Geometry Nodes: Scale Instances Node
Adds a node that can scale a geometry's instances. With "Local" turned on, the instance is scaled individually from the center point input, while when local space is turned off, it's more like the transform node, except it scales outward from the center point instead of only from the origin. Differential Revision: https://developer.blender.org/D12681
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@@ -683,6 +683,7 @@ geometry_node_categories = [
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NodeItem("GeometryNodeSeparateGeometry"),
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NodeItem("GeometryNodeSetPosition"),
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NodeItem("GeometryNodeRealizeInstances"),
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NodeItem("GeometryNodeScaleInstances"),
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NodeItem("GeometryNodeTranslateInstances"),
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]),
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GeometryNodeCategory("GEO_INPUT", "Input", items=geometry_input_node_items),
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