* Changing images in the UV view didnt work properly - reported as bug 7467 (own error, broke on UV in editmode conversion)

* when setting the face, images with alpha's will set the texface's alpha option. 
* added a draw even to redraw view3d and uv/image view - so the Draw Faces button redraws properly.
* made a macro for checking if the object will draw with textures
* textured meshes in editmode only draw a selected face overlay (otherwise the entire mesh would get a plue tint wich isnt 
nice for viewing textures), the selected highlight is still there, this is how Face/UV mode looked.
* Alpha clipping STILL had a case where it wasnt disabled and the interface had its alpha clipped, this should be fixed now.
This commit is contained in:
2007-10-24 18:58:26 +00:00
parent 30be716fc8
commit 6c54cd87ce
8 changed files with 81 additions and 56 deletions

View File

@@ -254,7 +254,7 @@
#define REDRAWNODE 0x4038 #define REDRAWNODE 0x4038
#define RECALC_COMPOSITE 0x4039 #define RECALC_COMPOSITE 0x4039
#define REDRAWMARKER 0x4040 /* all views that display markers */ #define REDRAWMARKER 0x4040 /* all views that display markers */
#define REDRAWVIEW3D_IMAGE 0x4041
#endif /* !__MYDEVICE_H__ */ #endif /* !__MYDEVICE_H__ */

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@@ -308,6 +308,9 @@ extern Object workob;
#define OB_SHADED 4 #define OB_SHADED 4
#define OB_TEXTURE 5 #define OB_TEXTURE 5
/* this condition has been made more complex since editmode can draw textures */
#define CHECK_OB_DRAWTEXTURE(vd, dt) ((vd->drawtype==OB_TEXTURE && dt>OB_SOLID) || (vd->drawtype==OB_SOLID && vd->flag2 & V3D_SOLID_TEX))
/* dtx: flags, char! */ /* dtx: flags, char! */
#define OB_AXIS 2 #define OB_AXIS 2
#define OB_TEXSPACE 4 #define OB_TEXSPACE 4

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@@ -4381,7 +4381,7 @@ static void editing_panel_mesh_tools1(Object *ob, Mesh *me)
uiBlockEndAlign(block); uiBlockEndAlign(block);
uiBlockBeginAlign(block); uiBlockBeginAlign(block);
uiDefButBitI(block, TOG, G_DRAWFACES, REDRAWVIEW3D|REDRAWIMAGE, "Draw Faces", 955,88,150,19, &G.f, 0, 0, 0, 0, "Displays all faces as shades"); uiDefButBitI(block, TOG, G_DRAWFACES, REDRAWVIEW3D_IMAGE, "Draw Faces", 955,88,150,19, &G.f, 0, 0, 0, 0, "Displays all faces as shades in the 3d view and UV editor");
uiDefButBitI(block, TOG, G_DRAWEDGES, REDRAWVIEW3D, "Draw Edges", 955,66,150,19, &G.f, 0, 0, 0, 0, "Displays selected edges using hilights"); uiDefButBitI(block, TOG, G_DRAWEDGES, REDRAWVIEW3D, "Draw Edges", 955,66,150,19, &G.f, 0, 0, 0, 0, "Displays selected edges using hilights");
uiDefButBitI(block, TOG, G_DRAWCREASES, REDRAWVIEW3D, "Draw Creases", 955,44,150,19, &G.f, 0, 0, 0, 0, "Displays creases created for subsurf weighting"); uiDefButBitI(block, TOG, G_DRAWCREASES, REDRAWVIEW3D, "Draw Creases", 955,44,150,19, &G.f, 0, 0, 0, 0, "Displays creases created for subsurf weighting");
uiDefButBitI(block, TOG, G_DRAWSEAMS, REDRAWVIEW3D, "Draw Seams", 955,22,150,19, &G.f, 0, 0, 0, 0, "Displays UV unwrapping seams"); uiDefButBitI(block, TOG, G_DRAWSEAMS, REDRAWVIEW3D, "Draw Seams", 955,22,150,19, &G.f, 0, 0, 0, 0, "Displays UV unwrapping seams");
@@ -5321,9 +5321,9 @@ static void editing_panel_mesh_texface(void)
uiBlockBeginAlign(block); uiBlockBeginAlign(block);
uiBlockSetCol(block, TH_BUT_SETTING1); uiBlockSetCol(block, TH_BUT_SETTING1);
uiDefButC(block, ROW, REDRAWVIEW3D, "Opaque", 600,80,60,19, &tf->transp, 2.0, 0.0, 0, 0, "Render color of textured face as color"); uiDefButC(block, ROW, REDRAWVIEW3D, "Opaque", 600,80,60,19, &tf->transp, 2.0, (float)TF_SOLID,0, 0, "Render color of textured face as color");
uiDefButC(block, ROW, REDRAWVIEW3D, "Add", 660,80,60,19, &tf->transp, 2.0, 1.0, 0, 0, "Render face transparent and add color of face"); uiDefButC(block, ROW, REDRAWVIEW3D, "Add", 660,80,60,19, &tf->transp, 2.0, (float)TF_ADD, 0, 0, "Render face transparent and add color of face");
uiDefButC(block, ROW, REDRAWVIEW3D, "Alpha", 720,80,60,19, &tf->transp, 2.0, 2.0, 0, 0, "Render polygon transparent, depending on alpha channel of the texture"); uiDefButC(block, ROW, REDRAWVIEW3D, "Alpha", 720,80,60,19, &tf->transp, 2.0, (float)TF_ALPHA,0, 0, "Render polygon transparent, depending on alpha channel of the texture");
} }
} }

View File

@@ -96,6 +96,7 @@
#include "BIF_screen.h" #include "BIF_screen.h"
#include "BIF_toolbox.h" #include "BIF_toolbox.h"
#include "BIF_transform.h" #include "BIF_transform.h"
#include "BIF_editmesh.h"
#include "BSE_drawipo.h" #include "BSE_drawipo.h"
#include "BSE_drawview.h" #include "BSE_drawview.h"
@@ -243,31 +244,33 @@ void calc_image_view(SpaceImage *sima, char mode)
void what_image(SpaceImage *sima) void what_image(SpaceImage *sima)
{ {
MTFace *activetf; MTFace *activetf;
if( (sima->mode!=SI_TEXTURE) || if( (sima->mode!=SI_TEXTURE) ||
(sima->image && sima->image->source==IMA_SRC_VIEWER) || (sima->image && sima->image->source==IMA_SRC_VIEWER) ||
(G.obedit != OBACT) (G.obedit != OBACT) ||
(sima->pin)
) { ) {
return; return;
} }
/* viewer overrides faceselect */ /* viewer overrides uv editmode */
if (!sima->pin) if (EM_texFaceCheck()) {
sima->image= NULL; sima->image= NULL;
activetf = get_active_mtface(NULL, NULL, 1); /* partially selected face is ok */
if(activetf && activetf->mode & TF_TEX) {
if (!sima->pin)
sima->image= activetf->tpage;
if(sima->flag & SI_EDITTILE); activetf = get_active_mtface(NULL, NULL, 1); /* partially selected face is ok */
else sima->curtile= activetf->tile;
if(sima->image) { if(activetf && activetf->mode & TF_TEX) {
if(activetf->mode & TF_TILES) if (!sima->pin)
sima->image->tpageflag |= IMA_TILES; sima->image= activetf->tpage;
else sima->image->tpageflag &= ~IMA_TILES;
if(sima->flag & SI_EDITTILE);
else sima->curtile= activetf->tile;
if(sima->image) {
if(activetf->mode & TF_TILES)
sima->image->tpageflag |= IMA_TILES;
else sima->image->tpageflag &= ~IMA_TILES;
}
} }
} }
} }
@@ -293,32 +296,45 @@ void image_changed(SpaceImage *sima, Image *image)
MTFace *tface; MTFace *tface;
EditMesh *em = G.editMesh; EditMesh *em = G.editMesh;
EditFace *efa; EditFace *efa;
ImBuf *ibuf = NULL;
if(image==NULL) short change = 0;
sima->flag &= ~SI_DRAWTOOL;
if(sima->mode!=SI_TEXTURE || !EM_texFaceCheck()) if(image==NULL) {
sima->flag &= ~SI_DRAWTOOL;
} else {
ibuf = BKE_image_get_ibuf(image, NULL);
}
if(sima->mode!=SI_TEXTURE)
return; return;
/* skip assigning these procedural images... */ /* skip assigning these procedural images... */
if(image && (image->type==IMA_TYPE_R_RESULT || image->type==IMA_TYPE_COMPOSITE)) if(image && (image->type==IMA_TYPE_R_RESULT || image->type==IMA_TYPE_COMPOSITE)) {;
return; return;
} else if (EM_texFaceCheck()) {
for (efa= em->faces.first; efa; efa= efa->next) { for (efa= em->faces.first; efa; efa= efa->next) {
tface = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE); tface = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
if (efa->h==0 && efa->f & SELECT) { if (efa->h==0 && efa->f & SELECT) {
if (image) { if (image) {
tface->tpage= image; tface->tpage= image;
tface->mode |= TF_TEX; tface->mode |= TF_TEX;
if(image->tpageflag & IMA_TILES) tface->mode |= TF_TILES; if(image->tpageflag & IMA_TILES) tface->mode |= TF_TILES;
else tface->mode &= ~TF_TILES; else tface->mode &= ~TF_TILES;
if(image->id.us==0) id_us_plus(&image->id); if(image->id.us==0) id_us_plus(&image->id);
else id_lib_extern(&image->id); else id_lib_extern(&image->id);
} else {
tface->tpage= NULL; if (tface->transp==TF_ADD) {} /* they obviously know what they are doing! - leave as is */
tface->mode &= ~TF_TEX; else if (ibuf && ibuf->depth == 32) tface->transp = TF_ALPHA;
else tface->transp = TF_SOLID;
} else {
tface->tpage= NULL;
tface->mode &= ~TF_TEX;
tface->transp = TF_SOLID;
}
change = 1;
} }
} }
} }
@@ -326,7 +342,9 @@ void image_changed(SpaceImage *sima, Image *image)
* to check if the face is displayed in UV-localview */ * to check if the face is displayed in UV-localview */
sima->image = image; sima->image = image;
object_uvs_changed(OBACT); if (change)
object_uvs_changed(OBACT);
allqueue(REDRAWBUTSEDIT, 0); allqueue(REDRAWBUTSEDIT, 0);
} }
/* /*

View File

@@ -222,7 +222,7 @@ int set_tpage(MTFace *tface)
glDisable(GL_TEXTURE_2D); glDisable(GL_TEXTURE_2D);
glDisable(GL_TEXTURE_GEN_S); glDisable(GL_TEXTURE_GEN_S);
glDisable(GL_TEXTURE_GEN_T); glDisable(GL_TEXTURE_GEN_T);
glDisable ( GL_ALPHA_TEST );
return 0; return 0;
} }
lasttface= tface; lasttface= tface;
@@ -744,7 +744,7 @@ static void draw_tfaces3D(Object *ob, Mesh *me, DerivedMesh *dm)
glLineWidth(1); glLineWidth(1);
} }
/* Draw Selected Faces */ /* Draw Selected Faces */
if(G.f & G_DRAWFACES) { if(G.f & G_DRAWFACES) {
glEnable(GL_BLEND); glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
@@ -960,7 +960,6 @@ static void draw_textured_begin(Object *ob)
Gtexdraw.istex = istex; Gtexdraw.istex = istex;
memcpy(Gtexdraw.obcol, obcol, sizeof(obcol)); memcpy(Gtexdraw.obcol, obcol, sizeof(obcol));
set_draw_settings_cached(1, 0, 0, Gtexdraw.islit, 0, 0, 0); set_draw_settings_cached(1, 0, 0, Gtexdraw.islit, 0, 0, 0);
glDisable ( GL_ALPHA_TEST );
glShadeModel(GL_SMOOTH); glShadeModel(GL_SMOOTH);
} }

View File

@@ -2026,9 +2026,7 @@ static void draw_em_fancy(Object *ob, EditMesh *em, DerivedMesh *cageDM, Derived
EM_init_index_arrays(1, 1, 1); EM_init_index_arrays(1, 1, 1);
if(dt>OB_WIRE) { if(dt>OB_WIRE) {
if( (G.vd->drawtype==OB_TEXTURE && dt>OB_SOLID) || if( CHECK_OB_DRAWTEXTURE(G.vd, dt) ) {
(G.vd->drawtype==OB_SOLID && G.vd->flag2 & V3D_SOLID_TEX)
) {
draw_mesh_textured(ob, finalDM, 0); draw_mesh_textured(ob, finalDM, 0);
} else { } else {
glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, me->flag & ME_TWOSIDED); glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, me->flag & ME_TWOSIDED);
@@ -2066,6 +2064,10 @@ static void draw_em_fancy(Object *ob, EditMesh *em, DerivedMesh *cageDM, Derived
glEnable(GL_BLEND); glEnable(GL_BLEND);
glDepthMask(0); // disable write in zbuffer, needed for nice transp glDepthMask(0); // disable write in zbuffer, needed for nice transp
/* dont draw unselected faces, only selected, this is MUCH nicer when texturing */
if CHECK_OB_DRAWTEXTURE(G.vd, dt)
col1[3] = 0;
draw_dm_faces_sel(cageDM, col1, col2, col3, efa_act); draw_dm_faces_sel(cageDM, col1, col2, col3, efa_act);
glDisable(GL_BLEND); glDisable(GL_BLEND);
@@ -2089,10 +2091,7 @@ static void draw_em_fancy(Object *ob, EditMesh *em, DerivedMesh *cageDM, Derived
} }
/* here starts all fancy draw-extra over */ /* here starts all fancy draw-extra over */
if( (G.f & G_DRAWEDGES)==0 && if((G.f & G_DRAWEDGES)==0 && CHECK_OB_DRAWTEXTURE(G.vd, dt)) {
((G.vd->drawtype==OB_TEXTURE && dt>OB_SOLID) ||
(G.vd->drawtype==OB_SOLID && G.vd->flag2 & V3D_SOLID_TEX))
) {
/* we are drawing textures and 'G_DRAWEDGES' is disabled, dont draw any edges */ /* we are drawing textures and 'G_DRAWEDGES' is disabled, dont draw any edges */
/* only draw selected edges otherwise there is no way of telling if a face is selected */ /* only draw selected edges otherwise there is no way of telling if a face is selected */
@@ -2242,8 +2241,7 @@ static void draw_mesh_fancy(Base *base, int dt, int flag)
draw_wire = 1; draw_wire = 1;
} }
else if( (ob==OBACT && (G.f & G_TEXTUREPAINT || FACESEL_PAINT_TEST)) || else if( (ob==OBACT && (G.f & G_TEXTUREPAINT || FACESEL_PAINT_TEST)) ||
(G.vd->drawtype==OB_TEXTURE && dt>OB_SOLID) || CHECK_OB_DRAWTEXTURE(G.vd, dt))
(G.vd->drawtype==OB_SOLID && G.vd->flag2 & V3D_SOLID_TEX))
{ {
int faceselect= (ob==OBACT && FACESEL_PAINT_TEST); int faceselect= (ob==OBACT && FACESEL_PAINT_TEST);

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@@ -3440,6 +3440,7 @@ void Face_Menu() {
flip_editnormals(); flip_editnormals();
DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA); DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA);
BIF_undo_push("Flip Normals"); BIF_undo_push("Flip Normals");
allqueue(REDRAWVIEW3D, 0);
break; break;
case 2: case 2:
bevel_menu(); bevel_menu();

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@@ -6036,6 +6036,12 @@ void allqueue(unsigned short event, short val)
} }
} }
break; break;
case REDRAWVIEW3D_IMAGE:
if(sa->spacetype==SPACE_VIEW3D || sa->spacetype==SPACE_IMAGE) {
scrarea_queue_winredraw(sa);
if(val) scrarea_queue_headredraw(sa);
}
break;
case REDRAWVIEWCAM: case REDRAWVIEWCAM:
if(sa->spacetype==SPACE_VIEW3D) { if(sa->spacetype==SPACE_VIEW3D) {
v3d= sa->spacedata.first; v3d= sa->spacedata.first;