Code cleanup: declarations for removed functions
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@@ -112,9 +112,6 @@ void BLI_scanfill_end(ScanFillContext *sf_ctx);
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void BLI_scanfill_begin_arena(ScanFillContext *sf_ctx, struct MemArena *arena);
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void BLI_scanfill_end_arena(ScanFillContext *sf_ctx, struct MemArena *arena);
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/* These callbacks are needed to make the lib finction properly */
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void BLI_setErrorCallBack(void (*f)(const char *));
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#ifdef __cplusplus
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}
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#endif
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@@ -225,6 +225,8 @@ void get_default_root(char *root)
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}
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}
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/* UNUSED */
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#if 0
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int check_file_chars(char *filename)
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{
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char *p = filename;
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@@ -245,6 +247,7 @@ int check_file_chars(char *filename)
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}
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return 1;
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}
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#endif
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#else
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@@ -90,7 +90,6 @@ void bmo_rotate_edges_exec(BMesh *bm, BMOperator *op);
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void bmo_rotate_exec(BMesh *bm, BMOperator *op);
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void bmo_rotate_uvs_exec(BMesh *bm, BMOperator *op);
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void bmo_scale_exec(BMesh *bm, BMOperator *op);
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void bmo_shortest_path_exec(BMesh *bm, BMOperator *op);
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void bmo_similar_edges_exec(BMesh *bm, BMOperator *op);
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void bmo_similar_faces_exec(BMesh *bm, BMOperator *op);
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void bmo_similar_verts_exec(BMesh *bm, BMOperator *op);
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@@ -84,7 +84,6 @@ bool ED_curve_select_nth(struct Curve *cu, int nth);
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void ED_curve_beztcpy(struct EditNurb *editnurb, struct BezTriple *dst, struct BezTriple *src, int count);
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void ED_curve_bpcpy(struct EditNurb *editnurb, struct BPoint *dst, struct BPoint *src, int count);
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struct Nurb *ED_curve_nurbcpy(struct Nurb *src, int count);
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int ED_curve_updateAnimPaths(struct Curve *cu);
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@@ -174,11 +174,6 @@ void EDBM_select_swap(struct BMEditMesh *em); /* exported for UV */
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bool EDBM_select_interior_faces(struct BMEditMesh *em);
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void em_setup_viewcontext(struct bContext *C, struct ViewContext *vc); /* rename? */
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/* editmesh_statvis.c */
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void EDBM_statvis_calc(struct BMEditMesh *em, struct MeshStatVis *statvis,
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unsigned char (*r_face_colors)[4]);
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extern unsigned int bm_vertoffs, bm_solidoffs, bm_wireoffs;
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/* mesh_ops.c */
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@@ -52,7 +52,6 @@ void ED_render_id_flush_update(struct Main *bmain, struct ID *id);
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void ED_render_engine_changed(struct Main *bmain);
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void ED_render_engine_area_exit(struct ScrArea *sa);
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void ED_render_scene_update(struct Main *bmain, struct Scene *scene, int updated);
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void ED_render_view3d_shade_update(struct Main *bmain, struct View3D *v3d, struct ScrArea *sa);
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void ED_viewport_render_kill_jobs(const struct bContext *C, bool free_database);
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struct Scene *ED_render_job_get_scene(const struct bContext *C);
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@@ -256,7 +256,6 @@ typedef enum {
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} PaintMaskFloodMode;
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void PAINT_OT_mask_flood_fill(struct wmOperatorType *ot);
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void PAINT_OT_mask_box_fill(struct wmOperatorType *ot);
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void PAINT_OT_mask_lasso_gesture(struct wmOperatorType *ot);
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#endif /* __PAINT_INTERN_H__ */
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@@ -162,7 +162,6 @@ typedef enum {
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/* outliner_tree.c ----------------------------------------------- */
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void outliner_rebuild_treehash(struct SpaceOops *soops);
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void outliner_free_tree(ListBase *lb);
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void outliner_cleanup_tree(struct SpaceOops *soops);
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@@ -75,8 +75,6 @@ int text_get_char_pos(struct SpaceText *st, const char *line, int cur);
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void text_drawcache_tag_update(struct SpaceText *st, int full);
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void text_free_caches(struct SpaceText *st);
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int text_file_modified(struct Text *text);
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int text_do_suggest_select(struct SpaceText *st, struct ARegion *ar);
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void text_pop_suggest_list(void);
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@@ -217,9 +217,6 @@ void RE_DataBase_ApplyWindow(struct Render *re);
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/* rotate scene again, for incremental render */
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void RE_DataBase_IncrementalView(struct Render *re, float viewmat[4][4], int restore);
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/* override the scene setting for amount threads, commandline */
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void RE_set_max_threads(int threads);
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/* set the render threads based on the commandline and autothreads setting */
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void RE_init_threadcount(Render *re);
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@@ -138,14 +138,6 @@ struct KX_ObjectProperties
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} m_boundobject;
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};
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void KX_ConvertDynamoObject(KX_GameObject* gameobj,
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RAS_MeshObject* meshobj,
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KX_Scene* kxscene,
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struct PHY_ShapeProps* shapeprops,
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struct PHY_MaterialProps* smmaterial,
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struct KX_ObjectProperties* objprop);
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#ifdef WITH_BULLET
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void KX_ConvertBulletObject( class KX_GameObject* gameobj,
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