Update things to use blender_test_break() vs MISC_test_break() and
remove use of blendertimer.h
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@@ -70,8 +70,6 @@
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#include "BSE_filesel.h"
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#include "BSE_headerbuttons.h"
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#include "blendertimer.h"
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#include "blendef.h"
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#include "mydevice.h"
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#include "winlay.h"
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@@ -598,7 +596,7 @@ static void renderview_progress_display_cb(int y1, int y2, int w, int h, unsigne
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static int test_break(void)
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{
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if (!G.afbreek) {
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if (MISC_test_break()) {
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if (blender_test_break()) {
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;
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} else if (render_win) {
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winlay_process_events(0);
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