Cleanup: Remove unused argument from modifier data mask callback

This isn't likely to be helpful in the future with the move to generic
attributes
This commit is contained in:
2022-09-14 14:49:40 -05:00
parent e22198b8d1
commit 6d4d74172b
46 changed files with 51 additions and 140 deletions

View File

@@ -76,9 +76,7 @@ static bool dependsOnTime(struct Scene *UNUSED(scene), ModifierData *UNUSED(md))
{
return true;
}
static void requiredDataMask(Object *UNUSED(ob),
ModifierData *md,
CustomData_MeshMasks *r_cddata_masks)
static void requiredDataMask(ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
{
ExplodeModifierData *emd = (ExplodeModifierData *)md;