Scene.c - world could not be set to None, added "cursor" attribute.
Scene.py - added docs for new scen attributes. meshtools.c - typo
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@@ -105,6 +105,16 @@ class Scene:
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print scene.layers # will print: [1, 3]
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@type objects: sequence of objects
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@ivar objects: The scene's objects. The sequence supports the methods .link(ob), .unlink(ob), and .new(obdata), and can be iterated over.
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@type cursor: Vector (wrapped)
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@ivar cursor: the 3d cursor location for this scene.
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@type world: World or None
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@ivar world: The world that this scene uses (if any)
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@type timeline: Timeline
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@ivar timeline: The L{timeline<TimeLine.TimeLine>} for this scene, named markers are stored here. (read only)
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@type render: RenderData
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@ivar render: The scenes L{render<Render>} settings. (read only)
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@type radiosity: RenderData
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@ivar radiosity: The scenes L{radiosity<Radio>} settings. (read only)
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"""
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def getName():
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