code cleanup: replace cos(M_PI / 4) and sin(M_PI / 4) with M_SQRT1_2 define
also some minor style cleanup.
This commit is contained in:
@@ -319,7 +319,7 @@ int Armature::addConstraint(const std::string& segment_name, ConstraintCallback
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return iConstraint;
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return iConstraint;
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}
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}
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}
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}
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if (m_finalized) {
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if (m_finalized) {
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if (_freeParam && _param)
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if (_freeParam && _param)
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free(_param);
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free(_param);
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return -1;
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return -1;
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@@ -1688,16 +1688,16 @@ static void ob_parcurve(Scene *scene, Object *ob, Object *par, float mat[][4])
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if (cu->flag & CU_FOLLOW) {
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if (cu->flag & CU_FOLLOW) {
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#if 0
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#if 0
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float x1, q[4];
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float si, q[4];
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vec_to_quat(quat, dir, ob->trackflag, ob->upflag);
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vec_to_quat(quat, dir, ob->trackflag, ob->upflag);
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/* the tilt */
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/* the tilt */
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normalize_v3(dir);
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normalize_v3(dir);
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q[0] = (float)cos(0.5 * vec[3]);
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q[0] = (float)cos(0.5 * vec[3]);
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x1 = (float)sin(0.5 * vec[3]);
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si = (float)sin(0.5 * vec[3]);
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q[1] = -x1 * dir[0];
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q[1] = -si * dir[0];
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q[2] = -x1 * dir[1];
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q[2] = -si * dir[1];
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q[3] = -x1 * dir[2];
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q[3] = -si * dir[2];
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mul_qt_qtqt(quat, q, quat);
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mul_qt_qtqt(quat, q, quat);
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#else
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#else
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quat_apply_track(quat, ob->trackflag, ob->upflag);
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quat_apply_track(quat, ob->trackflag, ob->upflag);
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@@ -2873,7 +2873,7 @@ static int viewnumpad_exec(bContext *C, wmOperator *op)
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break;
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break;
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case RV3D_VIEW_BACK:
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case RV3D_VIEW_BACK:
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axis_set_view(C, v3d, ar, 0.0, 0.0, -cosf(M_PI / 4.0), -cosf(M_PI / 4.0),
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axis_set_view(C, v3d, ar, 0.0, 0.0, -M_SQRT1_2, -M_SQRT1_2,
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viewnum, nextperspo, align_active);
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viewnum, nextperspo, align_active);
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break;
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break;
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@@ -2888,7 +2888,7 @@ static int viewnumpad_exec(bContext *C, wmOperator *op)
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break;
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break;
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case RV3D_VIEW_FRONT:
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case RV3D_VIEW_FRONT:
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axis_set_view(C, v3d, ar, cosf(M_PI / 4.0), -sinf(M_PI / 4.0), 0.0, 0.0,
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axis_set_view(C, v3d, ar, M_SQRT1_2, -M_SQRT1_2, 0.0, 0.0,
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viewnum, nextperspo, align_active);
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viewnum, nextperspo, align_active);
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break;
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break;
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@@ -1125,7 +1125,7 @@ int ED_view3d_lock(RegionView3D *rv3d)
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break;
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break;
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case RV3D_VIEW_BACK:
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case RV3D_VIEW_BACK:
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QUATSET(rv3d->viewquat, 0.0, 0.0, -cosf(M_PI / 4.0), -cosf(M_PI / 4.0));
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QUATSET(rv3d->viewquat, 0.0, 0.0, -M_SQRT1_2, -M_SQRT1_2);
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break;
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break;
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case RV3D_VIEW_LEFT:
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case RV3D_VIEW_LEFT:
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@@ -1137,7 +1137,7 @@ int ED_view3d_lock(RegionView3D *rv3d)
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break;
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break;
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case RV3D_VIEW_FRONT:
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case RV3D_VIEW_FRONT:
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QUATSET(rv3d->viewquat, (float)cos(M_PI / 4.0), -sinf(M_PI / 4.0), 0.0, 0.0);
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QUATSET(rv3d->viewquat, M_SQRT1_2, -M_SQRT1_2, 0.0, 0.0);
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break;
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break;
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case RV3D_VIEW_RIGHT:
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case RV3D_VIEW_RIGHT:
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@@ -157,7 +157,8 @@ PyObject *bpy_text_import_name(const char *name, int *found)
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}
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}
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/* we know this cant be importable, the name is too long for blender! */
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/* we know this cant be importable, the name is too long for blender! */
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if (namelen >= (MAX_ID_NAME - 2) - 3) return NULL;
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if (namelen >= (MAX_ID_NAME - 2) - 3)
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return NULL;
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memcpy(txtname, name, namelen);
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memcpy(txtname, name, namelen);
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memcpy(&txtname[namelen], ".py", 4);
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memcpy(&txtname[namelen], ".py", 4);
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