Join the python modules gpu and _gpu into one.
Maybe it's still early to set the new drawing api for python.
But joining these two modules is an initial step.
```
>>> gpu.
matrix
select
types
```
```
>>> gpu.types.GPU
Batch(
OffScreen(
VertBuf(
VertFormat(
```
The creation of a new offscreen object is now done by the `GPUOffscreen.__new__` method.
Reviewers: campbellbarton, dfelinto
Reviewed By: campbellbarton, dfelinto
Tags: #bf_blender_2.8
Differential Revision: https://developer.blender.org/D3667
This commit is contained in:
42
source/blender/python/gpu/gpu_py_vertex_buffer.h
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42
source/blender/python/gpu/gpu_py_vertex_buffer.h
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/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/python/gpu/gpu_py_vertex_buffer.h
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* \ingroup bpygpu
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*/
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#ifndef __GPU_PY_VERTEX_BUFFER_H__
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#define __GPU_PY_VERTEX_BUFFER_H__
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#include "BLI_compiler_attrs.h"
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extern PyTypeObject BPyGPUVertBuf_Type;
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#define BPyGPUVertBuf_Check(v) (Py_TYPE(v) == &BPyGPUVertBuf_Type)
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typedef struct BPyGPUVertBuf {
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PyObject_VAR_HEAD
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/* The buf is owned, we may support thin wrapped batches later. */
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struct GPUVertBuf *buf;
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} BPyGPUVertBuf;
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PyObject *BPyGPUVertBuf_CreatePyObject(struct GPUVertBuf *vbo) ATTR_NONNULL(1);
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#endif /* __GPU_PY_VERTEX_BUFFER_H__ */
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