EEVEE: Shaders tests
This will add the remaining static shaders to the eevee shader test suite. - Downsampling - GGX LUT generation - Mist - Motion Blur - Ambient Occlusion - Render Passes - Screen Raytracing - Shadows - Subsurface - Volumes Reviewed By: Clément Foucault Differential Revision: https://developer.blender.org/D8779
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@@ -41,10 +41,6 @@ static struct {
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float inverted_cdf[FILTER_CDF_TABLE_SIZE];
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} e_data = {false}; /* Engine data */
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extern char datatoc_common_uniforms_lib_glsl[];
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extern char datatoc_common_view_lib_glsl[];
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extern char datatoc_bsdf_common_lib_glsl[];
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static float UNUSED_FUNCTION(filter_box)(float UNUSED(x))
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{
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return 1.0f;
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