Moved main part of bpy.app.translations doc out of C code, as suggested by Campell, thx.
This commit is contained in:
@@ -705,36 +705,9 @@ static void app_translations_free(void *obj)
|
||||
}
|
||||
|
||||
PyDoc_STRVAR(app_translations_doc,
|
||||
"Intro\n"
|
||||
"-----\n"
|
||||
"\n"
|
||||
"This object contains some data/methods regarding internationalization in Blender, and allows every py script\n"
|
||||
"to feature translations for its own UI messages.\n"
|
||||
"\n"
|
||||
".. warning::\n"
|
||||
" Most of this object should only be useful if you actually manipulate i18n stuff from Python.\n"
|
||||
" If you are a regular addon, you should only bother about :const:`contexts` member, \n"
|
||||
" and the :func:`register`/:func:`unregister` functions!\n"
|
||||
"\n"
|
||||
"| To add translations to your python script, you must define a dictionary formatted like that:\n"
|
||||
"| ``{locale: {msg_key: msg_translation, ...}, ...}``\n"
|
||||
"| where:\n"
|
||||
"\n"
|
||||
"* locale is either a lang iso code (e.g. ``fr``), a lang+country code (e.g. ``pt_BR``),\n"
|
||||
" a lang+variant code (e.g. ``sr@latin``), or a full code (e.g. ``uz_UZ@cyrilic``).\n"
|
||||
"* msg_key is a tuple (context, org message) - use, as much as possible, the predefined :const:`contexts`.\n"
|
||||
"* msg_translation is the translated message in given language!\n"
|
||||
"\n"
|
||||
"Then, call ``bpy.app.translations.register(__name__, your_dict)`` in your ``register()`` function, and \n"
|
||||
"``bpy.app.translations.unregister(__name__)`` in your ``unregister()`` one.\n"
|
||||
"\n"
|
||||
"``bl_i18n_utils`` module has several functions to help you collect strings to translate, and generate the needed\n"
|
||||
"python code (the translation dictionary), as well as optional intermediary po files if you want some...\n"
|
||||
"See its documentation for more details.\n"
|
||||
"\n"
|
||||
"Module References\n"
|
||||
"-----------------\n"
|
||||
"\n"
|
||||
);
|
||||
static PyTypeObject BlenderAppTranslationsType = {
|
||||
PyVarObject_HEAD_INIT(NULL, 0)
|
||||
|
Reference in New Issue
Block a user