api reference docs: include bpy.data in the main page since its used everywhere.

since this isnt a module its self its a little odd to do this but toctree cant make arbitrary cross-references.

Also added some usage examples: http://www.blender.org/documentation/250PythonDoc/bpy.data.html
This commit is contained in:
2010-06-27 18:34:27 +00:00
parent 650de24271
commit 768ecb1ba9
3 changed files with 60 additions and 8 deletions

View File

@@ -296,7 +296,7 @@ def rna2sphinx(BASEPATH):
if bpy.app.build_revision != "Unknown":
version_string = version_string + " r" + bpy.app.build_revision
fw("project = 'Blender 3D'\n")
fw("project = 'Blender'\n")
# fw("master_doc = 'index'\n")
fw("copyright = u'Blender Foundation'\n")
fw("version = '%s - UNSTABLE API'\n" % version_string)
@@ -323,7 +323,7 @@ def rna2sphinx(BASEPATH):
fw("\n")
fw("This document is an API reference for Blender %s. built %s.\n" % (version_string, bpy.app.build_date))
fw("\n")
fw("An introduction to blender and python can be found at <http://wiki.blender.org/index.php/Dev:2.5/Py/API/Intro>\n")
fw("An introduction to Blender and Python can be found at <http://wiki.blender.org/index.php/Dev:2.5/Py/API/Intro>\n")
fw("\n")
fw("`A PDF version of this document is also available <blender_python_reference_250.pdf>`__\n")
fw("\n")
@@ -350,6 +350,7 @@ def rna2sphinx(BASEPATH):
fw("\n")
fw(".. toctree::\n")
fw(" :maxdepth: 1\n\n")
fw(" bpy.data.rst\n\n") # note: not actually a module
fw(" bpy.ops.rst\n\n")
fw(" bpy.types.rst\n\n")
@@ -390,8 +391,8 @@ def rna2sphinx(BASEPATH):
filepath = os.path.join(BASEPATH, "bpy.ops.rst")
file = open(filepath, "w")
fw = file.write
fw("Blender Operators (bpy.ops)\n")
fw("===========================\n\n")
fw("Operators (bpy.ops)\n")
fw("===================\n\n")
fw(".. toctree::\n")
fw(" :glob:\n\n")
fw(" bpy.ops.*\n\n")
@@ -400,14 +401,37 @@ def rna2sphinx(BASEPATH):
filepath = os.path.join(BASEPATH, "bpy.types.rst")
file = open(filepath, "w")
fw = file.write
fw("Blender Types (bpy.types)\n")
fw("=========================\n\n")
fw("Types (bpy.types)\n")
fw("=================\n\n")
fw(".. toctree::\n")
fw(" :glob:\n\n")
fw(" bpy.types.*\n\n")
file.close()
# not actually a module, only write this file so we
# can reference in the TOC
filepath = os.path.join(BASEPATH, "bpy.data.rst")
file = open(filepath, "w")
fw = file.write
fw("Data Access (bpy.data)\n")
fw("======================\n\n")
fw(".. module:: bpy\n")
fw("\n")
fw("This module is used for all blender/python access.\n")
fw("\n")
fw(" .. literalinclude:: ../examples/bpy.data.py\n")
fw("\n")
fw(" .. data:: data\n")
fw("\n")
fw(" Access to blenders internal data\n")
fw("\n")
fw(" :type: :class:`bpy.types.Main`\n")
file.close()
EXAMPLE_SET_USED.add("bpy.data")
# python modules
from bpy import utils as module
pymodule2sphinx(BASEPATH, "bpy.utils", module, "Utilities (bpy.utils)")
@@ -424,7 +448,7 @@ def rna2sphinx(BASEPATH):
del module
import blf as module
pymodule2sphinx(BASEPATH, "blf", module, "Blender Font Drawing (blf)")
pymodule2sphinx(BASEPATH, "blf", module, "Font Drawing (blf)")
del module
# game engine