improvements.
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@@ -382,6 +382,8 @@ void space_set_commmandline_options(void) {
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a=(G.fileflags & G_FILE_GAME_MAT);
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SYS_WriteCommandLineInt(syshandle, "blender_material", a);
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a=(G.fileflags & G_FILE_DIAPLAY_LISTS);
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SYS_WriteCommandLineInt(syshandle, "displaylists", a);
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}
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