Custom Manipulators Core Backend
This commit lands the core backend of the Custom Manipulators project onto the blender2.8 branch. It is a generic backend for managinig interactive on-screen controls that can be integrated into any 2D or 3D edito. It's also already integrated into the window-manager and editor code where needed. NOTE: The changes here should not be visible for users at all. It's really just a back-end patch. Neither does this include any RNA or Python integration. Of course, there's still lots of work ahead for custom manipulators, but this is a big milestone. WIP code that actually uses this backend can be found in the 'custom-manipulators' branch (previously called 'wiggly-widgets'). The work here isn't completely my own, all the initial work was done by @Antony Riakiotakis (psy-fi) and - although it has changed a lot since them - it's still the same in essence. He definitely deserves a big credit! Some changes in this patch were also done by @Campbell Barton (campbellbarton). Thank you guys! Merge accepted by @brecht and @merwin. Patch: https://developer.blender.org/D2232 Code documentation: https://wiki.blender.org/index.php/Dev:2.8/Source/Custom_Manipulator Main task: https://developer.blender.org/T47343 More info: https://code.blender.org/2015/09/the-custom-manipulator-project-widget-project/
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@@ -25,6 +25,8 @@
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set(INC
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.
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manipulators
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manipulators/intern
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../blenfont
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../blenkernel
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../blenlib
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@@ -68,6 +70,10 @@ set(SRC
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intern/wm_subwindow.c
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intern/wm_window.c
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intern/wm_stereo.c
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manipulators/intern/wm_manipulator.c
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manipulators/intern/wm_manipulatorgroup.c
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manipulators/intern/wm_manipulatormap.c
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manipulators/intern/manipulator_library/manipulator_library_utils.c
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WM_api.h
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WM_keymap.h
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@@ -80,6 +86,11 @@ set(SRC
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wm_files.h
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wm_subwindow.h
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wm_window.h
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manipulators/WM_manipulator_api.h
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manipulators/WM_manipulator_types.h
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manipulators/wm_manipulator_wmapi.h
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manipulators/intern/wm_manipulator_intern.h
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manipulators/intern/manipulator_library/manipulator_library_intern.h
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)
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if(WITH_AUDASPACE)
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