applied Charlies patch for game engine graphics. display list support, and bumpmapping shader improvements.

This commit is contained in:
2006-04-02 21:04:20 +00:00
parent 756bad72c4
commit 6839ec6640
32 changed files with 1485 additions and 823 deletions

View File

@@ -773,6 +773,7 @@ PyObject* initGameLogic(KX_Scene* scene) // quick hack to get gravity hook
KX_MACRO_addTypesToDict(d, VIEWMATRIX_INVERSE, BL_Shader::VIEWMATRIX_INVERSE);
KX_MACRO_addTypesToDict(d, VIEWMATRIX_INVERSETRANSPOSE, BL_Shader::VIEWMATRIX_INVERSETRANSPOSE);
KX_MACRO_addTypesToDict(d, CAM_POS, BL_Shader::CAM_POS);
KX_MACRO_addTypesToDict(d, CONSTANT_TIMER, BL_Shader::CONSTANT_TIMER);
// Check for errors
if (PyErr_Occurred())