fun with quicktime:

#include <QuickTime/Movies.h> instead of #include <Movies.h> on OS X to
avoid having to specify the full path to the QT headers in the Makefiles

#undef NDEBUG on OS X to avoid errors about ID being declared twice

enable support for QuickTime in the original Makefiles on OS X
This commit is contained in:
2003-05-02 13:36:56 +00:00
parent 75014f9f64
commit 723b84c79c
16 changed files with 162 additions and 24 deletions

View File

@@ -37,16 +37,17 @@
#include "IMB_anim.h"
#include "BLO_sys_types.h"
#include <Movies.h>
#ifdef __APPLE__
#include <QuickTime/Movies.h>
#include <QuickTime/QuickTimeComponents.h>
#endif
#ifdef _WIN32
#include <Movies.h>
#include <QTML.h>
#include <TextUtils.h>
#endif /* _WIN32 */
//#ifdef __APPLE__
#include <TextUtils.h>
#include <QuickTimeComponents.h>
//#endif /* __APPLE__ */
#endif /* _WIN32 */
#include "quicktime_import.h"
@@ -81,7 +82,7 @@ int anim_is_quicktime (char *name)
BLI_testextensie(name, ".zip") ||
BLI_testextensie(name, ".mp3")) return 0;
if(QTIME_DEBUG) printf("qt: checking as movie %s\n");
if(QTIME_DEBUG) printf("qt: checking as movie\n");
sprintf(theFullPath, "%s", name);
#ifdef __APPLE__