2.5 User Interface / UI Scripts

* Fixed some panel ordering after recent register changes.
* Placed "Custom Props" to the bottom again, where possible

This fixes [#23171] Material context is messed up.
This commit is contained in:
2010-08-12 19:36:10 +00:00
parent 6faa930369
commit 76e1773548
12 changed files with 461 additions and 453 deletions

View File

@@ -53,11 +53,6 @@ class DATA_PT_context_camera(CameraButtonsPanel, bpy.types.Panel):
split.separator()
class DATA_PT_custom_props_camera(CameraButtonsPanel, PropertyPanel, bpy.types.Panel):
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
_context_path = "object.data"
class DATA_PT_camera(CameraButtonsPanel, bpy.types.Panel):
bl_label = "Lens"
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
@@ -137,6 +132,11 @@ class DATA_PT_camera_display(CameraButtonsPanel, bpy.types.Panel):
sub.prop(cam, "passepartout_alpha", text="Alpha", slider=True)
class DATA_PT_custom_props_camera(CameraButtonsPanel, PropertyPanel, bpy.types.Panel):
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
_context_path = "object.data"
def register():
pass