Clang Tidy: enable readability-non-const-parameter warning

Clang Tidy reported a couple of false positives. I disabled
those `NOLINTNEXTLINE`.

Differential Revision: https://developer.blender.org/D8199
This commit is contained in:
2020-07-13 11:27:09 +02:00
parent a19584a471
commit 725973485a
144 changed files with 460 additions and 298 deletions

View File

@@ -452,7 +452,7 @@ GPU_PBVH_Buffers *GPU_pbvh_mesh_buffers_build(const MPoly *mpoly,
static void gpu_pbvh_grid_fill_index_buffers(GPU_PBVH_Buffers *buffers,
SubdivCCG *UNUSED(subdiv_ccg),
const int *UNUSED(face_sets),
int *grid_indices,
const int *grid_indices,
uint visible_quad_len,
int totgrid,
int gridsize)
@@ -583,7 +583,7 @@ static void gpu_pbvh_grid_fill_index_buffers(GPU_PBVH_Buffers *buffers,
void GPU_pbvh_grid_buffers_update_free(GPU_PBVH_Buffers *buffers,
const struct DMFlagMat *grid_flag_mats,
int *grid_indices)
const int *grid_indices)
{
const bool smooth = grid_flag_mats[grid_indices[0]].flag & ME_SMOOTH;

View File

@@ -497,8 +497,8 @@ static void compute_sss_translucence_kernel(const GPUSssKernelData *kd,
void GPU_material_sss_profile_create(GPUMaterial *material,
float radii[3],
short *falloff_type,
float *sharpness)
const short *falloff_type,
const float *sharpness)
{
copy_v3_v3(material->sss_radii, radii);
material->sss_falloff = (falloff_type) ? *falloff_type : 0.0;