Docs: add API docs for gpu.capabilities
Adds Python API documentations for gpu.capabilities module. Ref D12226
This commit is contained in:
@@ -255,6 +255,7 @@ else:
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"gpu.state",
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"gpu.state",
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"gpu.texture",
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"gpu.texture",
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"gpu.platform",
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"gpu.platform",
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"gpu.capabilities",
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"gpu_extras",
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"gpu_extras",
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"idprop.types",
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"idprop.types",
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"mathutils",
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"mathutils",
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@@ -2002,6 +2003,7 @@ def write_rst_importable_modules(basepath):
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"gpu.state": "GPU State Utilities",
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"gpu.state": "GPU State Utilities",
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"gpu.texture": "GPU Texture Utilities",
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"gpu.texture": "GPU Texture Utilities",
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"gpu.platform": "GPU Platform Utilities",
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"gpu.platform": "GPU Platform Utilities",
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"gpu.capabilities": "GPU Capabilities Utilities",
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"bmesh": "BMesh Module",
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"bmesh": "BMesh Module",
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"bmesh.ops": "BMesh Operators",
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"bmesh.ops": "BMesh Operators",
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"bmesh.types": "BMesh Types",
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"bmesh.types": "BMesh Types",
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@@ -33,66 +33,166 @@
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/** \name Functions
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/** \name Functions
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* \{ */
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* \{ */
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PyDoc_STRVAR(pygpu_max_texture_size_get_doc,
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".. function:: max_texture_size_get()\n"
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"\n"
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" Get estimated maximum texture size to be able to handle.\n"
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"\n"
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" :return: Texture size.\n"
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" :rtype: int\n");
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static PyObject *pygpu_max_texture_size_get(PyObject *UNUSED(self))
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static PyObject *pygpu_max_texture_size_get(PyObject *UNUSED(self))
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{
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{
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return PyLong_FromLong(GPU_max_texture_size());
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return PyLong_FromLong(GPU_max_texture_size());
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}
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}
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PyDoc_STRVAR(pygpu_max_texture_layers_get_doc,
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".. function:: max_texture_layers_get()\n"
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"\n"
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" Get maximum number of layers in texture.\n"
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"\n"
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" :return: Number of layers.\n"
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" :rtype: int\n");
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static PyObject *pygpu_max_texture_layers_get(PyObject *UNUSED(self))
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static PyObject *pygpu_max_texture_layers_get(PyObject *UNUSED(self))
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{
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{
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return PyLong_FromLong(GPU_max_texture_layers());
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return PyLong_FromLong(GPU_max_texture_layers());
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}
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}
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PyDoc_STRVAR(pygpu_max_textures_get_doc,
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".. function:: max_textures_get()\n"
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"\n"
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" Get maximum supported texture image units used for\n"
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" accessing texture maps from the vertex shader and the\n"
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" fragment processor.\n"
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"\n"
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" :return: Texture image units.\n"
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" :rtype: int\n");
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static PyObject *pygpu_max_textures_get(PyObject *UNUSED(self))
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static PyObject *pygpu_max_textures_get(PyObject *UNUSED(self))
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{
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{
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return PyLong_FromLong(GPU_max_textures());
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return PyLong_FromLong(GPU_max_textures());
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}
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}
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PyDoc_STRVAR(pygpu_max_textures_vert_get_doc,
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".. function:: max_textures_vert_get()\n"
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"\n"
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" Get maximum supported texture image units used for\n"
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" accessing texture maps from the vertex shader.\n"
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"\n"
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" :return: Texture image units.\n"
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" :rtype: int\n");
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static PyObject *pygpu_max_textures_vert_get(PyObject *UNUSED(self))
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static PyObject *pygpu_max_textures_vert_get(PyObject *UNUSED(self))
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{
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{
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return PyLong_FromLong(GPU_max_textures_vert());
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return PyLong_FromLong(GPU_max_textures_vert());
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}
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}
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PyDoc_STRVAR(pygpu_max_textures_geom_get_doc,
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".. function:: max_textures_geom_get()\n"
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"\n"
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" Get maximum supported texture image units used for\n"
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" accessing texture maps from the geometry shader.\n"
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"\n"
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" :return: Texture image units.\n"
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" :rtype: int\n");
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static PyObject *pygpu_max_textures_geom_get(PyObject *UNUSED(self))
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static PyObject *pygpu_max_textures_geom_get(PyObject *UNUSED(self))
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{
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{
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return PyLong_FromLong(GPU_max_textures_geom());
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return PyLong_FromLong(GPU_max_textures_geom());
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}
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}
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PyDoc_STRVAR(pygpu_max_textures_frag_get_doc,
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".. function:: max_textures_frag_get()\n"
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"\n"
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" Get maximum supported texture image units used for\n"
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" accessing texture maps from the fragment shader.\n"
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"\n"
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" :return: Texture image units.\n"
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" :rtype: int\n");
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static PyObject *pygpu_max_textures_frag_get(PyObject *UNUSED(self))
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static PyObject *pygpu_max_textures_frag_get(PyObject *UNUSED(self))
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{
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{
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return PyLong_FromLong(GPU_max_textures_frag());
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return PyLong_FromLong(GPU_max_textures_frag());
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}
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}
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PyDoc_STRVAR(pygpu_max_uniforms_vert_get_doc,
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".. function:: max_uniforms_vert_get()\n"
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"\n"
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" Get maximum number of values held in uniform variable\n"
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" storage for a vertex shader.\n"
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"\n"
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" :return: Number of values.\n"
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" :rtype: int\n");
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static PyObject *pygpu_max_uniforms_vert_get(PyObject *UNUSED(self))
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static PyObject *pygpu_max_uniforms_vert_get(PyObject *UNUSED(self))
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{
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{
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return PyLong_FromLong(GPU_max_uniforms_vert());
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return PyLong_FromLong(GPU_max_uniforms_vert());
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}
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}
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PyDoc_STRVAR(pygpu_max_uniforms_frag_get_doc,
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".. function:: max_uniforms_frag_get()\n"
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"\n"
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" Get maximum number of values held in uniform variable\n"
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" storage for a fragment shader.\n"
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"\n"
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" :return: Number of values.\n"
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" :rtype: int\n");
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static PyObject *pygpu_max_uniforms_frag_get(PyObject *UNUSED(self))
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static PyObject *pygpu_max_uniforms_frag_get(PyObject *UNUSED(self))
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{
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{
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return PyLong_FromLong(GPU_max_uniforms_frag());
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return PyLong_FromLong(GPU_max_uniforms_frag());
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}
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}
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PyDoc_STRVAR(pygpu_max_batch_indices_get_doc,
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".. function:: max_batch_indices_get()\n"
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"\n"
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" Get maximum number of vertex array indices.\n"
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"\n"
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" :return: Number of indices.\n"
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" :rtype: int\n");
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static PyObject *pygpu_max_batch_indices_get(PyObject *UNUSED(self))
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static PyObject *pygpu_max_batch_indices_get(PyObject *UNUSED(self))
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{
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{
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return PyLong_FromLong(GPU_max_batch_indices());
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return PyLong_FromLong(GPU_max_batch_indices());
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}
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}
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PyDoc_STRVAR(pygpu_max_batch_vertices_get_doc,
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".. function:: max_batch_vertices_get()\n"
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"\n"
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" Get maximum number of vertex array vertices.\n"
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"\n"
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" :return: Number of vertices.\n"
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" :rtype: int\n");
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static PyObject *pygpu_max_batch_vertices_get(PyObject *UNUSED(self))
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static PyObject *pygpu_max_batch_vertices_get(PyObject *UNUSED(self))
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{
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{
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return PyLong_FromLong(GPU_max_batch_vertices());
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return PyLong_FromLong(GPU_max_batch_vertices());
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}
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}
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PyDoc_STRVAR(pygpu_max_vertex_attribs_get_doc,
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".. function:: max_vertex_attribs_get()\n"
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"\n"
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" Get maximum number of vertex attributes accessible to\n"
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" a vertex shader.\n"
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"\n"
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" :return: Number of attributes.\n"
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" :rtype: int\n");
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static PyObject *pygpu_max_vertex_attribs_get(PyObject *UNUSED(self))
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static PyObject *pygpu_max_vertex_attribs_get(PyObject *UNUSED(self))
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{
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{
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return PyLong_FromLong(GPU_max_vertex_attribs());
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return PyLong_FromLong(GPU_max_vertex_attribs());
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}
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}
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PyDoc_STRVAR(pygpu_max_varying_floats_get_doc,
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".. function:: max_varying_floats_get()\n"
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"\n"
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" Get maximum number of varying variables used by\n"
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" vertex and fragment shaders.\n"
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"\n"
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" :return: Number of variables.\n"
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" :rtype: int\n");
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static PyObject *pygpu_max_varying_floats_get(PyObject *UNUSED(self))
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static PyObject *pygpu_max_varying_floats_get(PyObject *UNUSED(self))
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{
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{
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return PyLong_FromLong(GPU_max_varying_floats());
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return PyLong_FromLong(GPU_max_varying_floats());
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}
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}
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PyDoc_STRVAR(pygpu_extensions_get_doc,
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".. function:: extensions_get()\n"
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"\n"
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" Get supported extensions in the current context.\n"
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"\n"
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" :return: Extensions.\n"
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" :rtype: tuple of string\n");
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static PyObject *pygpu_extensions_get(PyObject *UNUSED(self))
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static PyObject *pygpu_extensions_get(PyObject *UNUSED(self))
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{
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{
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int extensions_len = GPU_extensions_len();
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int extensions_len = GPU_extensions_len();
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@@ -112,19 +212,55 @@ static PyObject *pygpu_extensions_get(PyObject *UNUSED(self))
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* \{ */
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* \{ */
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static struct PyMethodDef pygpu_capabilities__tp_methods[] = {
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static struct PyMethodDef pygpu_capabilities__tp_methods[] = {
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{"max_texture_size_get", (PyCFunction)pygpu_max_texture_size_get, METH_NOARGS, NULL},
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{"max_texture_size_get",
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{"max_texture_layers_get", (PyCFunction)pygpu_max_texture_layers_get, METH_NOARGS, NULL},
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(PyCFunction)pygpu_max_texture_size_get,
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{"max_textures_get", (PyCFunction)pygpu_max_textures_get, METH_NOARGS, NULL},
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METH_NOARGS,
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{"max_textures_vert_get", (PyCFunction)pygpu_max_textures_vert_get, METH_NOARGS, NULL},
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pygpu_max_texture_size_get_doc},
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{"max_textures_geom_get", (PyCFunction)pygpu_max_textures_geom_get, METH_NOARGS, NULL},
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{"max_texture_layers_get",
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{"max_textures_frag_get", (PyCFunction)pygpu_max_textures_frag_get, METH_NOARGS, NULL},
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(PyCFunction)pygpu_max_texture_layers_get,
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{"max_uniforms_vert_get", (PyCFunction)pygpu_max_uniforms_vert_get, METH_NOARGS, NULL},
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METH_NOARGS,
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{"max_uniforms_frag_get", (PyCFunction)pygpu_max_uniforms_frag_get, METH_NOARGS, NULL},
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pygpu_max_texture_layers_get_doc},
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{"max_batch_indices_get", (PyCFunction)pygpu_max_batch_indices_get, METH_NOARGS, NULL},
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{"max_textures_get",
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{"max_batch_vertices_get", (PyCFunction)pygpu_max_batch_vertices_get, METH_NOARGS, NULL},
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(PyCFunction)pygpu_max_textures_get,
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{"max_vertex_attribs_get", (PyCFunction)pygpu_max_vertex_attribs_get, METH_NOARGS, NULL},
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METH_NOARGS,
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{"max_varying_floats_get", (PyCFunction)pygpu_max_varying_floats_get, METH_NOARGS, NULL},
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pygpu_max_textures_get_doc},
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{"extensions_get", (PyCFunction)pygpu_extensions_get, METH_NOARGS, NULL},
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{"max_textures_vert_get",
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(PyCFunction)pygpu_max_textures_vert_get,
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METH_NOARGS,
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pygpu_max_textures_vert_get_doc},
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{"max_textures_geom_get",
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(PyCFunction)pygpu_max_textures_geom_get,
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METH_NOARGS,
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pygpu_max_textures_geom_get_doc},
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{"max_textures_frag_get",
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(PyCFunction)pygpu_max_textures_frag_get,
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METH_NOARGS,
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pygpu_max_textures_frag_get_doc},
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{"max_uniforms_vert_get",
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(PyCFunction)pygpu_max_uniforms_vert_get,
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METH_NOARGS,
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pygpu_max_uniforms_vert_get_doc},
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{"max_uniforms_frag_get",
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(PyCFunction)pygpu_max_uniforms_frag_get,
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METH_NOARGS,
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pygpu_max_uniforms_frag_get_doc},
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{"max_batch_indices_get",
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(PyCFunction)pygpu_max_batch_indices_get,
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METH_NOARGS,
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pygpu_max_batch_indices_get_doc},
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{"max_batch_vertices_get",
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(PyCFunction)pygpu_max_batch_vertices_get,
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METH_NOARGS,
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pygpu_max_batch_vertices_get_doc},
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{"max_vertex_attribs_get",
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(PyCFunction)pygpu_max_vertex_attribs_get,
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METH_NOARGS,
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pygpu_max_vertex_attribs_get_doc},
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{"max_varying_floats_get",
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(PyCFunction)pygpu_max_varying_floats_get,
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METH_NOARGS,
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pygpu_max_varying_floats_get_doc},
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{"extensions_get", (PyCFunction)pygpu_extensions_get, METH_NOARGS, pygpu_extensions_get_doc},
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{NULL, NULL, 0, NULL},
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{NULL, NULL, 0, NULL},
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};
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};
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Reference in New Issue
Block a user