Edit Mesh: multi-object support for 'Fill Holes'
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@@ -4036,20 +4036,28 @@ void MESH_OT_fill_grid(wmOperatorType *ot)
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static int edbm_fill_holes_exec(bContext *C, wmOperator *op)
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{
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Object *obedit = CTX_data_edit_object(C);
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BMEditMesh *em = BKE_editmesh_from_object(obedit);
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const int sides = RNA_int_get(op->ptr, "sides");
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if (!EDBM_op_call_and_selectf(
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em, op,
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"faces.out", true,
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"holes_fill edges=%he sides=%i",
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BM_ELEM_SELECT, sides))
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{
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return OPERATOR_CANCELLED;
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}
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ViewLayer *view_layer = CTX_data_view_layer(C);
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uint objects_len = 0;
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Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, &objects_len);
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EDBM_update_generic(em, true, true);
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for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
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Object *obedit = objects[ob_index];
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BMEditMesh *em = BKE_editmesh_from_object(obedit);
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if (!EDBM_op_call_and_selectf(
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em, op,
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"faces.out", true,
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"holes_fill edges=%he sides=%i",
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BM_ELEM_SELECT, sides))
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{
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continue;
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}
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EDBM_update_generic(em, true, true);
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}
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MEM_freeN(objects);
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return OPERATOR_FINISHED;
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