Geometry Nodes: Scale Instances Node

Adds a node that can scale a geometry's instances. With "Local" turned
on, the instance is scaled individually from the center point input,
while when local space is turned off, it's more like the transform
node, except it scales outward from the center point instead of only
from the origin.

Differential Revision: https://developer.blender.org/D12681
This commit is contained in:
Erik Abrahamsson
2021-10-13 09:08:02 -05:00
committed by Hans Goudey
parent d0a4a41b5d
commit 6c11b320c4
7 changed files with 101 additions and 0 deletions

View File

@@ -683,6 +683,7 @@ geometry_node_categories = [
NodeItem("GeometryNodeSeparateGeometry"),
NodeItem("GeometryNodeSetPosition"),
NodeItem("GeometryNodeRealizeInstances"),
NodeItem("GeometryNodeScaleInstances"),
NodeItem("GeometryNodeTranslateInstances"),
]),
GeometryNodeCategory("GEO_INPUT", "Input", items=geometry_input_node_items),