sunsky presets
* Mountain: low turbidity, well-defined sun, blue-ish (high sun energy) * Desert: high turbidity (dust), big, diluted sun, red-ish * Classic: average turbidity (water vapor), small, diluted sun. also fixed a bug with saving string presets
This commit is contained in:
@@ -49,7 +49,11 @@ class AddPresetBase(bpy.types.Operator):
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file_preset = open(os.path.join(target_path, filename), 'w')
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file_preset = open(os.path.join(target_path, filename), 'w')
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for rna_path in self.preset_values:
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for rna_path in self.preset_values:
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file_preset.write("%s = %s\n" % (rna_path, eval(rna_path)))
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value = eval(rna_path)
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if type(value) == str:
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value = "'%s'" % value
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file_preset.write("%s = %s\n" % (rna_path, value))
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file_preset.close()
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file_preset.close()
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@@ -125,6 +129,34 @@ class AddPresetCloth(AddPresetBase):
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preset_subdir = "cloth"
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preset_subdir = "cloth"
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class AddPresetSunSky(AddPresetBase):
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'''Add a Cloth Preset.'''
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bl_idname = "lamp.sunsky_preset_add"
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bl_label = "Add Sunsky Preset"
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name = AddPresetBase.name
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preset_values = [
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"bpy.context.object.data.sky.atmosphere_turbidity",
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"bpy.context.object.data.sky.sky_blend_type",
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"bpy.context.object.data.sky.sky_blend",
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"bpy.context.object.data.sky.horizon_brightness",
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"bpy.context.object.data.sky.spread",
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"bpy.context.object.data.sky.sky_color_space",
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"bpy.context.object.data.sky.sky_exposure",
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"bpy.context.object.data.sky.sun_brightness",
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"bpy.context.object.data.sky.sun_size",
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"bpy.context.object.data.sky.backscattered_light",
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"bpy.context.object.data.sky.sun_intensity",
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"bpy.context.object.data.sky.atmosphere_distance_factor",
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"bpy.context.object.data.sky.atmosphere_inscattering",
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"bpy.context.object.data.sky.atmosphere_extinction",
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]
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preset_subdir = "sunsky"
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bpy.types.register(AddPresetRender)
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bpy.types.register(AddPresetRender)
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bpy.types.register(AddPresetSSS)
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bpy.types.register(AddPresetSSS)
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bpy.types.register(AddPresetCloth)
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bpy.types.register(AddPresetCloth)
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bpy.types.register(AddPresetSunSky)
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14
release/scripts/presets/sunsky/classic.py
Normal file
14
release/scripts/presets/sunsky/classic.py
Normal file
@@ -0,0 +1,14 @@
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bpy.context.object.data.sky.atmosphere_turbidity = 4.0
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bpy.context.object.data.sky.sky_blend_type = 'ADD'
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bpy.context.object.data.sky.sky_blend = 1.0
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bpy.context.object.data.sky.horizon_brightness = 10.0
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bpy.context.object.data.sky.spread = 1.49011614159e-09
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bpy.context.object.data.sky.sky_color_space = 'SMPTE'
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bpy.context.object.data.sky.sky_exposure = 1.0
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bpy.context.object.data.sky.sun_brightness = 1.00000011921
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bpy.context.object.data.sky.sun_size = 1.00000166893
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bpy.context.object.data.sky.backscattered_light = 0.0
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bpy.context.object.data.sky.sun_intensity = 4.0
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bpy.context.object.data.sky.atmosphere_distance_factor = 0.0
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bpy.context.object.data.sky.atmosphere_inscattering = 1.0
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bpy.context.object.data.sky.atmosphere_extinction = 1.0
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14
release/scripts/presets/sunsky/desert.py
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14
release/scripts/presets/sunsky/desert.py
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@@ -0,0 +1,14 @@
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bpy.context.object.data.sky.atmosphere_turbidity = 6.0
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bpy.context.object.data.sky.sky_blend_type = 'ADD'
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bpy.context.object.data.sky.sky_blend = 1.0
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bpy.context.object.data.sky.horizon_brightness = 4.99999761581
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bpy.context.object.data.sky.spread = 1.49011614159e-09
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bpy.context.object.data.sky.sky_color_space = 'SMPTE'
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bpy.context.object.data.sky.sky_exposure = 1.0
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bpy.context.object.data.sky.sun_brightness = 1.00000011921
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bpy.context.object.data.sky.sun_size = 4.0
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bpy.context.object.data.sky.backscattered_light = 1.0
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bpy.context.object.data.sky.sun_intensity = 1.0
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bpy.context.object.data.sky.atmosphere_distance_factor = 0.0
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bpy.context.object.data.sky.atmosphere_inscattering = 1.0
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bpy.context.object.data.sky.atmosphere_extinction = 1.0
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14
release/scripts/presets/sunsky/mountain.py
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14
release/scripts/presets/sunsky/mountain.py
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@@ -0,0 +1,14 @@
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bpy.context.object.data.sky.atmosphere_turbidity = 2.00000023842
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bpy.context.object.data.sky.sky_blend_type = 'ADD'
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bpy.context.object.data.sky.sky_blend = 1.0
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bpy.context.object.data.sky.horizon_brightness = 0.100000016391
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bpy.context.object.data.sky.spread = 1.0
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bpy.context.object.data.sky.sky_color_space = 'SMPTE'
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bpy.context.object.data.sky.sky_exposure = 1.0
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bpy.context.object.data.sky.sun_brightness = 1.99999988079
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bpy.context.object.data.sky.sun_size = 4.0
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bpy.context.object.data.sky.backscattered_light = -1.0
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bpy.context.object.data.sky.sun_intensity = 10.0
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bpy.context.object.data.sky.atmosphere_distance_factor = 0.0
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bpy.context.object.data.sky.atmosphere_inscattering = 1.0
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bpy.context.object.data.sky.atmosphere_extinction = 1.0
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@@ -23,6 +23,13 @@ from rna_prop_ui import PropertyPanel
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narrowui = 180
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narrowui = 180
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class LAMP_MT_sunsky_presets(bpy.types.Menu):
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bl_label = "Render Presets"
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preset_subdir = "sunsky"
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preset_operator = "script.python_file_run"
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draw = bpy.types.Menu.draw_preset
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class DataButtonsPanel(bpy.types.Panel):
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class DataButtonsPanel(bpy.types.Panel):
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bl_space_type = 'PROPERTIES'
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bl_space_type = 'PROPERTIES'
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bl_region_type = 'WINDOW'
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bl_region_type = 'WINDOW'
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@@ -129,16 +136,19 @@ class DATA_PT_sunsky(DataButtonsPanel):
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lamp = context.lamp.sky
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lamp = context.lamp.sky
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wide_ui = context.region.width > narrowui
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wide_ui = context.region.width > narrowui
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layout.prop(lamp, "sky")
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row = layout.row(align=True)
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row.prop(lamp, "use_sky")
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row.menu("LAMP_MT_sunsky_presets", text="Presets")
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row.operator("lamp.sunsky_preset_add", text="Add")
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row = layout.row()
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row = layout.row()
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row.active = lamp.sky or lamp.atmosphere
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row.active = lamp.use_sky or lamp.use_atmosphere
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row.prop(lamp, "atmosphere_turbidity", text="Turbidity")
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row.prop(lamp, "atmosphere_turbidity", text="Turbidity")
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split = layout.split()
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split = layout.split()
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col = split.column()
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col = split.column()
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col.active = lamp.sky
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col.active = lamp.use_sky
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col.label(text="Blending:")
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col.label(text="Blending:")
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sub = col.column()
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sub = col.column()
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sub.prop(lamp, "sky_blend_type", text="")
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sub.prop(lamp, "sky_blend_type", text="")
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@@ -151,7 +161,7 @@ class DATA_PT_sunsky(DataButtonsPanel):
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if wide_ui:
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if wide_ui:
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col = split.column()
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col = split.column()
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col.active = lamp.sky
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col.active = lamp.use_sky
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col.label(text="Horizon:")
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col.label(text="Horizon:")
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sub = col.column()
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sub = col.column()
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sub.prop(lamp, "horizon_brightness", text="Brightness")
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sub.prop(lamp, "horizon_brightness", text="Brightness")
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@@ -165,19 +175,19 @@ class DATA_PT_sunsky(DataButtonsPanel):
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layout.separator()
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layout.separator()
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layout.prop(lamp, "atmosphere")
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layout.prop(lamp, "use_atmosphere")
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split = layout.split()
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split = layout.split()
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col = split.column()
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col = split.column()
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col.active = lamp.atmosphere
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col.active = lamp.use_atmosphere
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col.label(text="Intensity:")
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col.label(text="Intensity:")
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col.prop(lamp, "sun_intensity", text="Sun")
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col.prop(lamp, "sun_intensity", text="Sun")
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col.prop(lamp, "atmosphere_distance_factor", text="Distance")
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col.prop(lamp, "atmosphere_distance_factor", text="Distance")
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if wide_ui:
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if wide_ui:
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col = split.column()
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col = split.column()
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col.active = lamp.atmosphere
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col.active = lamp.use_atmosphere
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col.label(text="Scattering:")
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col.label(text="Scattering:")
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sub = col.column(align=True)
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sub = col.column(align=True)
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sub.prop(lamp, "atmosphere_inscattering", slider=True, text="Inscattering")
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sub.prop(lamp, "atmosphere_inscattering", slider=True, text="Inscattering")
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@@ -381,6 +391,8 @@ class DATA_PT_falloff_curve(DataButtonsPanel):
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self.layout.template_curve_mapping(lamp, "falloff_curve")
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self.layout.template_curve_mapping(lamp, "falloff_curve")
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bpy.types.register(LAMP_MT_sunsky_presets)
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bpy.types.register(DATA_PT_context_lamp)
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bpy.types.register(DATA_PT_context_lamp)
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bpy.types.register(DATA_PT_preview)
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bpy.types.register(DATA_PT_preview)
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bpy.types.register(DATA_PT_lamp)
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bpy.types.register(DATA_PT_lamp)
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@@ -274,7 +274,7 @@ class MATERIAL_PT_options(MaterialButtonsPanel):
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col = split.column()
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col = split.column()
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col.prop(mat, "traceable")
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col.prop(mat, "traceable")
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col.prop(mat, "full_oversampling")
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col.prop(mat, "full_oversampling")
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col.prop(mat, "sky")
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col.prop(mat, "use_sky")
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col.prop(mat, "exclude_mist")
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col.prop(mat, "exclude_mist")
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col.prop(mat, "invert_z")
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col.prop(mat, "invert_z")
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sub = col.row()
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sub = col.row()
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@@ -307,12 +307,12 @@ static void rna_def_lamp_sky_settings(BlenderRNA *brna)
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/* boolean */
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/* boolean */
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prop= RNA_def_property(srna, "sky", PROP_BOOLEAN, PROP_NONE);
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prop= RNA_def_property(srna, "use_sky", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "sun_effect_type", LA_SUN_EFFECT_SKY);
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RNA_def_property_boolean_sdna(prop, NULL, "sun_effect_type", LA_SUN_EFFECT_SKY);
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RNA_def_property_ui_text(prop, "Sky", "Apply sun effect on sky.");
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RNA_def_property_ui_text(prop, "Sky", "Apply sun effect on sky.");
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RNA_def_property_update(prop, 0, "rna_Lamp_sky_update");
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RNA_def_property_update(prop, 0, "rna_Lamp_sky_update");
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prop= RNA_def_property(srna, "atmosphere", PROP_BOOLEAN, PROP_NONE);
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prop= RNA_def_property(srna, "use_atmosphere", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "sun_effect_type", LA_SUN_EFFECT_AP);
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RNA_def_property_boolean_sdna(prop, NULL, "sun_effect_type", LA_SUN_EFFECT_AP);
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RNA_def_property_ui_text(prop, "Atmosphere", "Apply sun effect on atmosphere.");
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RNA_def_property_ui_text(prop, "Atmosphere", "Apply sun effect on atmosphere.");
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RNA_def_property_update(prop, 0, "rna_Lamp_sky_update");
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RNA_def_property_update(prop, 0, "rna_Lamp_sky_update");
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@@ -1599,7 +1599,7 @@ void RNA_def_material(BlenderRNA *brna)
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RNA_def_property_ui_text(prop, "Z Offset", "Gives faces an artificial offset in the Z buffer for Z transparency.");
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RNA_def_property_ui_text(prop, "Z Offset", "Gives faces an artificial offset in the Z buffer for Z transparency.");
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RNA_def_property_update(prop, 0, "rna_Material_update");
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RNA_def_property_update(prop, 0, "rna_Material_update");
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prop= RNA_def_property(srna, "sky", PROP_BOOLEAN, PROP_NONE);
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prop= RNA_def_property(srna, "use_sky", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_ENV);
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RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_ENV);
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RNA_def_property_ui_text(prop, "Sky", "Renders this material with zero alpha, with sky background in place (scanline only).");
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RNA_def_property_ui_text(prop, "Sky", "Renders this material with zero alpha, with sky background in place (scanline only).");
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RNA_def_property_update(prop, 0, "rna_Material_update");
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RNA_def_property_update(prop, 0, "rna_Material_update");
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