Cleanup: format
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@@ -199,7 +199,8 @@ static std::ostream &operator<<(std::ostream &stream, const GPUOutput *output)
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}
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/* Trick type to change overload and keep a somewhat nice syntax. */
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struct GPUConstant : public GPUInput {};
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struct GPUConstant : public GPUInput {
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};
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/* Print data constructor (i.e: vec2(1.0f, 1.0f)). */
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static std::ostream &operator<<(std::ostream &stream, const GPUConstant *input)
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