style cleanup: py/capi
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@@ -527,21 +527,21 @@ static PyObject *Quaternion_richcmpr(PyObject *a, PyObject *b, int op)
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}
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switch (op) {
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case Py_NE:
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ok = !ok; /* pass through */
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case Py_EQ:
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res = ok ? Py_False : Py_True;
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break;
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case Py_NE:
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ok = !ok; /* pass through */
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case Py_EQ:
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res = ok ? Py_False : Py_True;
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break;
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case Py_LT:
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case Py_LE:
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case Py_GT:
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case Py_GE:
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res = Py_NotImplemented;
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break;
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default:
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PyErr_BadArgument();
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return NULL;
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case Py_LT:
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case Py_LE:
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case Py_GT:
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case Py_GE:
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res = Py_NotImplemented;
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break;
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default:
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PyErr_BadArgument();
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return NULL;
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}
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return Py_INCREF(res), res;
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@@ -558,7 +558,7 @@ static int Quaternion_len(QuaternionObject *UNUSED(self))
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//sequence accessor (get)
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static PyObject *Quaternion_item(QuaternionObject *self, int i)
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{
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if (i < 0) i = QUAT_SIZE-i;
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if (i < 0) i = QUAT_SIZE - i;
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if (i < 0 || i >= QUAT_SIZE) {
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PyErr_SetString(PyExc_IndexError,
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@@ -585,7 +585,7 @@ static int Quaternion_ass_item(QuaternionObject *self, int i, PyObject *ob)
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return -1;
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}
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if (i < 0) i = QUAT_SIZE-i;
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if (i < 0) i = QUAT_SIZE - i;
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if (i < 0 || i >= QUAT_SIZE) {
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PyErr_SetString(PyExc_IndexError,
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@@ -805,12 +805,12 @@ static PyObject *Quaternion_mul(PyObject *q1, PyObject *q2)
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return NULL;
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}
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if (quat1 && quat2) { /* QUAT*QUAT (cross product) */
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if (quat1 && quat2) { /* QUAT * QUAT (cross product) */
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mul_qt_qtqt(quat, quat1->quat, quat2->quat);
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return Quaternion_CreatePyObject(quat, Py_NEW, Py_TYPE(q1));
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}
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/* the only case this can happen (for a supported type is "FLOAT*QUAT") */
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else if (quat2) { /* FLOAT*QUAT */
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/* the only case this can happen (for a supported type is "FLOAT * QUAT") */
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else if (quat2) { /* FLOAT * QUAT */
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if (((scalar = PyFloat_AsDouble(q1)) == -1.0f && PyErr_Occurred()) == 0) {
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return quat_mul_float(quat2, scalar);
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}
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@@ -1105,17 +1105,17 @@ static PyObject *quat__apply_to_copy(PyNoArgsFunction quat_func, QuaternionObjec
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static void quat__axis_angle_sanitize(float axis[3], float *angle)
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{
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if (axis) {
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if ( !finite(axis[0]) ||
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!finite(axis[1]) ||
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!finite(axis[2]))
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if (!finite(axis[0]) ||
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!finite(axis[1]) ||
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!finite(axis[2]))
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{
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axis[0] = 1.0f;
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axis[1] = 0.0f;
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axis[2] = 0.0f;
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}
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else if ( EXPP_FloatsAreEqual(axis[0], 0.0f, 10) &&
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EXPP_FloatsAreEqual(axis[1], 0.0f, 10) &&
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EXPP_FloatsAreEqual(axis[2], 0.0f, 10))
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else if (EXPP_FloatsAreEqual(axis[0], 0.0f, 10) &&
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EXPP_FloatsAreEqual(axis[1], 0.0f, 10) &&
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EXPP_FloatsAreEqual(axis[2], 0.0f, 10))
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{
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axis[0] = 1.0f;
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}
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