Merge branch 'master' into blender2.8
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@@ -179,22 +179,24 @@ class SimpleImportTest(AbstractAlembicTest):
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res = bpy.ops.wm.alembic_import(filepath=str(abc), as_background_job=False)
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self.assertEqual({'FINISHED'}, res)
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cube = bpy.context.active_object
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plane = bpy.context.active_object
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# Check that the file loaded ok.
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bpy.context.scene.frame_set(6)
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self.assertAlmostEqual(-1, cube.data.vertices[0].co.x)
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self.assertAlmostEqual(-1, cube.data.vertices[0].co.y)
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self.assertAlmostEqual(0.5905638933181763, cube.data.vertices[0].co.z)
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mesh = plane.to_mesh(bpy.context.scene, True, 'RENDER')
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self.assertAlmostEqual(-1, mesh.vertices[0].co.x)
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self.assertAlmostEqual(-1, mesh.vertices[0].co.y)
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self.assertAlmostEqual(0.5905638933181763, mesh.vertices[0].co.z)
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# Change path from absolute to relative. This should not break the animation.
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bpy.context.scene.frame_set(1)
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bpy.data.cache_files[fname].filepath = relpath
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bpy.context.scene.frame_set(6)
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self.assertAlmostEqual(1, cube.data.vertices[3].co.x)
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self.assertAlmostEqual(1, cube.data.vertices[3].co.y)
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self.assertAlmostEqual(0.5905638933181763, cube.data.vertices[3].co.z)
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mesh = plane.to_mesh(bpy.context.scene, True, 'RENDER')
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self.assertAlmostEqual(1, mesh.vertices[3].co.x)
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self.assertAlmostEqual(1, mesh.vertices[3].co.y)
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self.assertAlmostEqual(0.5905638933181763, mesh.vertices[3].co.z)
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def test_import_long_names(self):
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# This file contains very long names. The longest name is 4047 chars.
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