pep8 edits and avoid naming conflicts with python builtins

This commit is contained in:
2011-11-24 19:36:12 +00:00
parent ddfc518cae
commit 6e28ac2d7b
19 changed files with 65 additions and 55 deletions

View File

@@ -75,14 +75,14 @@ def svn_step(branch=''):
return SVN(baseURL='https://svn.blender.org/svnroot/bf-blender/%%BRANCH%%/blender', mode='update', defaultBranch='trunk', workdir='blender')
def lib_svn_step(dir):
return SVN(name='lib svn', baseURL='https://svn.blender.org/svnroot/bf-blender/%%BRANCH%%/lib/' + dir, mode='update', defaultBranch='trunk', workdir='lib/' + dir)
def lib_svn_step(libdir):
return SVN(name='lib svn', baseURL='https://svn.blender.org/svnroot/bf-blender/%%BRANCH%%/lib/' + libdir, mode='update', defaultBranch='trunk', workdir='lib/' + libdir)
# generic builder
def generic_builder(id, libdir='', branch=''):
filename = 'buildbot_upload_' + id + '.zip'
def generic_builder(idname, libdir='', branch=''):
filename = 'buildbot_upload_' + idname + '.zip'
compile_script = '../blender/build_files/buildbot/slave_compile.py'
test_script = '../blender/build_files/buildbot/slave_test.py'
pack_script = '../blender/build_files/buildbot/slave_pack.py'
@@ -93,10 +93,10 @@ def generic_builder(id, libdir='', branch=''):
if libdir != '':
f.addStep(lib_svn_step(libdir))
f.addStep(Compile(command=['python', compile_script, id]))
f.addStep(Test(command=['python', test_script, id]))
f.addStep(ShellCommand(name='package', command=['python', pack_script, id, branch], description='packaging', descriptionDone='packaged'))
if id.find('cmake') != -1:
f.addStep(Compile(command=['python', compile_script, idname]))
f.addStep(Test(command=['python', test_script, idname]))
f.addStep(ShellCommand(name='package', command=['python', pack_script, idname, branch], description='packaging', descriptionDone='packaged'))
if 'cmake' in idname:
f.addStep(FileUpload(name='upload', slavesrc='buildbot_upload.zip', masterdest=filename, maxsize=100 * 1024 * 1024))
else:
f.addStep(FileUpload(name='upload', slavesrc='buildbot_upload.zip', masterdest=filename, maxsize=100 * 1024 * 1024, workdir='install'))

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@@ -84,12 +84,12 @@ if builder.find('scons') != -1:
sys.exit(retcode)
# clean release directory if it already exists
dir = 'release'
release_dir = 'release'
if os.path.exists(dir):
for f in os.listdir(dir):
if os.path.isfile(os.path.join(dir, f)):
os.remove(os.path.join(dir, f))
if os.path.exists(release_dir):
for f in os.listdir(release_dir):
if os.path.isfile(os.path.join(release_dir, f)):
os.remove(os.path.join(release_dir, f))
# create release package
try:
@@ -99,16 +99,16 @@ except Exception, ex:
sys.exit(1)
# find release directory, must exist this time
if not os.path.exists(dir):
sys.stderr.write("Failed to find release directory.\n")
if not os.path.exists(release_dir):
sys.stderr.write("Failed to find release directory %r.\n" % release_dir)
sys.exit(1)
# find release package
file = None
filepath = None
for f in os.listdir(dir):
rf = os.path.join(dir, f)
for f in os.listdir(release_dir):
rf = os.path.join(release_dir, f)
if os.path.isfile(rf) and f.startswith('blender'):
file = f
filepath = rf

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@@ -11,13 +11,13 @@ from bge import texture
def createTexture(cont):
"""Create a new Dynamic Texture"""
object = cont.owner
obj = cont.owner
# get the reference pointer (ID) of the internal texture
ID = texture.materialID(object, 'IMoriginal.png')
ID = texture.materialID(obj, 'IMoriginal.png')
# create a texture object
object_texture = texture.Texture(object, ID)
object_texture = texture.Texture(obj, ID)
# create a new source with an external image
url = logic.expandPath("//newtexture.jpg")

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@@ -6,7 +6,7 @@ set(INC
../kernel/svm
../util
../subd
../../../intern/guardedalloc
../../guardedalloc
../../../source/blender/makesdna
../../../source/blender/makesrna
../../../source/blender/blenloader

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@@ -19,7 +19,10 @@
# <pep8 compliant>
import bpy
from bpy.props import *
from bpy.props import (EnumProperty,
FloatProperty,
IntProperty,
PointerProperty)
import math

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@@ -349,7 +349,7 @@ def find_node(material, nodetype):
ntree = material.node_tree
for node in ntree.nodes:
if hasattr(node, 'type') and node.type == nodetype:
if getattr(node, "type", None) == nodetype:
return node
return None
@@ -363,14 +363,14 @@ def find_node_input(node, name):
return None
def panel_node_draw(layout, id, output_type, input_name):
if not id.node_tree:
layout.prop(id, "use_nodes", icon='NODETREE')
def panel_node_draw(layout, id_data, output_type, input_name):
if not id_data.node_tree:
layout.prop(id_data, "use_nodes", icon='NODETREE')
return False
ntree = id.node_tree
ntree = id_data.node_tree
node = find_node(id, output_type)
node = find_node(id_data, output_type)
if not node:
layout.label(text="No output node.")
else:

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@@ -61,12 +61,12 @@ class ExportCyclesXML(bpy.types.Operator, ExportHelper):
# get mesh
scene = context.scene
object = context.object
obj = context.object
if not object:
if not obj:
raise Exception("No active object")
mesh = object.to_mesh(scene, True, 'PREVIEW')
mesh = obj.to_mesh(scene, True, 'PREVIEW')
if not mesh:
raise Exception("No mesh data in active object")

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@@ -171,7 +171,9 @@ def modules(module_cache):
mod = None
if mod is None:
mod = fake_module(mod_name, mod_path, force_support=force_support)
mod = fake_module(mod_name,
mod_path,
force_support=force_support)
if mod:
module_cache[mod_name] = mod

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@@ -263,7 +263,7 @@ def user_script_path():
return None
def script_paths(subdir=None, user_pref=True, all=False):
def script_paths(subdir=None, user_pref=True, check_all=False):
"""
Returns a list of valid script paths.
@@ -271,9 +271,9 @@ def script_paths(subdir=None, user_pref=True, all=False):
:type subdir: string
:arg user_pref: Include the user preference script path.
:type user_pref: bool
:arg all: Include local, user and system paths rather just the paths
:arg check_all: Include local, user and system paths rather just the paths
blender uses.
:type all: bool
:type check_all: bool
:return: script paths.
:rtype: list
"""
@@ -286,7 +286,7 @@ def script_paths(subdir=None, user_pref=True, all=False):
else:
user_script_path = None
if all:
if check_all:
# all possible paths
base_paths = tuple(_os.path.join(resource_path(res), "scripts")
for res in ('LOCAL', 'USER', 'SYSTEM'))
@@ -343,7 +343,7 @@ def preset_paths(subdir):
:rtype: list
"""
dirs = []
for path in script_paths("presets", all=True):
for path in script_paths("presets", check_all=True):
directory = _os.path.join(path, subdir)
if not directory.startswith(path):
raise Exception("invalid subdir given %r" % subdir)
@@ -432,9 +432,9 @@ def keyconfig_set(filepath):
keyconfigs_old = keyconfigs[:]
try:
file = open(filepath)
exec(compile(file.read(), filepath, 'exec'), {"__file__": filepath})
file.close()
keyfile = open(filepath)
exec(compile(keyfile.read(), filepath, 'exec'), {"__file__": filepath})
keyfile.close()
except:
import traceback
traceback.print_exc()

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@@ -72,7 +72,7 @@ def reduce_spaces(text):
return RE_SPACE.sub(' ', text)
def get_doc(object):
def get_doc(obj):
"""Get the doc string or comments for an object.
:param object: object
@@ -82,7 +82,7 @@ def get_doc(object):
>>> get_doc(abs)
'abs(number) -> number\\n\\nReturn the absolute value of the argument.'
"""
result = inspect.getdoc(object) or inspect.getcomments(object)
result = inspect.getdoc(obj) or inspect.getcomments(obj)
return result and RE_EMPTY_LINE.sub('', result.rstrip()) or ''

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@@ -454,15 +454,15 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
layout.separator()
layout.prop(md, "use_normals")
split = layout.split()
col = split.column()
col.prop(md, "use_foam")
sub = col.row()
sub.active = md.use_foam
sub.prop(md, "foam_coverage", text="Coverage")
col = split.column()
col.active = md.use_foam
col.label("Foam Data Layer Name:")

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@@ -456,7 +456,7 @@ class RENDER_PT_output(RenderButtonsPanel, Panel):
file_format = rd.image_settings.file_format
layout.prop(rd, "filepath", text="")
flow = layout.column_flow()
flow.prop(rd, "use_overwrite")
flow.prop(rd, "use_placeholder")

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@@ -475,7 +475,7 @@ class CLIP_PT_stabilization(Panel):
def draw_header(self, context):
stab = context.space_data.clip.tracking.stabilization
self.layout.prop(stab, "use_2d_stabilization", text="")
def draw(self, context):

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@@ -1666,7 +1666,8 @@ static void write_customdata(WriteData *wd, ID *id, int count, CustomData *data,
writestruct(wd, DATA, structname, datasize, layer->data);
}
else
printf("error: this CustomDataLayer must not be written to file\n");
printf("%s error: layer '%s':%d - can't be written to file\n",
__func__, structname, layer->type);
}
}

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@@ -31,8 +31,11 @@ set(INC
../imbuf
../makesdna
../makesrna
../nodes # For node muting stuff...
../nodes/intern # For node muting stuff...
# For node muting stuff...
../nodes
../nodes/intern
../../../intern/guardedalloc
../../../intern/smoke/extern
)

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@@ -241,7 +241,7 @@ static PyObject *Euler_rotate(EulerObject * self, PyObject *value)
return NULL;
eulO_to_mat3(self_rmat, self->eul, self->order);
mul_m3_m3m3(rmat, self_rmat, other_rmat);
mul_m3_m3m3(rmat, other_rmat, self_rmat);
mat3_to_compatible_eulO(self->eul, self->eul, self->order, rmat);

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@@ -1041,7 +1041,7 @@ static PyObject *Matrix_rotate(MatrixObject *self, PyObject *value)
}
matrix_as_3x3(self_rmat, self);
mul_m3_m3m3(rmat, self_rmat, other_rmat);
mul_m3_m3m3(rmat, other_rmat, self_rmat);
copy_m3_m3((float (*)[3])(self->contigPtr), rmat);

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@@ -312,7 +312,7 @@ static PyObject *Quaternion_rotate(QuaternionObject *self, PyObject *value)
length= normalize_qt_qt(tquat, self->quat);
quat_to_mat3(self_rmat, tquat);
mul_m3_m3m3(rmat, self_rmat, other_rmat);
mul_m3_m3m3(rmat, other_rmat, self_rmat);
mat3_to_quat(self->quat, rmat);
mul_qt_fl(self->quat, length); /* maintain length after rotating */

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@@ -122,12 +122,13 @@ def main():
"W0232," # class has no __init__, Operator/Panel/Menu etc
"W0142," # Used * or ** magic
# even needed in some cases
"R0903," # bake_action] Too many statements (68/50)
"R0902," # Too many instance attributes
"R0903," # Too many statements
"R0911," # Too many return statements
"R0912," # Too many branches
"R0913," # Too many arguments
"R0914," # Too many local variables
"R0915," # bake_action] Too many statements (68/50)
"R0915," # Too many statements
" "
"--include-ids=y "
"--output-format=parseable "