Scene.c - world could not be set to None, added "cursor" attribute.

Scene.py - added docs for new scen attributes.
meshtools.c - typo
This commit is contained in:
2007-03-01 13:22:26 +00:00
parent e966aa549e
commit 69eb4eefb5
3 changed files with 52 additions and 4 deletions

View File

@@ -105,6 +105,16 @@ class Scene:
print scene.layers # will print: [1, 3]
@type objects: sequence of objects
@ivar objects: The scene's objects. The sequence supports the methods .link(ob), .unlink(ob), and .new(obdata), and can be iterated over.
@type cursor: Vector (wrapped)
@ivar cursor: the 3d cursor location for this scene.
@type world: World or None
@ivar world: The world that this scene uses (if any)
@type timeline: Timeline
@ivar timeline: The L{timeline<TimeLine.TimeLine>} for this scene, named markers are stored here. (read only)
@type render: RenderData
@ivar render: The scenes L{render<Render>} settings. (read only)
@type radiosity: RenderData
@ivar radiosity: The scenes L{radiosity<Radio>} settings. (read only)
"""
def getName():