- translations for comments in blender lib files
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@@ -327,10 +327,10 @@ void MTC_Mat3Inv(float m1[][3], float m2[][3])
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short a,b;
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float det;
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/* eerst adjoint */
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/* first adjoint */
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MTC_Mat3Adj(m1,m2);
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/* dan det oude mat! */
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/* then determinant old mat! */
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det= m2[0][0]* (m2[1][1]*m2[2][2] - m2[1][2]*m2[2][1])
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-m2[1][0]* (m2[0][1]*m2[2][2] - m2[0][2]*m2[2][1])
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+m2[2][0]* (m2[0][1]*m2[1][2] - m2[0][2]*m2[1][1]);
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