Array Modifier: option to offset UV's

D2912 by @Zuorion
This commit is contained in:
2017-12-07 04:33:52 +11:00
parent 2dfd795bd2
commit 6d31eb015c
4 changed files with 42 additions and 0 deletions

View File

@@ -655,6 +655,26 @@ static DerivedMesh *arrayModifier_doArray(
}
}
/* handle UVs */
if (chunk_nloops > 0 && is_zero_v2(amd->uv_offset) == false) {
const int totuv = CustomData_number_of_layers(&result->loopData, CD_MLOOPUV);
for (i = 0; i < totuv; i++) {
MLoopUV *dmloopuv = CustomData_get_layer_n(&result->loopData, CD_MLOOPUV, i);
dmloopuv += chunk_nloops;
for (c = 1; c < count; c++) {
const float uv_offset[2] = {
amd->uv_offset[0] * (float)c,
amd->uv_offset[1] * (float)c,
};
int l_index = chunk_nloops;
for (; l_index-- != 0; dmloopuv++) {
dmloopuv->uv[0] += uv_offset[0];
dmloopuv->uv[1] += uv_offset[1];
}
}
}
}
last_chunk_start = (count - 1) * chunk_nverts;
last_chunk_nverts = chunk_nverts;