Merge branch 'blender-v2.90-release' into master

# Conflicts:
#	source/blender/editors/space_node/node_draw.c
#	source/blender/editors/space_sequencer/sequencer_draw.c
This commit is contained in:
2020-08-24 11:31:06 +02:00

View File

@@ -247,8 +247,11 @@ int EEVEE_temporal_sampling_init(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data
effects->taa_total_sample = first_sample_only ? 1 : scene_eval->eevee.taa_samples;
MAX2(effects->taa_total_sample, 0);
DRW_view_persmat_get(NULL, persmat, false);
view_is_valid = view_is_valid && compare_m4m4(persmat, effects->prev_drw_persmat, FLT_MIN);
/* Motion blur steps could reset the sampling when camera is animated (see T79970). */
if (!DRW_state_is_scene_render()) {
DRW_view_persmat_get(NULL, persmat, false);
view_is_valid = view_is_valid && compare_m4m4(persmat, effects->prev_drw_persmat, FLT_MIN);
}
/* Prevent ghosting from probe data. */
view_is_valid = view_is_valid && (effects->prev_drw_support == DRW_state_draw_support()) &&