Bugfix #17551: AutoKey for Visual Keying non-functional
No VisualKeying checks were being done
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@@ -3751,6 +3751,35 @@ void autokeyframe_pose_cb_func(Object *ob, int tmode, short targetless_ik)
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insertkey_smarter(id, ID_PO, pchan->name, NULL, AC_SIZE_Z);
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}
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}
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else if (IS_AUTOKEY_FLAG(AUTOMATKEY)) {
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int matok=0;
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/* check one to make sure we're not trying to set visual loc keys on
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bones inside of a chain, which only leads to tears. */
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matok= insertmatrixkey(id, ID_PO, pchan->name, NULL, AC_LOC_X);
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insertmatrixkey(id, ID_PO, pchan->name, NULL, AC_LOC_Y);
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insertmatrixkey(id, ID_PO, pchan->name, NULL, AC_LOC_Z);
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if (matok == 0) {
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insertkey(id, ID_PO, pchan->name, NULL, AC_LOC_X, 0);
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insertkey(id, ID_PO, pchan->name, NULL, AC_LOC_Y, 0);
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insertkey(id, ID_PO, pchan->name, NULL, AC_LOC_Z, 0);
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}
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/* check one to make sure we're not trying to set visual rot keys on
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bones inside of a chain, which only leads to tears. */
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matok= insertmatrixkey(id, ID_PO, pchan->name, NULL, AC_QUAT_W);
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insertmatrixkey(id, ID_PO, pchan->name, NULL, AC_QUAT_X);
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insertmatrixkey(id, ID_PO, pchan->name, NULL, AC_QUAT_Y);
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insertmatrixkey(id, ID_PO, pchan->name, NULL, AC_QUAT_Z);
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if (matok == 0) {
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insertkey(id, ID_PO, pchan->name, NULL, AC_QUAT_W, 0);
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insertkey(id, ID_PO, pchan->name, NULL, AC_QUAT_X, 0);
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insertkey(id, ID_PO, pchan->name, NULL, AC_QUAT_Y, 0);
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insertkey(id, ID_PO, pchan->name, NULL, AC_QUAT_Z, 0);
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}
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}
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/* insert keyframe in any channel that's appropriate */
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else {
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insertkey(id, ID_PO, pchan->name, NULL, AC_SIZE_X, 0);
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