Sculpt: Elastic Deform Brush
This patch implements the paper "Regularized Kelvinlets: Sculpting Brushes based on Fundamental Solutions of Elasticity" https://graphics.pixar.com/library/Kelvinlets/paper.pdf It includes grab, biscale grab, triscale grab, scale and twist. All deformation modes are accessible under the same tool. This helps to keep the code organized and it should not make any difference to the user when a better brush management system is implemented. Reviewed By: brecht Differential Revision: https://developer.blender.org/D5634
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@@ -369,6 +369,13 @@ class VIEW3D_PT_tools_brush(Panel, View3DPaintPanel):
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row = col.row()
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row.prop(brush, "normal_radius_factor", slider=True)
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if brush.sculpt_tool == 'ELASTIC_DEFORM':
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col.separator()
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row = col.row()
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row.prop(brush, "elastic_deform_type")
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row = col.row()
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row.prop(brush, "elastic_deform_compressibility", slider=True)
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# topology_rake_factor
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if (
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capabilities.has_topology_rake and
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