Overlay: Use global viewport size instead of DRWView one

This is part of the effor to simplify the View struct in order to implement
multiview rendering.
This commit is contained in:
2022-10-07 11:01:55 +02:00
parent 126d485b83
commit 70b35c7ad0
27 changed files with 43 additions and 193 deletions

View File

@@ -228,6 +228,7 @@ BLI_STATIC_ASSERT_ALIGN(GlobalsUboStorage, 16)
# define colorFaceFront globalsBlock.color_face_front
# define colorUVShadow globalsBlock.color_uv_shadow
# define sizeViewport globalsBlock.size_viewport.xy
# define sizeViewportInv globalsBlock.size_viewport.zw
# define sizePixel globalsBlock.size_pixel
# define pixelFac globalsBlock.pixel_fac
# define sizeObjectCenter globalsBlock.size_object_center