- Added operator to clear all transforms from Pose Bones. This makes

it easier to reset a rig to its default pose again
- Refactored clear pose operators to separate out the common parts,
and made sure that they all had descriptions
This commit is contained in:
2011-01-11 11:09:37 +00:00
parent 8d385404ab
commit 7225efeba0
4 changed files with 190 additions and 205 deletions

View File

@@ -1227,7 +1227,7 @@ class VIEW3D_MT_pose_transform(bpy.types.Menu):
def draw(self, context):
layout = self.layout
layout.label(text="User Transform")
layout.operator("pose.transforms_clear", text="All")
layout.operator("pose.loc_clear", text="Location")
layout.operator("pose.rot_clear", text="Rotation")