Small tweak to the default Glow effect values, so there's a

noticable difference when you add the effect (preventing
people like K-Rich wondering why it's not working :)
This commit is contained in:
2004-08-18 04:32:57 +00:00
parent 1e2c1f8a4a
commit 6d05bea70b

View File

@@ -1504,7 +1504,7 @@ void init_glow_effect(Sequence *seq)
seq->effectdata = MEM_callocN(sizeof(struct GlowVars), "glowvars");
glow = (GlowVars *)seq->effectdata;
glow->fMini = 0.5;
glow->fMini = 0.25;
glow->fClamp = 1.0;
glow->fBoost = 0.5;
glow->dDist = 3.0;