style cleanup: add braces around checks - 'if ELEM() {...}', confuses some parsers that done expand macros.

This commit is contained in:
2012-03-25 22:35:18 +00:00
parent aede928bdc
commit 6faeac9fe2
47 changed files with 153 additions and 138 deletions

View File

@@ -1347,7 +1347,7 @@ void makebevelcurve(Scene *scene, Object *ob, ListBase *disp, int forRender)
}
while (dl) {
if ELEM(dl->type, DL_POLY, DL_SEGM) {
if (ELEM(dl->type, DL_POLY, DL_SEGM)) {
dlnew= MEM_mallocN(sizeof(DispList), "makebevelcurve1");
*dlnew= *dl;
dlnew->verts= MEM_mallocN(3*sizeof(float)*dl->parts*dl->nr, "makebevelcurve1");
@@ -2878,8 +2878,8 @@ void sethandlesNurb(ListBase *editnurb, short code)
if (bezt->f1 & SELECT) bezt->h1= code;
if (bezt->f3 & SELECT) bezt->h2= code;
if (bezt->h1!=bezt->h2) {
if ELEM(bezt->h1, HD_ALIGN, HD_AUTO) bezt->h1= HD_FREE;
if ELEM(bezt->h2, HD_ALIGN, HD_AUTO) bezt->h2= HD_FREE;
if (ELEM(bezt->h1, HD_ALIGN, HD_AUTO)) bezt->h1 = HD_FREE;
if (ELEM(bezt->h2, HD_ALIGN, HD_AUTO)) bezt->h2 = HD_FREE;
}
}
bezt++;