EEVEE: Shaders tests

This will add the remaining static shaders to the eevee shader test suite.

- Downsampling
- GGX LUT generation
- Mist
- Motion Blur
- Ambient Occlusion
- Render Passes
- Screen Raytracing
- Shadows
- Subsurface
- Volumes

Reviewed By: Clément Foucault

Differential Revision: https://developer.blender.org/D8779
This commit is contained in:
2020-09-07 08:19:09 +02:00
parent 267b8e1a5c
commit 7170f7a041
16 changed files with 672 additions and 473 deletions

View File

@@ -41,10 +41,6 @@ static struct {
float inverted_cdf[FILTER_CDF_TABLE_SIZE];
} e_data = {false}; /* Engine data */
extern char datatoc_common_uniforms_lib_glsl[];
extern char datatoc_common_view_lib_glsl[];
extern char datatoc_bsdf_common_lib_glsl[];
static float UNUSED_FUNCTION(filter_box)(float UNUSED(x))
{
return 1.0f;