Add "View Selected" (numpad .-key) for faceselect mode and the uv editor.
Also includes some 2d vector operations (subtract, dot, normalise).
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@@ -47,6 +47,7 @@ void select_linked_tfaces(void);
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void deselectall_tface(void);
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void selectswap_tface(void);
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void rotate_uv_tface(void);
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void minmax_tface(float *min, float *max);
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int face_pick(struct Mesh *me, short x, short y);
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void face_select(void);
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void face_borderselect(void);
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