Fix for [#25843] Multiple Scene Strip in Sequencer, bad scrubbing for armatures in viewport
* Sequencer didn't restore the scene properly after drawing a frame other than the current frame.
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@@ -1952,6 +1952,8 @@ static ImBuf * seq_render_scene_strip_impl(
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seq->scene->r.cfra = oldcfra;
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seq->scene->r.cfra = oldcfra;
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seq->scene->camera= oldcamera;
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seq->scene->camera= oldcamera;
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if(frame != oldcfra)
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scene_update_for_newframe(context.bmain, seq->scene, seq->scene->lay);
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#ifdef DURIAN_CAMERA_SWITCH
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#ifdef DURIAN_CAMERA_SWITCH
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/* stooping to new low's in hackyness :( */
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/* stooping to new low's in hackyness :( */
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