Scripts:
- Fixes by Jean-Michel Soler: mod_ai2obj.py, mod_svg2obj.py; - Fixes by Campbell Barton: obj_import.py; - Small fix to mod_meshtools.py (fixes bug #1605: http://projects.blender.org/tracker/?func=detail&atid=125&aid=1605&group_id=9); - Updates by Jean-Baptiste (Jiba) to his blender2cal3d.py; - Updates to all his import / export scripts (added doc data) by Anthony D'Agostino; - Update to off_import: support for uv data, by Arne Schmitz. BPython: - Removed Object.get and .getSelected (deprecated long ago, we use .Get and .GetSelected) -- fixes #1861: http://projects.blender.org/tracker/?func=detail&atid=125&aid=1861&group_id=9 - Applied patch by Michael Reimpell: quat.c - fix for wrong initialization with newQuaternionObject; Mathutils documentation improvements. - Stani reported a wrong return msg in IpoCurve.Get (that is unimplemented). Thanks to all coders mentioned above!
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@@ -531,13 +531,17 @@ PyTypeObject quaternion_Type = {
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&Quaternion_SeqMethods, /*tp_as_sequence */
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};
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/*
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newQuaternionObject
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if the quat arg is not null, this method allocates memory and copies *quat into it.
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we will free the memory in the dealloc routine.
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*/
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/** Creates a new quaternion object.
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*
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* Memory for a new quaternion is allocated. The quaternion copies the given
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* list of parameters or initializes to the identity, if a <code>NULL</code>
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* pointer is given as parameter. The memory will be freed in the dealloc
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* routine.
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*
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* @param quat Pointer to a list of floats for the quanternion parameters w, x, y, z.
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* @return Quaternion Python object.
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* @see Quaternion_Identity
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*/
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PyObject *newQuaternionObject( float *quat )
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{
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QuaternionObject *self;
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@@ -550,10 +554,7 @@ PyObject *newQuaternionObject( float *quat )
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self->quat = PyMem_Malloc( 4 * sizeof( float ) );
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if( !quat ) {
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for( x = 0; x < 4; x++ ) {
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self->quat[x] = 0.0f;
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}
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self->quat[3] = 1.0f;
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Quaternion_Identity(self);
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} else {
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for( x = 0; x < 4; x++ ) {
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self->quat[x] = quat[x];
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