- make sure object outline doesn't get drawn in faceselect mode
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@@ -1741,7 +1741,7 @@ static void draw_mesh_fancy(Object *ob, DerivedMesh *baseDM, DerivedMesh *realDM
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draw_wire = 1;
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}
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else if( (ob==OBACT && (G.f & G_FACESELECT)) || (G.vd->drawtype==OB_TEXTURE && dt>OB_SOLID)) {
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if ((G.vd->flag&V3D_SELECT_OUTLINE) && (ob->flag&SELECT) && !draw_wire) {
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if ((G.vd->flag&V3D_SELECT_OUTLINE) && (ob->flag&SELECT) && !(G.f&G_FACESELECT) && !draw_wire) {
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draw_mesh_object_outline(dm);
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}
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