Merge branch 'master' into blender2.8
This commit is contained in:
@@ -909,7 +909,7 @@ SoftBody *copy_softbody(const SoftBody *sb, bool copy_caches)
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return sbn;
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}
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BulletSoftBody *copy_bulletsoftbody(BulletSoftBody *bsb)
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BulletSoftBody *copy_bulletsoftbody(const BulletSoftBody *bsb)
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{
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BulletSoftBody *bsbn;
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@@ -1042,7 +1042,7 @@ void BKE_object_copy_softbody(Object *ob_dst, const Object *ob_src)
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}
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}
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static void copy_object_pose(Object *obn, Object *ob)
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static void copy_object_pose(Object *obn, const Object *ob)
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{
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bPoseChannel *chan;
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@@ -1075,7 +1075,7 @@ static void copy_object_pose(Object *obn, Object *ob)
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}
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}
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static void copy_object_lod(Object *obn, Object *ob)
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static void copy_object_lod(Object *obn, const Object *ob)
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{
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BLI_duplicatelist(&obn->lodlevels, &ob->lodlevels);
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@@ -1126,7 +1126,7 @@ void BKE_object_transform_copy(Object *ob_tar, const Object *ob_src)
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copy_v3_v3(ob_tar->size, ob_src->size);
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}
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Object *BKE_object_copy_ex(Main *bmain, Object *ob, bool copy_caches)
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Object *BKE_object_copy_ex(Main *bmain, const Object *ob, bool copy_caches)
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{
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Object *obn;
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ModifierData *md;
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@@ -1217,7 +1217,7 @@ Object *BKE_object_copy_ex(Main *bmain, Object *ob, bool copy_caches)
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}
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/* copy objects, will re-initialize cached simulation data */
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Object *BKE_object_copy(Main *bmain, Object *ob)
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Object *BKE_object_copy(Main *bmain, const Object *ob)
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{
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return BKE_object_copy_ex(bmain, ob, false);
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}
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