Cleanup: Remove unused argument from modifier data mask callback
This isn't likely to be helpful in the future with the move to generic attributes
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@@ -76,9 +76,7 @@ static bool dependsOnTime(struct Scene *UNUSED(scene), ModifierData *UNUSED(md))
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{
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return true;
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}
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static void requiredDataMask(Object *UNUSED(ob),
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ModifierData *md,
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CustomData_MeshMasks *r_cddata_masks)
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static void requiredDataMask(ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
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{
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ExplodeModifierData *emd = (ExplodeModifierData *)md;
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