Merging trunk 17342:17457

This commit is contained in:
2008-11-14 16:09:23 +00:00
178 changed files with 41898 additions and 1410 deletions

View File

@@ -421,8 +421,18 @@ if env['OURPLATFORM']!='darwin':
dn.remove('CVS')
if '.svn' in dn:
dn.remove('.svn')
for f in df:
dotblendlist.append(dp+os.sep+f)
if not env['WITH_BF_INTERNATIONAL']:
if 'locale' in dp:
continue
if f == '.Blanguages':
continue
if not env['WITH_BF_FREETYPE']:
if f.endswith('.ttf'):
continue
dotblendlist.append(os.path.join(dp, f))
dottargetlist.append(env['BF_INSTALLDIR']+dp[3:]+os.sep+f)
dotblenderinstall = []
@@ -430,6 +440,7 @@ if env['OURPLATFORM']!='darwin':
td, tf = os.path.split(targetdir)
dotblenderinstall.append(env.Install(dir=td, source=srcfile))
if env['WITH_BF_PYTHON']:
#-- .blender/scripts
scriptpath='release/scripts'
for dp, dn, df in os.walk(scriptpath):
@@ -461,6 +472,13 @@ if env['OURPLATFORM']=='linux2':
td, tf = os.path.split(targetdir)
iconinstall.append(env.Install(dir=td, source=srcfile))
# dlls for linuxcross
# TODO - add more libs, for now this lets blenderlite run
if env['OURPLATFORM']=='linuxcross':
dir=env['BF_INSTALLDIR']
source = ['../lib/windows/pthreads/lib/pthreadGC2.dll']
scriptinstall.append(env.Install(dir=dir, source=source))
#-- plugins
pluglist = []
plugtargetlist = []
@@ -516,22 +534,21 @@ else:
if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw'):
dllsources = ['${LCGDIR}/gettext/lib/gnu_gettext.dll',
'${LCGDIR}/png/lib/libpng.dll',
'#release/windows/extra/python25.zip',
'#release/windows/extra/zlib.pyd',
'${LCGDIR}/sdl/lib/SDL.dll',
'${LCGDIR}/zlib/lib/zlib.dll',
'${LCGDIR}/tiff/lib/libtiff.dll']
'${BF_PNG_LIBPATH}/libpng.dll',
'${BF_ZLIB_LIBPATH}/zlib.dll',
'${BF_TIFF_LIBPATH}/${BF_TIFF_LIB}.dll']
dllsources += ['${BF_PTHREADS_LIBPATH}/${BF_PTHREADS_LIB}.dll']
if env['WITH_BF_SDL']:
dllsources.append('${BF_SDL_LIBPATH}/SDL.dll')
if env['WITH_BF_PYTHON']:
dllsources.append('#release/windows/extra/python25.zip')
dllsources.append('#release/windows/extra/zlib.pyd')
if env['BF_DEBUG']:
dllsources.append('${LCGDIR}/python/lib/${BF_PYTHON_LIB}_d.dll')
dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_LIB}_d.dll')
else:
dllsources.append('${LCGDIR}/python/lib/${BF_PYTHON_LIB}.dll')
if env['OURPLATFORM'] == 'win32-mingw':
dllsources += ['${LCGDIR}/pthreads/lib/pthreadGC2.dll']
else:
dllsources += ['${LCGDIR}/pthreads/lib/pthreadVC2.dll']
dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_LIB}.dll')
if env['WITH_BF_ICONV']:
dllsources += ['${LCGDIR}/iconv/lib/iconv.dll']
dllsources += ['${BF_ICONV_LIBPATH}/iconv.dll']
if env['WITH_BF_FFMPEG']:
dllsources += ['${LCGDIR}/ffmpeg/lib/avcodec-51.dll',
'${LCGDIR}/ffmpeg/lib/avformat-52.dll',

View File

@@ -1,4 +1,4 @@
LCGDIR = '../lib/windows'
LCGDIR = '#../lib/windows'
LIBDIR = '${LCGDIR}'
WITH_BF_VERSE = False
@@ -101,6 +101,9 @@ BF_SOLID = '#extern/solid'
BF_SOLID_INC = '${BF_SOLID}'
BF_SOLID_LIB = 'extern_solid'
BF_WINTAB = LIBDIR + '/wintab'
BF_WINTAB_INC = '${BF_WINTAB}/INCLUDE'
# enable freetype2 support for text objects
BF_FREETYPE = LIBDIR + '/gcc/freetype'
BF_FREETYPE_INC = '${BF_FREETYPE}/include ${BF_FREETYPE}/include/freetype2'

View File

@@ -9,7 +9,7 @@ BF_PYTHON_VERSION = '2.5'
BF_PYTHON_INC = '${BF_PYTHON}/include/python${BF_PYTHON_VERSION}'
BF_PYTHON_BINARY = 'python'
BF_PYTHON_LIB = 'python25'
BF_PYTHON_LIBPATH = '${BF_PYTHON}/lib'
BF_PYTHON_LIBPATH = '${BF_PYTHON}/lib/lib25_vs2005'
WITH_BF_OPENAL = True
WITH_BF_STATICOPENAL = False
@@ -64,6 +64,8 @@ BF_PNG_LIBPATH = '${BF_PNG}/lib'
BF_TIFF = LIBDIR + '/tiff'
BF_TIFF_INC = '${BF_TIFF}/include'
BF_TIFF_LIB = 'libtiff'
BF_TIFF_LIBPATH = '${BF_TIFF}/lib'
WITH_BF_ZLIB = True
BF_ZLIB = LIBDIR + '/zlib'

View File

@@ -77,6 +77,8 @@ BF_PNG_LIBPATH = '${BF_PNG}/lib'
BF_TIFF = LIBDIR + '/tiff'
BF_TIFF_INC = '${BF_TIFF}/include'
BF_TIFF_LIB = 'libtiff'
BF_TIFF_LIBPATH = '${BF_TIFF}/lib'
WITH_BF_ZLIB = True
BF_ZLIB = LIBDIR + '/zlib'

View File

@@ -26,8 +26,9 @@ $Id$
----------------
To build Blender with the SCons scripts you need a full Python
install, version 2.4 or later (http://www.python.org) and a SCons
installation, version v1.1.0 (http://www.scons.org).
install, version 2.4 or later (http://www.python.org). We already provide
a scons-local installation, which can be found in the scons/ subdirectory.
This document uses the scons-local installation for its examples.
Check from the page
http://www.blender.org/development/building-blender/getting-dependencies/
@@ -38,9 +39,14 @@ $Id$
In the base directory of the sources (from now on called $BLENDERHOME)
you'll see a file named SConstruct. This is the entry point for the
SCons build system. In a terminal, change to this directory. To just
build, issue the command 'scons':
build, start the SCons entry script on Windows (will be used for the remainder
of this document):
% scons
% python scons\scons.py
On a Unix-compatible system it would be
% python ./scons/scons.py
This will start the build process with default values. Depending
on your platform you may see colour in your output (non-Windows
@@ -49,8 +55,9 @@ $Id$
build are configured.
The build uses BF_BUILDDIR to build into and BF_INSTALLDIR to
finally copy all needed files to get a proper setup. These
variabbles have default values for every platform in
finally copy all needed files to get a proper setup. The BF_DOCDIR is
used to generate Blender Python documentation files to. These
variables have default values for every platform in
$BLENDERHOME/config/(platform)-config.py. After the build successfully
completes, you can find everything you need in BF_INSTALLDIR.
@@ -59,7 +66,7 @@ $Id$
As an extra dependency, you need the MoreInfo plugin too. The creation of
the installer is tied into the build process and can be triggered with:
% scons nsis
% python scons\scons.py nsis
Configuring the build
@@ -76,20 +83,21 @@ $Id$
(TBD: add cygwin, solaris and freebsd support)
These files you will normally not change. If you need to override
a default value, make a copy of the proper configuration to
$BLENDERHOME/user-config.py. This file you can modify to your
likings. Any value set here will override the ones from the
(platform)-config.py.
a default value, make a file called $BLENDERHOME/user-config.py, and copy
settings from the config/(platform)-config.py that you want to change. Don't
copy the entire file (unless explicitely stated in the configuration file),
because you may not get updated options you don't change yourself, which may
result in build errors.
You can use BF_CONFIG argument to override the default user-config.py
check. This is just like the user-config.py, but just with another name:
% scons BF_CONFIG=myownsettings
% python scons\scons.py BF_CONFIG=myownsettings
If you want to quickly test a new setting, you can give the option
also on the command-line:
% scons BF_BUILDDIR=../mybuilddir WITH_BF_OPENEXR=0
% python scons\scons.py BF_BUILDDIR=../mybuilddir WITH_BF_OPENEXR=0
This command sets the build directory to BF_BUILDDIR and disables
OpenEXR support.
@@ -97,7 +105,7 @@ $Id$
If you need to know what can be set through the command-line, run
scons with -h:
% scons -h
% python scons\scons.py -h
This command will print a long list with settable options and what
every option means. Many of the default values will be empty, and
@@ -118,11 +126,11 @@ $Id$
you need to see the full command-line for compiles, then you can
change that behaviour. Also the use of colours can be changed:
% scons BF_FANCY=0
% python scons\scons.py BF_FANCY=0
This will disable the use of colours.
% scons BF_QUIET=0
% python scons\scons.py BF_QUIET=0
This will give the old, noisy output. Every command-line per
compile is printed out in its full glory. This is very useful when
@@ -133,11 +141,11 @@ $Id$
Compiling Only Some Libraries
-----------------------------
Scons now has support for specifying a list of libraries that are
Our implementation now has support for specifying a list of libraries that are
exclusively compiled, ignoring all other libraries. This is invoked
with the BF_QUICK arguments; for example:
% scons BF_QUICK=src,bf_blenkernel
% python scons\scons.py BF_QUICK=src,bf_blenkernel
Note that this not the same as passing a list of folders as in the
makefile's "quicky" command. In Scons, all of Blender's code modules
@@ -157,7 +165,7 @@ $Id$
BF_QUICKDEBUG is similar to BF_QUICK:
% scons BF_QUICKDEBUG=src,bf_blenkernel,some-other-lib
% python scons\scons.py BF_QUICKDEBUG=src,bf_blenkernel,some-other-lib
To use BF_DEBUG_LIBS, put something like the following in you user-config.py:
@@ -184,14 +192,8 @@ $Id$
On Windows with all of the three toolset installed you need to
specify what toolset to use
% scons BF_TOOLSET=msvc
% scons BF_TOOLSET=mingw
If you have only the toolkit installed, you will also need to give
BF_TOOLSET=mstoolkit on the command-line, to make sure everything is
setup properly. Currently there is no good mechanism to automatically
determine wether the found 'cl.exe' is from the toolkit or from a
complete install.
% python scons\scons.py BF_TOOLSET=msvc
% python scons\scons.py BF_TOOLSET=mingw
LINUX and OS X
@@ -204,30 +206,26 @@ $Id$
Build Blender with the defaults:
% scons
% python scons\scons.py
Build Blender, but disable OpenEXR support:
% scons WITH_BF_OPENEXR=0
% python scons\scons.py WITH_BF_OPENEXR=0
Build Blender, enable debug symbols:
% scons BF_DEBUG=1
% python scons\scons.py BF_DEBUG=1
Build Blender, install to different directory:
% scons BF_INSTALLDIR=/tmp/testbuild
% python scons\scons.py BF_INSTALLDIR=../myown/installdir
Build Blender in /tmp/obj and install to /usr/local:
Build Blender in ../myown/builddir and install to ../myown/installdir:
% scons BF_BUILDDIR=/tmp/obj BF_INSTALLDIR=/usr/local
% python scons\scons.py BF_BUILDDIR=../myown/builddir BF_INSTALLDIR=../myown/installdir
Clean BF_BUILDDIR:
% scons clean
Clean out the installed files:
% scons -c
% python scons\scons.py clean
/Nathan Letwory (jesterKing)

View File

@@ -0,0 +1,537 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="EXT_ftgl_static_lib"
ProjectGUID="{F9850C15-FF0A-429E-9D47-89FB433C9BD8}"
RootNamespace="ftgl_static_lib"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\extern\ftgl\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\extern\ftgl\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\include;..\..\..\..\..\lib\windows\freetype\include"
PreprocessorDefinitions="_DEBUG;WIN32;_LIB;FTGL_LIBRARY_STATIC"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\extern\ftgl\debug\ftgl_static_lib.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\extern\ftgl\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\extern\ftgl\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\extern\ftgl\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\extern\debug\ftgl_static.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying FTGL files library (debug target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\ftgl\include\ MKDIR ..\..\..\..\..\build\msvc_9\extern\ftgl\include&#x0D;&#x0A;XCOPY /Y ..\..\include\*.h ..\..\..\..\..\build\msvc_9\extern\ftgl\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\extern\ftgl"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\extern\ftgl"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\include;..\..\..\..\..\lib\windows\freetype\include"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;FTGL_LIBRARY_STATIC"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\extern\ftgl\ftgl_static_lib.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\extern\ftgl\"
ObjectFile="..\..\..\..\..\build\msvc_9\extern\ftgl\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\extern\ftgl\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\extern\ftgl_static.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying FTGL files library to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\ftgl\include\ MKDIR ..\..\..\..\..\build\msvc_9\extern\ftgl\include&#x0D;&#x0A;XCOPY /Y ..\..\include\*.h ..\..\..\..\..\build\msvc_9\extern\ftgl\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3D Plugin Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\extern\ftgl\mtdll"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\extern\ftgl\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\include;..\..\..\..\..\lib\windows\freetype\include"
PreprocessorDefinitions="NDEBUG;WIN32;_LIB;FTGL_LIBRARY_STATIC"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\extern\ftgl\mtdll\ftgl_static_lib.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\extern\ftgl\mtdll\"
ObjectFile="..\..\..\..\..\build\msvc_9\extern\ftgl\mtdll\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\extern\ftgl\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\extern\mtdll\ftgl_static.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying FTGL files library to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\ftgl\include\ MKDIR ..\..\..\..\..\build\msvc_9\extern\ftgl\include&#x0D;&#x0A;XCOPY /Y ..\..\include\*.h ..\..\..\..\..\build\msvc_9\extern\ftgl\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3D Plugin Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\extern\ftgl\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\extern\ftgl\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\include;..\..\..\..\..\lib\windows\freetype\include"
PreprocessorDefinitions="_DEBUG;WIN32;_LIB;FTGL_LIBRARY_STATIC"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\extern\ftgl\mtdll\debug\ftgl_static_lib.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\extern\ftgl\mtdll\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\extern\ftgl\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\extern\ftgl\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\extern\mtdll\debug\ftgl_static.lib"
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<Tool
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<Tool
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/>
<Tool
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<Tool
Name="VCPostBuildEventTool"
Description="Copying FTGL files library (debug target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\extern\ftgl\include\ MKDIR ..\..\..\..\..\build\msvc_9\extern\ftgl\include&#x0D;&#x0A;XCOPY /Y ..\..\include\*.h ..\..\..\..\..\build\msvc_9\extern\ftgl\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\src\FTBitmapGlyph.cpp"
>
</File>
<File
RelativePath="..\..\src\FTCharmap.cpp"
>
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<File
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>
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<File
RelativePath="..\..\src\FTExtrdGlyph.cpp"
>
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<File
RelativePath="..\..\src\FTFace.cpp"
>
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>
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>
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<File
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>
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>
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>
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<File
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>
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<File
RelativePath="..\..\src\FTGLTextureFont.cpp"
>
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<File
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>
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<File
RelativePath="..\..\src\FTGlyphContainer.cpp"
>
</File>
<File
RelativePath="..\..\src\FTLibrary.cpp"
>
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<File
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>
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<File
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>
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<File
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>
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>
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<File
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>
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>
</File>
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>
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Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
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>
</File>
<File
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<File
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>
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>
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>
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>
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>
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>
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<File
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>
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>
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1497
extern/bullet2/make/msvc_9_0/Bullet.vcproj vendored Normal file

File diff suppressed because it is too large Load Diff

196
extern/glew/make/msvc_9_0/glew.vcproj vendored Normal file
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@@ -0,0 +1,196 @@
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View File

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877
extern/qhull/make/msvc_9_0/qhull.vcproj vendored Normal file
View File

@@ -0,0 +1,877 @@
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View File

@@ -0,0 +1,368 @@
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669
extern/verse/make/msvc_9_0/verse.vcproj vendored Normal file
View File

@@ -0,0 +1,669 @@
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ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\..\..\..\source\blender\makesdna\intern/verse.tlb"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\..\lib\windows\pthreads\include"
PreprocessorDefinitions="_DEBUG,WIN32,_CONSOLE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\makesdna\debug\verse.pch"
ExpandAttributedSource="false"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\makesdna\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\makesdna\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\makesdna\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386&#x0D;&#x0A;"
AdditionalDependencies="libguardedalloc.lib BLI_blenlib.lib odbc32.lib odbccp32.lib"
OutputFile="..\..\..\source\blender\makesdna\intern\verse.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\..\..\build\msvc_9\libs\intern\debug;..\..\..\..\build\msvc_9\libs\debug"
IgnoreAllDefaultLibraries="false"
IgnoreDefaultLibraryNames="libc.lib, libcd.lib"
GenerateDebugInformation="true"
ProgramDatabaseFile="..\..\..\..\build\msvc_9\libs\debug\verse.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Building DNA"
CommandLine="CD ..\..\..\source\blender\makesdna\intern&#x0D;&#x0A;verse.exe dna.c&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\blender\makesdna\blenplayer"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\blender\makesdna\blenplayer"
ConfigurationType="1"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\..\..\..\source\blender\makesdna\intern/verse.tlb"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\guardedalloc\include;..\..\..\source\blender;..\..\..\source\blender\blenlib;..\..\..\source\blender\makesdna;..\..\..\source\blender\blenkernel;..\..\..\..\lib\windows\pthreads\include"
PreprocessorDefinitions="NDEBUG,WIN32,_CONSOLE"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\blender\makesdna\verse.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\blender\makesdna\"
ObjectFile="..\..\..\..\build\msvc_9\source\blender\makesdna\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\blender\makesdna\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
AdditionalDependencies="libguardedalloc.lib BLI_blenlib.lib odbc32.lib odbccp32.lib"
OutputFile="..\..\..\source\blender\makesdna\intern\verse.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\..\..\build\msvc_9\libs\intern;..\..\..\..\build\msvc_9\libs"
IgnoreDefaultLibraryNames="libc.lib"
ProgramDatabaseFile="..\..\..\..\build\msvc_9\libs\verse.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Building DNA"
CommandLine="CD ..\..\..\source\blender\makesdna\intern\&#x0D;&#x0A;verse.exe dna.c&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\dist\vs_connection.c"
>
</File>
<File
RelativePath="..\..\dist\vs_main.c"
>
</File>
<File
RelativePath="..\..\dist\vs_master.c"
>
</File>
<File
RelativePath="..\..\dist\vs_node_audio.c"
>
</File>
<File
RelativePath="..\..\dist\vs_node_bitmap.c"
>
</File>
<File
RelativePath="..\..\dist\vs_node_curve.c"
>
</File>
<File
RelativePath="..\..\dist\vs_node_geometry.c"
>
</File>
<File
RelativePath="..\..\dist\vs_node_head.c"
>
</File>
<File
RelativePath="..\..\dist\vs_node_material.c"
>
</File>
<File
RelativePath="..\..\dist\vs_node_object.c"
>
</File>
<File
RelativePath="..\..\dist\vs_node_particle.c"
>
</File>
<File
RelativePath="..\..\dist\vs_node_storage.c"
>
</File>
<File
RelativePath="..\..\dist\vs_node_text.c"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\dist\v_cmd_gen.h"
>
</File>
<File
RelativePath="..\..\dist\v_util.h"
>
</File>
<File
RelativePath="..\..\dist\verse.h"
>
</File>
<File
RelativePath="..\..\dist\vs_server.h"
>
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -40,8 +40,13 @@
#include <math.h>
#include <string.h>
#if defined(WIN32)
#if defined(_WIN32)
#include <io.h>
#define open _open
#define read _read
#define close _close
#define write _write
#define lseek _lseek
#else
#include <unistd.h>
#endif

View File

@@ -0,0 +1,447 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="INT_SoundSystem"
ProjectGUID="{98330220-47A6-42E0-9DE4-AD0FF5D204D6}"
RootNamespace="SoundSystem"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\soundsystem\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\soundsystem\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\dummy;..\..\openal;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\moto\include"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\soundsystem\debug\SoundSystem.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\soundsystem\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\soundsystem\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\soundsystem\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\debug\libSoundSystem.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying SND SoundSystem files library (debug target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include MKDIR ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\soundsystem"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\soundsystem"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..;..\..\dummy;..\..\openal;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\moto\include"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\soundsystem\SoundSystem.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\soundsystem\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\soundsystem\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\soundsystem\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libSoundSystem.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying SND SoundSystem files library to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include MKDIR ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3DPlugin Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..;..\..\dummy;..\..\openal;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\moto\include"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\SoundSystem.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\libSoundSystem.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying SND SoundSystem files library to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include MKDIR ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3DPlugin Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\dummy;..\..\openal;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\build\msvc_9\intern\moto\include"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\debug\SoundSystem.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\soundsystem\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libSoundSystem.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying SND SoundSystem files library (debug target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include MKDIR ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\SoundSystem\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\intern\SND_AudioDevice.cpp"
>
</File>
<File
RelativePath="..\..\intern\SND_C-api.cpp"
>
</File>
<File
RelativePath="..\..\intern\SND_CDObject.cpp"
>
</File>
<File
RelativePath="..\..\intern\SND_DeviceManager.cpp"
>
</File>
<File
RelativePath="..\..\intern\SND_IdObject.cpp"
>
</File>
<File
RelativePath="..\..\intern\SND_Scene.cpp"
>
</File>
<File
RelativePath="..\..\intern\SND_SoundListener.cpp"
>
</File>
<File
RelativePath="..\..\intern\SND_SoundObject.cpp"
>
</File>
<File
RelativePath="..\..\intern\SND_Utils.cpp"
>
</File>
<File
RelativePath="..\..\intern\SND_WaveCache.cpp"
>
</File>
<File
RelativePath="..\..\intern\SND_WaveSlot.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\intern\SND_AudioDevice.h"
>
</File>
<File
RelativePath="..\..\SND_C-api.h"
>
</File>
<File
RelativePath="..\..\SND_CDObject.h"
>
</File>
<File
RelativePath="..\..\SND_DependKludge.h"
>
</File>
<File
RelativePath="..\..\SND_DeviceManager.h"
>
</File>
<File
RelativePath="..\..\SND_IAudioDevice.h"
>
</File>
<File
RelativePath="..\..\intern\SND_IdObject.h"
>
</File>
<File
RelativePath="..\..\SND_Object.h"
>
</File>
<File
RelativePath="..\..\SND_Scene.h"
>
</File>
<File
RelativePath="..\..\SND_SoundListener.h"
>
</File>
<File
RelativePath="..\..\SND_SoundObject.h"
>
</File>
<File
RelativePath="..\..\SND_Utils.h"
>
</File>
<File
RelativePath="..\..\SND_WaveCache.h"
>
</File>
<File
RelativePath="..\..\SND_WaveSlot.h"
>
</File>
<File
RelativePath="..\..\SoundDefines.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,343 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="INT_DummySoundSystem"
ProjectGUID="{FAF46346-65CC-4DB2-85C4-B99826F79D0C}"
RootNamespace="DummySoundSystem"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\intern;..\..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\..\build\msvc_9\intern\soundsystem\include;..\..\..\..\..\..\build\msvc_9\intern\moto\include"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\DummySoundSystem.pch"
AssemblerListingLocation="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\"
ObjectFile="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\"
ProgramDataBaseFileName="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\..\build\msvc_9\libs\intern\libDummySoundSystem.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\debug"
IntermediateDirectory="..\..\..\..\..\..\build\msvc_9\intern\soundsystem\dummy\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
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View File

@@ -0,0 +1,351 @@
<?xml version="1.0" encoding="Windows-1252"?>
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ProjectType="Visual C++"
Version="9,00"
Name="INT_OpenALSoundSystem"
ProjectGUID="{213356A9-3A1F-41DA-9819-1297BCD17DEE}"
RootNamespace="OpenALSoundSystem"
TargetFrameworkVersion="131072"
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<File
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<File
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Filter="h;hpp;hxx;hm;inl"
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</VisualStudioProject>

View File

@@ -0,0 +1,413 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="INT_bmfont"
ProjectGUID="{E784098D-3ED8-433A-9353-9679415DDDC5}"
RootNamespace="bmfont"
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>
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<Platform
Name="Win32"
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OutputDirectory="..\..\..\..\..\build\msvc_9\intern\bmfont"
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<Tool
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OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libbmfont.lib"
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Name="VCXDCMakeTool"
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Name="VCBscMakeTool"
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Name="VCPostBuildEventTool"
Description="Copying BMFONT files library to lib tree"
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<Configuration
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OutputDirectory="..\..\..\..\..\build\msvc_9\intern\bmfont\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\bmfont\debug"
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OutputDirectory="..\..\..\..\..\build\msvc_9\intern\bmfont\mtdll"
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<Tool
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<Tool
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Name="VCXMLDataGeneratorTool"
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Name="VCWebServiceProxyGeneratorTool"
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<Tool
Name="VCMIDLTool"
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<Tool
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</VisualStudioProject>

View File

@@ -0,0 +1,487 @@
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</VisualStudioProject>

View File

@@ -0,0 +1,371 @@
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View File

@@ -0,0 +1,387 @@
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View File

@@ -0,0 +1,423 @@
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IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\decimation\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\..\build\msvc_9\intern\memutil\include;..\..\..\..\..\build\msvc_9\intern\container\include;..\..\..\..\..\build\msvc_9\intern\moto\include"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
BufferSecurityCheck="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\decimation\mtdll\debug\decimation.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\decimation\mtdll\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\decimation\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\decimation\mtdll\debug\"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1043"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libdecimation.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying LOD files library (debug target) to lib tree"
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\decimation\include MKDIR ..\..\..\..\..\build\msvc_9\intern\decimation\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\decimation\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="intern"
>
<File
RelativePath="..\..\intern\LOD_decimation.cpp"
>
</File>
<File
RelativePath="..\..\intern\LOD_DecimationClass.h"
>
</File>
<File
RelativePath="..\..\intern\LOD_EdgeCollapser.cpp"
>
</File>
<File
RelativePath="..\..\intern\LOD_EdgeCollapser.h"
>
</File>
<File
RelativePath="..\..\intern\LOD_ExternBufferEditor.h"
>
</File>
<File
RelativePath="..\..\intern\LOD_ExternNormalEditor.cpp"
>
</File>
<File
RelativePath="..\..\intern\LOD_ExternNormalEditor.h"
>
</File>
<File
RelativePath="..\..\intern\LOD_FaceNormalEditor.cpp"
>
</File>
<File
RelativePath="..\..\intern\LOD_FaceNormalEditor.h"
>
</File>
<File
RelativePath="..\..\intern\LOD_ManMesh2.cpp"
>
</File>
<File
RelativePath="..\..\intern\LOD_ManMesh2.h"
>
</File>
<File
RelativePath="..\..\intern\LOD_MeshBounds.h"
>
</File>
<File
RelativePath="..\..\intern\LOD_MeshException.h"
>
</File>
<File
RelativePath="..\..\intern\LOD_MeshPrimitives.cpp"
>
</File>
<File
RelativePath="..\..\intern\LOD_MeshPrimitives.h"
>
</File>
<File
RelativePath="..\..\intern\LOD_QSDecimator.cpp"
>
</File>
<File
RelativePath="..\..\intern\LOD_QSDecimator.h"
>
</File>
<File
RelativePath="..\..\intern\LOD_Quadric.h"
>
</File>
<File
RelativePath="..\..\intern\LOD_QuadricEditor.cpp"
>
</File>
<File
RelativePath="..\..\intern\LOD_QuadricEditor.h"
>
</File>
</Filter>
<Filter
Name="extern"
>
<File
RelativePath="..\..\extern\LOD_decimation.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -12,7 +12,7 @@ if env['WITH_BF_OPENMP']:
if env['OURPLATFORM']=='win32-vc':
defs += ' USE_MSVC6FIXES'
incs = env['BF_PNG_INC'] + ' ' + env['BF_ZLIB_INC'] + ' ' +env['BF_SDL_INC']
incs = env['BF_PNG_INC'] + ' ' + env['BF_ZLIB_INC']
incs += ' extern '
env.BlenderLib ('bf_elbeem', sources, Split(incs), Split(defs), libtype='blender', priority=0 )

View File

@@ -0,0 +1,524 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="INT_elbeem"
ProjectGUID="{A90C4918-4B21-4277-93BD-AF65F30951D9}"
RootNamespace="elbeem"
Keyword="Win32Proj"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\elbeem\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\elbeem\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\intern;..\..\extern;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\..\lib\windows\sdl\include"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;NOGUI;ELBEEM_BLENDER=1;LBM_INCLUDE_CONTROL=1"
MinimalRebuild="false"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
BufferSecurityCheck="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\elbeem\debug\elbeem.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\elbeem\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\elbeem\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\elbeem\debug\"
BrowseInformation="1"
WarningLevel="2"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\debug\libelbeem.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying ELBEEM files library (debug target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\elbeem\include MKDIR ..\..\..\..\..\build\msvc_9\intern\elbeem\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\elbeem\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\elbeem"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\elbeem"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\intern;..\..\extern;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\..\lib\windows\sdl\include"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;NOGUI;ELBEEM_BLENDER=1;LBM_INCLUDE_CONTROL=1"
StringPooling="true"
MinimalRebuild="false"
RuntimeLibrary="0"
BufferSecurityCheck="true"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\elbeem\elbeem.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\elbeem\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\elbeem\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\elbeem\"
WarningLevel="4"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libelbeem.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying ELBEEM files library (release target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\elbeem\include MKDIR ..\..\..\..\..\build\msvc_9\intern\elbeem\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\elbeem\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3DPlugin Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\intern;..\..\extern;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\..\lib\windows\sdl\include"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB;NOGUI;ELBEEM_BLENDER=1"
MinimalRebuild="false"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
BufferSecurityCheck="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll\debug\elbeem.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll\debug\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll\debug\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll\debug\"
BrowseInformation="1"
WarningLevel="2"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\mtdll\debug\libelbeem.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying ELBEEM files library (debug target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\elbeem\include MKDIR ..\..\..\..\..\build\msvc_9\intern\elbeem\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\elbeem\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="3DPlugin Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..\..\intern;..\..\extern;..\..\..\..\..\lib\windows\png\include;..\..\..\..\..\lib\windows\zlib\include;..\..\..\..\source\kernel\gen_messaging;..\..\..\..\..\lib\windows\sdl\include"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;NOGUI;ELBEEM_BLENDER=1"
StringPooling="true"
MinimalRebuild="false"
RuntimeLibrary="2"
BufferSecurityCheck="true"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll\elbeem.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll\"
ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\elbeem\mtdll\"
WarningLevel="2"
Detect64BitPortabilityProblems="false"
DebugInformationFormat="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libelbeem.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying ELBEEM files library (release target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\elbeem\include MKDIR ..\..\..\..\..\build\msvc_9\intern\elbeem\include&#x0D;&#x0A;XCOPY /Y ..\..\extern\*.h ..\..\..\..\..\build\msvc_9\intern\elbeem\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath="..\..\intern\attributes.cpp"
>
</File>
<File
RelativePath="..\..\intern\controlparticles.cpp"
>
</File>
<File
RelativePath="..\..\intern\elbeem.cpp"
>
</File>
<File
RelativePath="..\..\intern\elbeem_control.cpp"
>
</File>
<File
RelativePath="..\..\intern\isosurface.cpp"
>
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<File
RelativePath="..\..\intern\mvmcoords.cpp"
>
</File>
<File
RelativePath="..\..\intern\ntl_blenderdumper.cpp"
>
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>
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<File
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>
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>
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<File
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>
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>
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>
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>
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>
</File>
<File
RelativePath="..\..\intern\simulation_object.cpp"
>
</File>
<File
RelativePath="..\..\intern\solver_adap.cpp"
>
</File>
<File
RelativePath="..\..\intern\solver_control.cpp"
>
</File>
<File
RelativePath="..\..\intern\solver_init.cpp"
>
</File>
<File
RelativePath="..\..\intern\solver_interface.cpp"
>
</File>
<File
RelativePath="..\..\intern\solver_main.cpp"
>
</File>
<File
RelativePath="..\..\intern\solver_util.cpp"
>
</File>
<File
RelativePath="..\..\intern\utilities.cpp"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
>
<File
RelativePath="..\..\intern\attributes.h"
>
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>
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<File
RelativePath="..\..\extern\elbeem.h"
>
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RelativePath="..\..\intern\elbeem_control.h"
>
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RelativePath="..\..\intern\isosurface.h"
>
</File>
<File
RelativePath="..\..\intern\mcubes_tables.h"
>
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>
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>
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>
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>
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>
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>
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RelativePath="..\..\intern\ntl_lighting.h"
>
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>
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>
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>
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RelativePath="..\..\intern\ntl_world.h"
>
</File>
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>
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>
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>
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>
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>
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>
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<File
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>
</File>
<File
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>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -0,0 +1,539 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="INT_ghost"
ProjectGUID="{76D90B92-ECC7-409C-9F98-A8814B90F3C0}"
RootNamespace="ghost"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\ghost"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\ghost"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\lib\windows\wintab\INCLUDE"
PreprocessorDefinitions="WIN32,NDEBUG,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\ghost\ghost.pch"
AssemblerListingLocation="..\..\..\..\..\build\msvc_9\intern\ghost\"
ObjectFile="..\..\..\..\..\build\msvc_9\intern\ghost\"
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/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
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/>
<Tool
Name="VCLibrarianTool"
OutputFile="..\..\..\..\..\build\msvc_9\libs\intern\libghost.lib"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Copying GHOST files library (release target) to lib tree."
CommandLine="ECHO Copying header files&#x0D;&#x0A;IF NOT EXIST ..\..\..\..\..\build\msvc_9\intern\ghost\include MKDIR ..\..\..\..\..\build\msvc_9\intern\ghost\include&#x0D;&#x0A;XCOPY /Y ..\..\*.h ..\..\..\..\..\build\msvc_9\intern\ghost\include&#x0D;&#x0A;ECHO Done&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Blender Debug|Win32"
OutputDirectory="..\..\..\..\..\build\msvc_9\intern\ghost\debug"
IntermediateDirectory="..\..\..\..\..\build\msvc_9\intern\ghost\debug"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
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>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..;..\..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\..\lib\windows\wintab\INCLUDE"
PreprocessorDefinitions="WIN32,_DEBUG,_LIB,_USE_MATH_DEFINES"
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PrecompiledHeaderFile="..\..\..\..\..\build\msvc_9\intern\ghost\debug\ghost.pch"
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ProgramDataBaseFileName="..\..\..\..\..\build\msvc_9\intern\ghost\debug\"
BrowseInformation="1"
WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
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View File

@@ -0,0 +1,369 @@
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View File

@@ -0,0 +1,487 @@
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View File

@@ -0,0 +1,109 @@
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View File

@@ -0,0 +1,385 @@
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View File

@@ -0,0 +1,713 @@
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View File

@@ -0,0 +1,993 @@
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{EADC3C5A-6C51-4F03-8038-1553E7D7F740} = {EADC3C5A-6C51-4F03-8038-1553E7D7F740}
{B093415D-C0F6-4E76-8F5A-6BC1917BCE9E} = {B093415D-C0F6-4E76-8F5A-6BC1917BCE9E}
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D} = {DB6BE55D-B6D9-494D-856A-8764FF7BA91D}
{6461F05D-4698-47AB-A8E8-1CA2ACC9948B} = {6461F05D-4698-47AB-A8E8-1CA2ACC9948B}
{0A73055E-4DED-40CD-9F72-9093ED3EEC7E} = {0A73055E-4DED-40CD-9F72-9093ED3EEC7E}
{09222F5E-1625-4FF3-A89A-384D16875EE5} = {09222F5E-1625-4FF3-A89A-384D16875EE5}
{531D4862-D0E7-4B9B-A0B6-B3A6A25B547A} = {531D4862-D0E7-4B9B-A0B6-B3A6A25B547A}
{E013786A-9575-4F34-81B2-33290357EE87} = {E013786A-9575-4F34-81B2-33290357EE87}
{D696C86B-0B53-4471-A50D-5B983A6FA4AD} = {D696C86B-0B53-4471-A50D-5B983A6FA4AD}
{138DD16C-CC78-4F6C-A898-C8DA68D89067} = {138DD16C-CC78-4F6C-A898-C8DA68D89067}
{415BFD6E-64CF-422B-AF88-C07F040A7292} = {415BFD6E-64CF-422B-AF88-C07F040A7292}
{106AE171-0083-41D6-A949-20DB0E8DC251} = {106AE171-0083-41D6-A949-20DB0E8DC251}
{670EC17A-0548-4BBF-A27B-636C7C188139} = {670EC17A-0548-4BBF-A27B-636C7C188139}
{4C3AB78A-52CA-4276-A041-39776E52D8C8} = {4C3AB78A-52CA-4276-A041-39776E52D8C8}
{E784098D-3ED8-433A-9353-9679415DDDC5} = {E784098D-3ED8-433A-9353-9679415DDDC5}
{6B801390-5F95-4F07-81A7-97FBA046AACC} = {6B801390-5F95-4F07-81A7-97FBA046AACC}
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94} = {CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}
{76D90B92-ECC7-409C-9F98-A8814B90F3C0} = {76D90B92-ECC7-409C-9F98-A8814B90F3C0}
{F90BD995-FFA4-4B18-81E8-FA4322C939E8} = {F90BD995-FFA4-4B18-81E8-FA4322C939E8}
{BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23} = {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}
{8154A59A-CAED-403D-AB94-BC4E7C032666} = {8154A59A-CAED-403D-AB94-BC4E7C032666}
{3648FB9A-C36F-43AB-AED0-1F1361E67FC7} = {3648FB9A-C36F-43AB-AED0-1F1361E67FC7}
{542A9FA1-B7FF-441C-AE15-054DB31D3488} = {542A9FA1-B7FF-441C-AE15-054DB31D3488}
{E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B} = {E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}
{213356A9-3A1F-41DA-9819-1297BCD17DEE} = {213356A9-3A1F-41DA-9819-1297BCD17DEE}
{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA} = {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A} = {BAC615B0-F1AF-418B-8D23-A10FD8870D6A}
{A1CCF5B0-08E1-4F00-B417-8BFAC34E5E90} = {A1CCF5B0-08E1-4F00-B417-8BFAC34E5E90}
{E90C7BC2-CF30-4A60-A8F2-0050D592E358} = {E90C7BC2-CF30-4A60-A8F2-0050D592E358}
{8B8D4FC3-3234-4E54-8376-5AB83D00D164} = {8B8D4FC3-3234-4E54-8376-5AB83D00D164}
{9991A3C3-83FE-4AFE-9E18-9D01CB57E879} = {9991A3C3-83FE-4AFE-9E18-9D01CB57E879}
{4B6AFCC5-968C-424A-8F20-76E41B3BEF74} = {4B6AFCC5-968C-424A-8F20-76E41B3BEF74}
{0112CAD5-3584-412A-A2E5-1315A00437B4} = {0112CAD5-3584-412A-A2E5-1315A00437B4}
{EB75F4D6-2970-4A3A-8D99-2BAD7201C0E9} = {EB75F4D6-2970-4A3A-8D99-2BAD7201C0E9}
{2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49} = {2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}
{5A2EA6DC-1A53-4E87-9166-52870CE3B4EA} = {5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}
{E86B7BDE-C33C-4E55-9433-E74C141D7538} = {E86B7BDE-C33C-4E55-9433-E74C141D7538}
{32CC75E2-EE85-45E6-8E3D-513F58464F43} = {32CC75E2-EE85-45E6-8E3D-513F58464F43}
{9A307EE5-CD77-47BC-BD87-62508C7E19D8} = {9A307EE5-CD77-47BC-BD87-62508C7E19D8}
{AB590CED-F71F-4A17-A89B-18583ECD633D} = {AB590CED-F71F-4A17-A89B-18583ECD633D}
{B83C6BED-11EC-46C8-AFFA-121EEDE94373} = {B83C6BED-11EC-46C8-AFFA-121EEDE94373}
{1CC733F1-6AB5-4904-8F63-C08C46B79DD9} = {1CC733F1-6AB5-4904-8F63-C08C46B79DD9}
{B789C2F3-279E-4A85-8F0A-7F7AC068E598} = {B789C2F3-279E-4A85-8F0A-7F7AC068E598}
{524264F4-DF21-4B79-847F-E7CA643ECD0B} = {524264F4-DF21-4B79-847F-E7CA643ECD0B}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BKE_blenkernel", "blenkernel\BKE_blenkernel.vcproj", "{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BLI_blenlib", "blenlib\BLI_blenlib.vcproj", "{31628053-825D-4C06-8A21-D13883489718}"
ProjectSection(ProjectDependencies) = postProject
{02110D03-59DB-4571-8787-72B3C03B2F2D} = {02110D03-59DB-4571-8787-72B3C03B2F2D}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BLO_loader", "loader\BLO_loader.vcproj", "{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BLO_readblenfile", "BLO_readblenfile\BLO_readblenfile.vcproj", "{DB6BE55D-B6D9-494D-856A-8764FF7BA91D}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BL_avi", "avi\BL_avi.vcproj", "{9A307EE5-CD77-47BC-BD87-62508C7E19D8}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BL_imbuf", "imbuf\BL_imbuf.vcproj", "{415BFD6E-64CF-422B-AF88-C07F040A7292}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BL_src", "src\BL_src.vcproj", "{FB88301F-F725-401B-ACD7-D2ABBF333B71}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BPY_python", "BPY_python\BPY_python.vcproj", "{5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BRA_radiosity", "radiosity\BRA_radiosity.vcproj", "{2AE0D2D9-6A7A-44DE-9EFF-99C9E3257B49}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BRE_render", "render\BRE_render.vcproj", "{106AE171-0083-41D6-A949-20DB0E8DC251}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DNA_makesdna", "makesdna\DNA_makesdna.vcproj", "{E013786A-9575-4F34-81B2-33290357EE87}"
ProjectSection(ProjectDependencies) = postProject
{31628053-825D-4C06-8A21-D13883489718} = {31628053-825D-4C06-8A21-D13883489718}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EXP_expressions", "..\gameengine\expression\EXP_expressions.vcproj", "{EADC3C5A-6C51-4F03-8038-1553E7D7F740}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "FTF_ftfont", "ftfont\FTF_ftfont.vcproj", "{A1CCF5B0-08E1-4F00-B417-8BFAC34E5E90}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GP_axctl", "..\gameengine\gameplayer\axctl\GP_axctl.vcproj", "{DF25E6F2-780C-438B-8AAD-D10CF8B3820A}"
ProjectSection(ProjectDependencies) = postProject
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F} = {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}
{6E24BF09-9653-4166-A871-F65CC9E98A9B} = {6E24BF09-9653-4166-A871-F65CC9E98A9B}
{BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE} = {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}
{9625642D-6F20-4FB6-A089-BE7441B223E3} = {9625642D-6F20-4FB6-A089-BE7441B223E3}
{E645CC32-4823-463E-82F0-46ADDE664018} = {E645CC32-4823-463E-82F0-46ADDE664018}
{51FB3D48-2467-4BFA-A321-D848252B437E} = {51FB3D48-2467-4BFA-A321-D848252B437E}
{31628053-825D-4C06-8A21-D13883489718} = {31628053-825D-4C06-8A21-D13883489718}
{EADC3C5A-6C51-4F03-8038-1553E7D7F740} = {EADC3C5A-6C51-4F03-8038-1553E7D7F740}
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D} = {DB6BE55D-B6D9-494D-856A-8764FF7BA91D}
{0A73055E-4DED-40CD-9F72-9093ED3EEC7E} = {0A73055E-4DED-40CD-9F72-9093ED3EEC7E}
{09222F5E-1625-4FF3-A89A-384D16875EE5} = {09222F5E-1625-4FF3-A89A-384D16875EE5}
{E013786A-9575-4F34-81B2-33290357EE87} = {E013786A-9575-4F34-81B2-33290357EE87}
{415BFD6E-64CF-422B-AF88-C07F040A7292} = {415BFD6E-64CF-422B-AF88-C07F040A7292}
{4C3AB78A-52CA-4276-A041-39776E52D8C8} = {4C3AB78A-52CA-4276-A041-39776E52D8C8}
{6B801390-5F95-4F07-81A7-97FBA046AACC} = {6B801390-5F95-4F07-81A7-97FBA046AACC}
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94} = {CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}
{F90BD995-FFA4-4B18-81E8-FA4322C939E8} = {F90BD995-FFA4-4B18-81E8-FA4322C939E8}
{BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23} = {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}
{3648FB9A-C36F-43AB-AED0-1F1361E67FC7} = {3648FB9A-C36F-43AB-AED0-1F1361E67FC7}
{D8ABD6A5-1B36-4D62-934E-B5C6801130B0} = {D8ABD6A5-1B36-4D62-934E-B5C6801130B0}
{E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B} = {E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}
{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA} = {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}
{E90C7BC2-CF30-4A60-A8F2-0050D592E358} = {E90C7BC2-CF30-4A60-A8F2-0050D592E358}
{32CC75E2-EE85-45E6-8E3D-513F58464F43} = {32CC75E2-EE85-45E6-8E3D-513F58464F43}
{9A307EE5-CD77-47BC-BD87-62508C7E19D8} = {9A307EE5-CD77-47BC-BD87-62508C7E19D8}
{AB590CED-F71F-4A17-A89B-18583ECD633D} = {AB590CED-F71F-4A17-A89B-18583ECD633D}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GP_common", "..\gameengine\gameplayer\common\GP_common.vcproj", "{D8ABD6A5-1B36-4D62-934E-B5C6801130B0}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "blenderplayer", "..\gameengine\gameplayer\ghost\GP_ghost.vcproj", "{3D310C60-6771-48E4-BCCA-D2718CDED898}"
ProjectSection(ProjectDependencies) = postProject
{02110D03-59DB-4571-8787-72B3C03B2F2D} = {02110D03-59DB-4571-8787-72B3C03B2F2D}
{E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F} = {E5F2F004-C704-4DCC-A08F-6EB1E38EAB9F}
{6E24BF09-9653-4166-A871-F65CC9E98A9B} = {6E24BF09-9653-4166-A871-F65CC9E98A9B}
{98330220-47A6-42E0-9DE4-AD0FF5D204D6} = {98330220-47A6-42E0-9DE4-AD0FF5D204D6}
{BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE} = {BAAE3F2B-BCF8-4E84-B8BA-CFB2D64945FE}
{C66F722C-46BE-40C9-ABAE-2EAC7A697EB8} = {C66F722C-46BE-40C9-ABAE-2EAC7A697EB8}
{9625642D-6F20-4FB6-A089-BE7441B223E3} = {9625642D-6F20-4FB6-A089-BE7441B223E3}
{E645CC32-4823-463E-82F0-46ADDE664018} = {E645CC32-4823-463E-82F0-46ADDE664018}
{FAF46346-65CC-4DB2-85C4-B99826F79D0C} = {FAF46346-65CC-4DB2-85C4-B99826F79D0C}
{51FB3D48-2467-4BFA-A321-D848252B437E} = {51FB3D48-2467-4BFA-A321-D848252B437E}
{FFD3C64A-30E2-4BC7-BC8F-51818C320400} = {FFD3C64A-30E2-4BC7-BC8F-51818C320400}
{31628053-825D-4C06-8A21-D13883489718} = {31628053-825D-4C06-8A21-D13883489718}
{EADC3C5A-6C51-4F03-8038-1553E7D7F740} = {EADC3C5A-6C51-4F03-8038-1553E7D7F740}
{DB6BE55D-B6D9-494D-856A-8764FF7BA91D} = {DB6BE55D-B6D9-494D-856A-8764FF7BA91D}
{0A73055E-4DED-40CD-9F72-9093ED3EEC7E} = {0A73055E-4DED-40CD-9F72-9093ED3EEC7E}
{09222F5E-1625-4FF3-A89A-384D16875EE5} = {09222F5E-1625-4FF3-A89A-384D16875EE5}
{531D4862-D0E7-4B9B-A0B6-B3A6A25B547A} = {531D4862-D0E7-4B9B-A0B6-B3A6A25B547A}
{E013786A-9575-4F34-81B2-33290357EE87} = {E013786A-9575-4F34-81B2-33290357EE87}
{D696C86B-0B53-4471-A50D-5B983A6FA4AD} = {D696C86B-0B53-4471-A50D-5B983A6FA4AD}
{138DD16C-CC78-4F6C-A898-C8DA68D89067} = {138DD16C-CC78-4F6C-A898-C8DA68D89067}
{415BFD6E-64CF-422B-AF88-C07F040A7292} = {415BFD6E-64CF-422B-AF88-C07F040A7292}
{670EC17A-0548-4BBF-A27B-636C7C188139} = {670EC17A-0548-4BBF-A27B-636C7C188139}
{4C3AB78A-52CA-4276-A041-39776E52D8C8} = {4C3AB78A-52CA-4276-A041-39776E52D8C8}
{6B801390-5F95-4F07-81A7-97FBA046AACC} = {6B801390-5F95-4F07-81A7-97FBA046AACC}
{CAE37E91-6570-43AC-A4B4-7A37A4B0FC94} = {CAE37E91-6570-43AC-A4B4-7A37A4B0FC94}
{76D90B92-ECC7-409C-9F98-A8814B90F3C0} = {76D90B92-ECC7-409C-9F98-A8814B90F3C0}
{9C71A793-C177-4CAB-8EC5-923D500B39F8} = {9C71A793-C177-4CAB-8EC5-923D500B39F8}
{F90BD995-FFA4-4B18-81E8-FA4322C939E8} = {F90BD995-FFA4-4B18-81E8-FA4322C939E8}
{BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23} = {BB6AA598-B336-4F8B-9DF9-8CAE7BE71C23}
{3648FB9A-C36F-43AB-AED0-1F1361E67FC7} = {3648FB9A-C36F-43AB-AED0-1F1361E67FC7}
{542A9FA1-B7FF-441C-AE15-054DB31D3488} = {542A9FA1-B7FF-441C-AE15-054DB31D3488}
{D8ABD6A5-1B36-4D62-934E-B5C6801130B0} = {D8ABD6A5-1B36-4D62-934E-B5C6801130B0}
{E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B} = {E109F1A5-FDD3-4F56-A1C4-96867EEA4C5B}
{213356A9-3A1F-41DA-9819-1297BCD17DEE} = {213356A9-3A1F-41DA-9819-1297BCD17DEE}
{727F90AC-ABE6-40BF-8937-C2F2F1D13DEA} = {727F90AC-ABE6-40BF-8937-C2F2F1D13DEA}
{BAC615B0-F1AF-418B-8D23-A10FD8870D6A} = {BAC615B0-F1AF-418B-8D23-A10FD8870D6A}
{E90C7BC2-CF30-4A60-A8F2-0050D592E358} = {E90C7BC2-CF30-4A60-A8F2-0050D592E358}
{8B8D4FC3-3234-4E54-8376-5AB83D00D164} = {8B8D4FC3-3234-4E54-8376-5AB83D00D164}
{4B6AFCC5-968C-424A-8F20-76E41B3BEF74} = {4B6AFCC5-968C-424A-8F20-76E41B3BEF74}
{5A2EA6DC-1A53-4E87-9166-52870CE3B4EA} = {5A2EA6DC-1A53-4E87-9166-52870CE3B4EA}
{E86B7BDE-C33C-4E55-9433-E74C141D7538} = {E86B7BDE-C33C-4E55-9433-E74C141D7538}
{32CC75E2-EE85-45E6-8E3D-513F58464F43} = {32CC75E2-EE85-45E6-8E3D-513F58464F43}
{9A307EE5-CD77-47BC-BD87-62508C7E19D8} = {9A307EE5-CD77-47BC-BD87-62508C7E19D8}
{AB590CED-F71F-4A17-A89B-18583ECD633D} = {AB590CED-F71F-4A17-A89B-18583ECD633D}
{1CC733F1-6AB5-4904-8F63-C08C46B79DD9} = {1CC733F1-6AB5-4904-8F63-C08C46B79DD9}
{B789C2F3-279E-4A85-8F0A-7F7AC068E598} = {B789C2F3-279E-4A85-8F0A-7F7AC068E598}
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View File

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File diff suppressed because it is too large Load Diff

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View File

@@ -0,0 +1,492 @@
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View File

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View File

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AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\kernel\gen_system\debug\SYS_system.pch"
AssemblerListingLocation="..\..\..\..\build\msvc_9\source\kernel\gen_system\debug\"
ObjectFile="..\..\..\..\build\msvc_9\source\kernel\gen_system\debug\"
ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\kernel\gen_system\debug\"
WarningLevel="2"
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DebugInformationFormat="3"
CompileAs="0"
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<Tool
Name="VCManagedResourceCompilerTool"
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<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
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Name="VCXDCMakeTool"
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<Tool
Name="VCBscMakeTool"
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<Tool
Name="VCFxCopTool"
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<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Blender Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\kernel\gen_system"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\kernel\gen_system"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
CharacterSet="2"
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Name="VCPreBuildEventTool"
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Name="VCCustomBuildTool"
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<Tool
Name="VCXMLDataGeneratorTool"
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<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include"
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StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
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<Tool
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PreprocessorDefinitions="NDEBUG"
Culture="1033"
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Name="VCBscMakeTool"
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Name="VCFxCopTool"
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Name="VCPostBuildEventTool"
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</Configuration>
<Configuration
Name="BlenderPlayer Debug|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\kernel\gen_system\debug\blenplayer"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\kernel\gen_system\debug\blenplayer"
ConfigurationType="4"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
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ATLMinimizesCRunTimeLibraryUsage="false"
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Name="VCXMLDataGeneratorTool"
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<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include"
PreprocessorDefinitions="_DEBUG,WIN32,_LIB"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\kernel\gen_system\debug\SYS_system.pch"
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WarningLevel="2"
SuppressStartupBanner="true"
DebugInformationFormat="3"
CompileAs="0"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
/>
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Name="VCPreLinkEventTool"
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Name="VCLibrarianTool"
OutputFile="..\..\..\..\build\msvc_9\libs\debug\SYS_system.lib"
SuppressStartupBanner="true"
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Name="VCALinkTool"
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Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="BlenderPlayer Release|Win32"
OutputDirectory="..\..\..\..\build\msvc_9\source\kernel\gen_system\blenplayer"
IntermediateDirectory="..\..\..\..\build\msvc_9\source\kernel\gen_system\blenplayer"
ConfigurationType="4"
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Name="VCCustomBuildTool"
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<Tool
Name="VCXMLDataGeneratorTool"
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Name="VCWebServiceProxyGeneratorTool"
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Name="VCMIDLTool"
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<Tool
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="..\..\..\..\build\msvc_9\intern\string\include;..\..\..\..\build\msvc_9\intern\moto\include;..\..\..\..\build\msvc_9\intern\guardedalloc\include"
PreprocessorDefinitions="NDEBUG,WIN32,_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
DefaultCharIsUnsigned="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="..\..\..\..\build\msvc_9\source\kernel\gen_system\SYS_system.pch"
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ProgramDataBaseFileName="..\..\..\..\build\msvc_9\source\kernel\gen_system\"
WarningLevel="2"
SuppressStartupBanner="true"
CompileAs="0"
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<Tool
Name="VCManagedResourceCompilerTool"
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PreprocessorDefinitions="NDEBUG"
Culture="1033"
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Name="VCFxCopTool"
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Name="VCPostBuildEventTool"
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</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
>
<File
RelativePath="..\..\..\source\kernel\gen_system\GEN_HashedPtr.cpp"
>
</File>
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RelativePath="..\..\..\source\kernel\gen_system\SYS_SingletonSystem.cpp"
>
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RelativePath="..\..\..\source\kernel\gen_system\SYS_System.cpp"
>
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Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
<File
RelativePath="..\..\..\source\kernel\gen_system\GEN_DataCache.h"
>
</File>
<File
RelativePath="..\..\..\source\kernel\gen_system\GEN_HashedPtr.h"
>
</File>
<File
RelativePath="..\..\..\source\kernel\gen_system\GEN_Map.h"
>
</File>
<File
RelativePath="..\..\..\source\kernel\gen_system\GEN_SmartPtr.h"
>
</File>
<File
RelativePath="..\..\..\source\kernel\gen_system\SYS_SingletonSystem.h"
>
</File>
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RelativePath="..\..\..\source\kernel\gen_system\SYS_System.h"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>

View File

@@ -1,6 +1,6 @@
#!BPY
"""
Name: 'Edit Externaly'
Name: 'Edit Externally'
Blender: 242a
Group: 'Image'
Tooltip: 'Open in an application for editing. (hold Shift to configure)'
@@ -9,22 +9,23 @@ Tooltip: 'Open in an application for editing. (hold Shift to configure)'
__author__ = "Campbell Barton"
__url__ = ["blender", "blenderartists.org"]
__version__ = "1.0"
__bpydoc__ = """\
This script opens the current image in an external application for editing.
Useage:
Usage:
Choose an image for editing in the UV/Image view.
To configure the application to open the image with, hold Shift as you click on
this menu item.
To configure the application to open the image with, hold Shift as you
click on this menu item.
For first time users try running the default application for your operating system.
If the application does not open you can type in the full path.
You can choose that the last entered application will be saved as a default.
For first time users try running the default application for your
operating system. If the application does not open you can type in
the full path. You can choose that the last entered application will
be saved as a default.
* Note, default commants for opening an image are "start" for win32 and "open" for macos.
This will use the system default assosiated application.
* Note, default commants for opening an image are "start" for win32
and "open" for macos. This will use the system default associated
application.
"""
# ***** BEGIN GPL LICENSE BLOCK *****
@@ -48,17 +49,36 @@ This will use the system default assosiated application.
# ***** END GPL LICENCE BLOCK *****
# --------------------------------------------------------------------------
import Blender
from Blender import Image, sys, Draw, Registry
try:
import os
import subprocess
import sys as py_sys
platform = py_sys.platform
except:
Draw.PupMenu('Error, python not installed')
os=None
Draw.PupMenu('Error: Recent version of Python not installed.')
subprocess=None
def os_run(appstring, filename):
'''
Run the app, take into account different python versions etc
looks like python 2.6 wants a list for
'''
# evil trick, temp replace spaces so we can allow spaces in filenames
# also allows multiple instances of %f
appstring = appstring.replace(' ', '\t')
appstring = appstring.replace('%f', filename)
appstring = appstring.split('\t')
print ' '.join(appstring)
try: # only python 2.6 wants a list?
p = subprocess.Popen(appstring)
except:
p = subprocess.Popen(' '.join(appstring))
import Blender
from Blender import Image, sys, Draw, Registry
def edit_extern(image=None):
@@ -66,7 +86,7 @@ def edit_extern(image=None):
image = Image.GetCurrent()
if not image: # Image is None
Draw.PupMenu('ERROR: You must select an active Image.')
Draw.PupMenu('ERROR: Please select active Image.')
return
if image.packed:
Draw.PupMenu('ERROR: Image is packed, unpack before editing.')
@@ -94,16 +114,19 @@ def edit_extern(image=None):
if new_text:
pupblock.append('first time, set path.')
if platform == 'win32':
appstring = 'start "" /B "%f"'
# Example of path to popular image editor... ;-)
# appstring = '"C:\\Program Files\\Adobe\\Photoshop CS\\photoshop.exe" "%f"'
# Have to add "cmd /c" to make sure we're using Windows shell.
appstring = 'cmd /c start "" /B "%f"'
elif platform == 'darwin':
appstring = 'open "%f"'
else:
appstring = 'gimp-remote "%f"'
appstring = 'gimp %f'
appstring_but = Draw.Create(appstring)
save_default_but = Draw.Create(0)
pupblock.append(('editor: ', appstring_but, 0, 48, 'Path to application, %f will be replaced with the image path.'))
pupblock.append(('editor: ', appstring_but, 0, 99, 'Path to application, %f will be replaced with the image path.'))
pupblock.append(('Set Default', save_default_but, 'Store this path in the blender registry.'))
# Only configure if Shift is held,
@@ -118,19 +141,18 @@ def edit_extern(image=None):
Registry.SetKey('ExternalImageEditor', {'path':appstring}, True)
if appstring.find('%f') == -1:
Draw.PupMenu('ERROR: The comment you entered did not contain the filename ("%f")')
Draw.PupMenu('ERROR: No filename specified! ("%f")')
return
# -------------------------------
appstring = appstring.replace('%f', imageFileName)
print '\tediting image with command "%s"' % appstring
os.system(appstring)
os_run(appstring, imageFileName)
def main():
edit_extern()
if __name__ == '__main__' and os != None:
if __name__ == '__main__' and subprocess:
main()

View File

@@ -97,6 +97,7 @@ COMLIB += $(OCGDIR)/blender/blenloader/$(DEBUG_DIR)libblenloader.a
COMLIB += $(OCGDIR)/blender/blenpluginapi/$(DEBUG_DIR)libblenpluginapi.a
COMLIB += $(OCGDIR)/blender/nodes_shd/$(DEBUG_DIR)libnodes_shd.a
COMLIB += $(OCGDIR)/blender/nodes_cmp/$(DEBUG_DIR)libnodes_cmp.a
COMLIB += $(OCGDIR)/blender/nodes_tex/$(DEBUG_DIR)libnodes_tex.a
COMLIB += $(OCGDIR)/blender/nodes/$(DEBUG_DIR)libnodes.a
COMLIB += $(OCGDIR)/blender/imbuf/$(DEBUG_DIR)libimbuf.a
COMLIB += $(OCGDIR)/blender/blenlib/$(DEBUG_DIR)libblenlib.a

View File

@@ -230,5 +230,12 @@ void PE_free_particle_edit(struct ParticleSystem *psys);
void PE_get_colors(char sel[4], char nosel[4]);
void PE_recalc_world_cos(struct Object *ob, struct ParticleSystem *psys);
/* texture.c */
struct Tex;
struct TexResult;
int multitex_thread(struct Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, struct TexResult *texres, short thread, short which_output);
#endif

View File

@@ -47,6 +47,7 @@ struct rctf;
struct ListBase;
struct RenderData;
struct Scene;
struct Tex;
struct GPUMaterial;
struct GPUNode;
struct GPUNodeStack;
@@ -118,6 +119,8 @@ typedef struct bNodeType {
#define NODE_CLASS_MATTE 9
#define NODE_CLASS_DISTORT 10
#define NODE_CLASS_OP_DYNAMIC 11
#define NODE_CLASS_PATTERN 12
#define NODE_CLASS_TEXTURE 13
/* ************** GENERIC API, TREES *************** */
@@ -377,6 +380,45 @@ void ntreeCompositForceHidden(struct bNodeTree *ntree);
void free_compbuf(struct CompBuf *cbuf); /* internal...*/
/* ************** TEXTURE NODES *************** */
struct TexResult;
#define TEX_NODE_OUTPUT 101
#define TEX_NODE_CHECKER 102
#define TEX_NODE_TEXTURE 103
#define TEX_NODE_BRICKS 104
#define TEX_NODE_MATH 105
#define TEX_NODE_MIX_RGB 106
#define TEX_NODE_RGBTOBW 107
#define TEX_NODE_VALTORGB 108
#define TEX_NODE_IMAGE 109
#define TEX_NODE_CURVE_RGB 110
#define TEX_NODE_INVERT 111
#define TEX_NODE_HUE_SAT 112
#define TEX_NODE_CURVE_TIME 113
#define TEX_NODE_ROTATE 114
#define TEX_NODE_VIEWER 115
#define TEX_NODE_TRANSLATE 116
/* 201-299 reserved. Use like this: TEX_NODE_PROC + TEX_CLOUDS, etc */
#define TEX_NODE_PROC 200
#define TEX_NODE_PROC_MAX 300
extern struct ListBase node_all_textures;
/* API */
int ntreeTexTagAnimated(struct bNodeTree *ntree);
void ntreeTexUpdatePreviews( struct bNodeTree* nodetree );
void ntreeTexExecTree(struct bNodeTree *ntree, struct TexResult *target, float *coord, char do_preview, short thread, struct Tex *tex, short which_output);
void ntreeTexCheckCyclics(struct bNodeTree *ntree);
void ntreeTexAssignIndex(struct bNodeTree *ntree, struct bNode *node);
char* ntreeTexOutputMenu(struct bNodeTree *ntree);
/**/
void init_nodesystem(void);
void free_nodesystem(void);

View File

@@ -6,7 +6,7 @@ sources = env.Glob('intern/*.c')
incs = '. #/intern/guardedalloc ../include ../blenlib ../makesdna'
incs += ' ../render/extern/include #/intern/decimation/extern'
incs += ' ../imbuf ../avi #/intern/elbeem/extern ../nodes'
incs += ' #/intern/iksolver/extern ../blenloader ../quicktime'
incs += ' #/intern/iksolver/extern ../blenloader'
incs += ' #/extern/bullet2/src'
incs += ' #/intern/bmfont'
incs += ' #/intern/opennl/extern'
@@ -14,7 +14,6 @@ incs += ' ../gpu #/extern/glew/include'
incs += ' ' + env['BF_OPENGL_INC']
incs += ' ' + env['BF_ZLIB_INC']
incs += ' ' + env['BF_SDL_INC']
defs = ''
@@ -24,6 +23,12 @@ else:
incs += ' ../python'
incs += ' ' + env['BF_PYTHON_INC']
if env['WITH_BF_QUICKTIME']:
incs += ' ../quicktime'
if env['WITH_BF_SDL']:
incs += ' ' + env['BF_SDL_INC']
if env['WITH_BF_INTERNATIONAL']:
defs += ' WITH_FREETYPE2'

View File

@@ -347,3 +347,6 @@ void txt_copy_clipboard (struct Text *text){}
char stipple_quarttone[1];
/* texture.c */
int multitex_thread(Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, TexResult *texres, short thread, short which_output) {return 0;}

View File

@@ -1381,7 +1381,7 @@ void makeDispListSurf(Object *ob, ListBase *dispbase, int forRender)
for (nu=nubase->first; nu; nu=nu->next) {
if(forRender || nu->hide==0) {
if(nu->pntsv==1) {
len= nu->resolu*SEGMENTSU(nu)+1;
len= nu->pntsu*nu->resolu;
dl= MEM_callocN(sizeof(DispList), "makeDispListsurf");
dl->verts= MEM_callocN(len*3*sizeof(float), "dlverts");

View File

@@ -597,6 +597,8 @@ static void get_flags_for_id(ID *id, char *buf)
if(GS(id->name)==ID_MA)
isnode= ((Material *)id)->use_nodes;
if(GS(id->name)==ID_TE)
isnode= ((Tex *)id)->use_nodes;
if (id->us<0)
sprintf(buf, "-1W ");

View File

@@ -650,7 +650,7 @@ static void do_init_render_material(Material *ma, int r_mode, float *amb)
if(ma->septex & (1<<a)) continue;
mtex= ma->mtex[a];
if(mtex && mtex->tex && mtex->tex->type) {
if(mtex && mtex->tex && (mtex->tex->type | (mtex->tex->use_nodes && mtex->tex->nodetree) )) {
ma->texco |= mtex->texco;
ma->mapto |= mtex->mapto;

View File

@@ -38,6 +38,7 @@
#include "DNA_image_types.h"
#include "DNA_node_types.h"
#include "DNA_material_types.h"
#include "DNA_texture_types.h"
#include "DNA_text_types.h"
#include "DNA_scene_types.h"
@@ -70,6 +71,8 @@
#include "intern/CMP_util.h" /* stupid include path... */
#include "SHD_node.h"
#include "TEX_node.h"
#include "intern/TEX_util.h"
#include "GPU_extensions.h"
#include "GPU_material.h"
@@ -77,6 +80,7 @@
static ListBase empty_list = {NULL, NULL};
ListBase node_all_composit = {NULL, NULL};
ListBase node_all_shaders = {NULL, NULL};
ListBase node_all_textures = {NULL, NULL};
/* ************** Type stuff ********** */
@@ -106,6 +110,8 @@ void ntreeInitTypes(bNodeTree *ntree)
ntree->alltypes= node_all_shaders;
else if(ntree->type==NTREE_COMPOSIT)
ntree->alltypes= node_all_composit;
else if(ntree->type==NTREE_TEXTURE)
ntree->alltypes= node_all_textures;
else {
ntree->alltypes= empty_list;
printf("Error: no type definitions for nodes\n");
@@ -661,6 +667,28 @@ void nodeVerifyGroup(bNodeTree *ngroup)
}
}
}
else if(ngroup->type==NTREE_TEXTURE) {
Tex *tx;
for(tx= G.main->tex.first; tx; tx= tx->id.next) {
if(tx->nodetree) {
bNode *node;
/* find if group is in tree */
for(node= tx->nodetree->nodes.first; node; node= node->next)
if(node->id == (ID *)ngroup)
break;
if(node) {
/* set all type pointers OK */
ntreeInitTypes(tx->nodetree);
for(node= tx->nodetree->nodes.first; node; node= node->next)
if(node->id == (ID *)ngroup)
nodeVerifyType(tx->nodetree, node);
}
}
}
}
}
/* also to check all users of groups. Now only used in editor for hide/unhide */
@@ -717,6 +745,26 @@ void nodeGroupSocketUseFlags(bNodeTree *ngroup)
}
}
}
else if(ngroup->type==NTREE_TEXTURE) {
Tex *tx;
for(tx= G.main->tex.first; tx; tx= tx->id.next) {
if(tx->nodetree) {
for(node= tx->nodetree->nodes.first; node; node= node->next) {
if(node->id==(ID *)ngroup) {
for(sock= node->inputs.first; sock; sock= sock->next)
if(sock->link)
if(sock->tosock)
sock->tosock->flag |= SOCK_IN_USE;
for(sock= node->outputs.first; sock; sock= sock->next)
if(nodeCountSocketLinks(tx->nodetree, sock))
if(sock->tosock)
sock->tosock->flag |= SOCK_IN_USE;
}
}
}
}
}
}
/* finds a node based on given socket */
@@ -902,6 +950,9 @@ bNode *nodeAddNodeType(bNodeTree *ntree, int type, bNodeTree *ngroup, ID *id)
if(ntype->initfunc!=NULL)
ntype->initfunc(node);
if(type==TEX_NODE_OUTPUT)
ntreeTexAssignIndex(ntree, node);
nodeAddSockets(node, ntype);
return node;
@@ -971,6 +1022,9 @@ bNode *nodeCopyNode(struct bNodeTree *ntree, struct bNode *node, int internal)
nnode->new_node= NULL;
nnode->preview= NULL;
if(node->type==TEX_NODE_OUTPUT)
ntreeTexAssignIndex(ntree, node);
return nnode;
}
@@ -1260,6 +1314,22 @@ void ntreeMakeLocal(bNodeTree *ntree)
}
}
}
else if(ntree->type==NTREE_TEXTURE) {
Tex *tx;
for(tx= G.main->tex.first; tx; tx= tx->id.next) {
if(tx->nodetree) {
bNode *node;
/* find if group is in tree */
for(node= tx->nodetree->nodes.first; node; node= node->next) {
if(node->id == (ID *)ntree) {
if(tx->id.lib) lib= 1;
else local= 1;
}
}
}
}
}
/* if all users are local, we simply make tree local */
if(local && lib==0) {
@@ -1311,6 +1381,25 @@ void ntreeMakeLocal(bNodeTree *ntree)
}
}
}
else if(ntree->type==NTREE_TEXTURE) {
Tex *tx;
for(tx= G.main->tex.first; tx; tx= tx->id.next) {
if(tx->nodetree) {
bNode *node;
/* find if group is in tree */
for(node= tx->nodetree->nodes.first; node; node= node->next) {
if(node->id == (ID *)ntree) {
if(tx->id.lib==NULL) {
node->id= &newtree->id;
newtree->id.us++;
ntree->id.us--;
}
}
}
}
}
}
}
}
@@ -1575,6 +1664,8 @@ void NodeTagChanged(bNodeTree *ntree, bNode *node)
}
node->need_exec= 1;
}
else if(ntree->type == NTREE_TEXTURE)
ntreeTexUpdatePreviews(ntree);
}
void NodeTagIDChanged(bNodeTree *ntree, ID *id)
@@ -1929,6 +2020,22 @@ static void ntreeReleaseThreadStack(bNodeThreadStack *nts)
nts->used= 0;
}
/* free texture delegates */
static void tex_end_exec(bNodeTree *ntree)
{
bNodeThreadStack *nts;
bNodeStack *ns;
int th, a;
if(ntree->threadstack)
for(th=0; th<BLENDER_MAX_THREADS; th++)
for(nts=ntree->threadstack[th].first; nts; nts=nts->next)
for(ns= nts->stack, a=0; a<ntree->stacksize; a++, ns++)
if(ns->data)
MEM_freeN(ns->data);
}
void ntreeBeginExecTree(bNodeTree *ntree)
{
/* let's make it sure */
@@ -1986,6 +2093,8 @@ void ntreeEndExecTree(bNodeTree *ntree)
/* another callback candidate! */
if(ntree->type==NTREE_COMPOSIT)
composit_end_exec(ntree, 0);
else if(ntree->type==NTREE_TEXTURE)
tex_end_exec(ntree);
if(ntree->stack) {
MEM_freeN(ntree->stack);
@@ -2622,6 +2731,27 @@ void ntreeCompositTagGenerators(bNodeTree *ntree)
}
}
int ntreeTexTagAnimated(bNodeTree *ntree)
{
bNode *node;
if(ntree==NULL) return 0;
for(node= ntree->nodes.first; node; node= node->next) {
if(node->type==TEX_NODE_CURVE_TIME) {
NodeTagChanged(ntree, node);
return 1;
}
else if(node->type==NODE_GROUP) {
if( ntreeTexTagAnimated((bNodeTree *)node->id) ) {
return 1;
}
}
}
return 0;
}
/* ************* node definition init ********** */
static bNodeType *is_nodetype_registered(ListBase *typelist, int type, ID *id)
@@ -2745,6 +2875,41 @@ static void registerShaderNodes(ListBase *ntypelist)
nodeRegisterType(ntypelist, &sh_node_hue_sat);
}
static void registerTextureNodes(ListBase *ntypelist)
{
nodeRegisterType(ntypelist, &node_group_typeinfo);
nodeRegisterType(ntypelist, &tex_node_math);
nodeRegisterType(ntypelist, &tex_node_mix_rgb);
nodeRegisterType(ntypelist, &tex_node_valtorgb);
nodeRegisterType(ntypelist, &tex_node_rgbtobw);
nodeRegisterType(ntypelist, &tex_node_curve_rgb);
nodeRegisterType(ntypelist, &tex_node_curve_time);
nodeRegisterType(ntypelist, &tex_node_invert);
nodeRegisterType(ntypelist, &tex_node_hue_sat);
nodeRegisterType(ntypelist, &tex_node_output);
nodeRegisterType(ntypelist, &tex_node_viewer);
nodeRegisterType(ntypelist, &tex_node_checker);
nodeRegisterType(ntypelist, &tex_node_texture);
nodeRegisterType(ntypelist, &tex_node_bricks);
nodeRegisterType(ntypelist, &tex_node_image);
nodeRegisterType(ntypelist, &tex_node_rotate);
nodeRegisterType(ntypelist, &tex_node_translate);
nodeRegisterType(ntypelist, &tex_node_proc_voronoi);
nodeRegisterType(ntypelist, &tex_node_proc_blend);
nodeRegisterType(ntypelist, &tex_node_proc_magic);
nodeRegisterType(ntypelist, &tex_node_proc_marble);
nodeRegisterType(ntypelist, &tex_node_proc_clouds);
nodeRegisterType(ntypelist, &tex_node_proc_wood);
nodeRegisterType(ntypelist, &tex_node_proc_musgrave);
nodeRegisterType(ntypelist, &tex_node_proc_noise);
nodeRegisterType(ntypelist, &tex_node_proc_stucci);
nodeRegisterType(ntypelist, &tex_node_proc_distnoise);
}
static void remove_dynamic_typeinfos(ListBase *list)
{
bNodeType *ntype= list->first;
@@ -2782,6 +2947,7 @@ void init_nodesystem(void)
{
registerCompositNodes(&node_all_composit);
registerShaderNodes(&node_all_shaders);
registerTextureNodes(&node_all_textures);
}
void free_nodesystem(void)
@@ -2790,4 +2956,5 @@ void free_nodesystem(void)
BLI_freelistN(&node_all_composit);
remove_dynamic_typeinfos(&node_all_shaders);
BLI_freelistN(&node_all_shaders);
BLI_freelistN(&node_all_textures);
}

View File

@@ -421,6 +421,11 @@ void free_texture(Tex *tex)
BKE_previewimg_free(&tex->preview);
BKE_icon_delete((struct ID*)tex);
tex->id.icon_id = 0;
if(tex->nodetree) {
ntreeFreeTree(tex->nodetree);
MEM_freeN(tex->nodetree);
}
}
/* ------------------------------------------------------------------------- */
@@ -578,6 +583,11 @@ Tex *copy_texture(Tex *tex)
if(tex->preview) texn->preview = BKE_previewimg_copy(tex->preview);
if(tex->nodetree) {
ntreeEndExecTree(tex->nodetree);
texn->nodetree= ntreeCopyTree(tex->nodetree, 0); /* 0 == full new tree */
}
return texn;
}
@@ -728,6 +738,10 @@ void autotexname(Tex *tex)
char di[FILE_MAXDIR], fi[FILE_MAXFILE];
if(tex) {
if(tex->use_nodes) {
new_id(&G.main->tex, (ID *)tex, "Noddy");
}
else
if(tex->type==TEX_IMAGE) {
ima= tex->ima;
if(ima) {

View File

@@ -416,7 +416,7 @@ void *BLI_pointer_from_int(int val);
* @param member The name of a member field of @a strct
* @retval The offset in bytes of @a member within @a strct
*/
#define BLI_STRUCT_OFFSET(strct, member) ((int) &((strct*) 0)->member)
#define BLI_STRUCT_OFFSET(strct, member) ((int)(intptr_t) &((strct*) 0)->member)
#ifdef __cplusplus
}

View File

@@ -45,6 +45,7 @@ typedef struct LinkNode {
} LinkNode;
int BLI_linklist_length (struct LinkNode *list);
int BLI_linklist_index (struct LinkNode *list, void *ptr);
void BLI_linklist_reverse (struct LinkNode **listp);

View File

@@ -50,6 +50,7 @@ typedef struct MemArena MemArena;
struct MemArena* BLI_memarena_new (int bufsize);
void BLI_memarena_free (struct MemArena *ma);
void BLI_memarena_use_malloc (struct MemArena *ma);
void BLI_memarena_use_calloc (struct MemArena *ma);
void* BLI_memarena_alloc (struct MemArena *ma, int size);

View File

@@ -7,9 +7,11 @@ cflags=''
incs = '. ../makesdna ../blenkernel #/intern/guardedalloc ../include'
incs += ' ' + env['BF_FREETYPE_INC']
incs += ' ' + env['BF_ZLIB_INC']
incs += ' ' + env['BF_SDL_INC']
defs = ''
if env['WITH_BF_SDL']:
incs += ' ' + env['BF_SDL_INC']
if env['WITH_BF_INTERNATIONAL']:
defs = 'WITH_FREETYPE2'
@@ -21,7 +23,7 @@ if env['OURPLATFORM'] == 'linux2':
cflags='-pthread'
incs += ' ../../../extern/binreloc/include'
if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw'):
if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross'):
incs += ' ' + env['BF_PTHREADS_INC']
env.BlenderLib ( 'bf_blenlib', sources, Split(incs), Split(defs), libtype=['core', 'intern', 'player'], priority = [85,150,195], compileflags =cflags )

View File

@@ -50,6 +50,18 @@ int BLI_linklist_length(LinkNode *list) {
}
}
int BLI_linklist_index(struct LinkNode *list, void *ptr)
{
int index;
for (index = 0; list; list= list->next, index++) {
if (list->link == ptr)
return index;
}
return -1;
}
void BLI_linklist_reverse(LinkNode **listp) {
LinkNode *rhead= NULL, *cur= *listp;

View File

@@ -60,6 +60,10 @@ void BLI_memarena_use_calloc(MemArena *ma) {
ma->use_calloc= 1;
}
void BLI_memarena_use_malloc(MemArena *ma) {
ma->use_calloc= 0;
}
void BLI_memarena_free(MemArena *ma) {
BLI_linklist_free(ma->bufs, (void(*)(void*)) MEM_freeN);
MEM_freeN(ma);

View File

@@ -42,7 +42,7 @@
/* for checking system threads - BLI_system_thread_count */
#ifdef WIN32
#include "Windows.h"
#include "windows.h"
#elif defined(__APPLE__)
#include <sys/types.h>
#include <sys/sysctl.h>

View File

@@ -5,7 +5,6 @@ sources = env.Glob('intern/*.c')
incs = '. #/intern/guardedalloc ../blenlib ../blenkernel'
incs += ' ../makesdna ../readblenfile ../include'
incs += ' ../python ../../kernel/gen_messaging'
incs += ' ../render/extern/include'
incs += ' ' + env['BF_ZLIB_INC']

View File

@@ -1524,6 +1524,7 @@ static void lib_verify_nodetree(Main *main, int open)
{
Scene *sce;
Material *ma;
Tex *tx;
bNodeTree *ntree;
/* this crashes blender on undo/redo
@@ -1548,6 +1549,11 @@ static void lib_verify_nodetree(Main *main, int open)
if(sce->nodetree)
ntreeVerifyTypes(sce->nodetree);
}
/* and texture trees */
for(tx= main->tex.first; tx; tx= tx->id.next) {
if(tx->nodetree)
ntreeVerifyTypes(tx->nodetree);
}
}
@@ -1584,6 +1590,9 @@ static void direct_link_nodetree(FileData *fd, bNodeTree *ntree)
else if(ELEM3(node->type, CMP_NODE_IMAGE, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER))
((ImageUser *)node->storage)->ok= 1;
}
else if( ntree->type==NTREE_TEXTURE && (node->type==TEX_NODE_CURVE_RGB || node->type==TEX_NODE_CURVE_TIME) ) {
direct_link_curvemapping(fd, node->storage);
}
}
link_list(fd, &node->inputs);
link_list(fd, &node->outputs);
@@ -2490,6 +2499,9 @@ static void lib_link_texture(FileData *fd, Main *main)
tex->ipo= newlibadr_us(fd, tex->id.lib, tex->ipo);
if(tex->env) tex->env->object= newlibadr(fd, tex->id.lib, tex->env->object);
if(tex->nodetree)
lib_link_ntree(fd, &tex->id, tex->nodetree);
tex->id.flag -= LIB_NEEDLINK;
}
tex= tex->id.next;
@@ -2515,6 +2527,11 @@ static void direct_link_texture(FileData *fd, Tex *tex)
memset(tex->env->cube, 0, 6*sizeof(void *));
tex->env->ok= 0;
}
tex->nodetree= newdataadr(fd, tex->nodetree);
if(tex->nodetree)
direct_link_nodetree(fd, tex->nodetree);
tex->preview = direct_link_preview_image(fd, tex->preview);
tex->iuser.ok= 1;
@@ -8303,11 +8320,23 @@ static void expand_key(FileData *fd, Main *mainvar, Key *key)
expand_doit(fd, mainvar, key->ipo);
}
static void expand_nodetree(FileData *fd, Main *mainvar, bNodeTree *ntree)
{
bNode *node;
for(node= ntree->nodes.first; node; node= node->next)
if(node->id && node->type!=CMP_NODE_R_LAYERS)
expand_doit(fd, mainvar, node->id);
}
static void expand_texture(FileData *fd, Main *mainvar, Tex *tex)
{
expand_doit(fd, mainvar, tex->ima);
expand_doit(fd, mainvar, tex->ipo);
if(tex->nodetree)
expand_nodetree(fd, mainvar, tex->nodetree);
}
static void expand_brush(FileData *fd, Main *mainvar, Brush *brush)
@@ -8320,16 +8349,6 @@ static void expand_brush(FileData *fd, Main *mainvar, Brush *brush)
expand_doit(fd, mainvar, brush->clone.image);
}
static void expand_nodetree(FileData *fd, Main *mainvar, bNodeTree *ntree)
{
bNode *node;
for(node= ntree->nodes.first; node; node= node->next)
if(node->id && node->type!=CMP_NODE_R_LAYERS)
expand_doit(fd, mainvar, node->id);
}
static void expand_material(FileData *fd, Main *mainvar, Material *ma)
{
int a;

View File

@@ -174,8 +174,6 @@ Important to know is that 'streaming' has been added to files, for Blender Publi
#include "BIF_verse.h"
#endif
#include "GEN_messaging.h"
#include "BLO_writefile.h"
#include "BLO_readfile.h"
#include "BLO_undofile.h"
@@ -472,6 +470,8 @@ static void write_nodetree(WriteData *wd, bNodeTree *ntree)
write_curvemapping(wd, node->storage);
else if(ntree->type==NTREE_COMPOSIT && (node->type==CMP_NODE_TIME || node->type==CMP_NODE_CURVE_VEC || node->type==CMP_NODE_CURVE_RGB))
write_curvemapping(wd, node->storage);
else if(ntree->type==NTREE_TEXTURE && (node->type==TEX_NODE_CURVE_RGB || node->type==TEX_NODE_CURVE_TIME) )
write_curvemapping(wd, node->storage);
else
writestruct(wd, DATA, node->typeinfo->storagename, 1, node->storage);
}
@@ -1336,6 +1336,12 @@ static void write_textures(WriteData *wd, ListBase *idbase)
if(tex->coba) writestruct(wd, DATA, "ColorBand", 1, tex->coba);
if(tex->env) writestruct(wd, DATA, "EnvMap", 1, tex->env);
/* nodetree is integral part of texture, no libdata */
if(tex->nodetree) {
writestruct(wd, DATA, "bNodeTree", 1, tex->nodetree);
write_nodetree(wd, tex->nodetree);
}
write_previews(wd, tex->preview);
}
tex= tex->id.next;

View File

@@ -4,7 +4,7 @@ Import ('env')
sources = env.Glob('intern/*.c')
incs = '. ../makesdna #/intern/guardedalloc #/intern/memutil ../blenlib'
incs += ' ../avi ../quicktime ../blenkernel'
incs += ' ../avi ../blenkernel'
incs += ' ' + env['BF_JPEG_INC']
incs += ' ' + env['BF_PNG_INC']
@@ -36,7 +36,7 @@ if env['WITH_BF_REDCODE']:
incs += ' ' + env['BF_REDCODE_INC']
if env['WITH_BF_QUICKTIME']:
incs += ' ' + env['BF_QUICKTIME_INC']
incs += ' ../quicktime ' + env['BF_QUICKTIME_INC']
defs.append('WITH_QUICKTIME')
env.BlenderLib ( libname = 'bf_imbuf', sources = sources, includes = Split(incs), defines = defs, libtype=['core','player'], priority = [80, 40] )

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