* Made Armature auto name L/R, Top/Bot, Fr/Bk remove existing, known extensions.
* Added fromDupli MTex setting to python api * Shift+RMB was setting the active face in the UV view. * Armature scripts menu was broken
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@@ -1,5 +1,5 @@
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/*
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* $Id: MTex.c 10279 2007-03-16 11:38:02Z campbellbarton $
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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@@ -145,6 +145,9 @@ static PyGetSetDef MTex_getseters[] = {
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{ "correctNor", (getter) MTex_getFlag, (setter) MTex_setFlag,
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"Correct normal mapping for Texture space and Object space",
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(void*) MTEX_VIEWSPACE },
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{ "fromDupli", (getter) MTex_getFlag, (setter) MTex_setFlag,
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"If object is duplicated by vertices, faces or particles, inherit texture coordinate from parent object",
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(void*) MTEX_DUPLI_MAPTO },
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{ "xproj", (getter) MTex_getProjX, (setter) MTex_setProjX,
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"Projection of X axis to Texture space", NULL },
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{ "yproj", (getter) MTex_getProjY, (setter) MTex_setProjY,
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@@ -515,6 +515,7 @@ class MTex:
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@ivar neg: Negate texture values mode
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@ivar noRGB: Convert texture RGB values to intensity values
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@ivar correctNor: Correct normal mapping for Texture space and Object space
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@ivar fromDupli: If object is duplicated by vertices, faces or particles, inherit texture coordinate from parent object
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@ivar xproj: Projection of X axis to Texture space. L{Proj}
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@ivar yproj: Projection of Y axis to Texture space. L{Proj}
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@ivar zproj: Projection of Z axis to Texture space. L{Proj}
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