* Multiply for panorama cameras
* Some cases of struct name being set where it shouldnt have been. * Spelling: wich --> which * Copy and initialize uv modifier scale, remove unneeded enum. * Ability to pin any object into the context. * Update uv window while transforming (useful when used with UVProject modifier) * Patch by Wahooney, so new template's are internal text and dont get saved over by mistake. * Fix for https://bugzilla.redhat.com/show_bug.cgi?id=572186 Bug 572186 - [abrt] crash in blender-2.49b-5.fc12: Process /usr/bin/blender.bin was killed by signal 6 (SIGABRT). Original fix submitted by Jochen Schmitt. * [#21816] bpy.data.add_image has stopped working on Windows. moved to bpy.data.images.load(), missed this call. (commits 27726,27825,27828,27831,27832,27833,27834,27836,27837,27838,27839,27858 by Campbell from render25 branch)
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@@ -490,7 +490,7 @@ class Header(StructRNA, _GenericUI):
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class Menu(StructRNA, _GenericUI):
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__slots__ = ()
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def path_menu(self, searchpaths, operator):
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def path_menu(self, searchpaths, operator, props_default={}):
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layout = self.layout
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# hard coded to set the operators 'path' to the filename.
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@@ -511,7 +511,12 @@ class Menu(StructRNA, _GenericUI):
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if f.startswith("."):
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continue
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layout.operator(operator, text=bpy.utils.display_name(f)).path = path
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props = layout.operator(operator, text=bpy.utils.display_name(f))
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for attr, value in props_default.items():
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setattr(props, attr, value)
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props.path = path
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def draw_preset(self, context):
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"""Define these on the subclass
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