- Added operator to clear all transforms from Pose Bones. This makes
it easier to reset a rig to its default pose again - Refactored clear pose operators to separate out the common parts, and made sure that they all had descriptions
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@@ -1227,7 +1227,7 @@ class VIEW3D_MT_pose_transform(bpy.types.Menu):
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def draw(self, context):
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layout = self.layout
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layout.label(text="User Transform")
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layout.operator("pose.transforms_clear", text="All")
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layout.operator("pose.loc_clear", text="Location")
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layout.operator("pose.rot_clear", text="Rotation")
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