code cleanup: use BLI_RCT_SIZE macro
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@@ -493,8 +493,8 @@ static void ui_draw_but_CHARTAB(uiBut *but)
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charmax = G.charmax = 0xffff;
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/* Calculate the size of the button */
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width = abs(rect->xmax - rect->xmin);
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height = abs(rect->ymax - rect->ymin);
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width = absBLI_RCT_SIZE_X(rect);
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height = absBLI_RCT_SIZE_Y(rect);
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butw = floor(width / 12);
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buth = floor(height / 6);
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@@ -642,8 +642,8 @@ static void draw_scope_end(rctf *rect, GLint *scissor)
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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/* scale widget */
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scaler_x1 = rect->xmin + (rect->xmax - rect->xmin) / 2 - SCOPE_RESIZE_PAD;
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scaler_x2 = rect->xmin + (rect->xmax - rect->xmin) / 2 + SCOPE_RESIZE_PAD;
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scaler_x1 = rect->xmin + BLI_RCT_SIZE_X(rect) / 2 - SCOPE_RESIZE_PAD;
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scaler_x2 = rect->xmin + BLI_RCT_SIZE_X(rect) / 2 + SCOPE_RESIZE_PAD;
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glColor4f(0.f, 0.f, 0.f, 0.25f);
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fdrawline(scaler_x1, rect->ymin - 4, scaler_x2, rect->ymin - 4);
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@@ -805,9 +805,9 @@ void ui_draw_but_WAVEFORM(ARegion *ar, uiBut *but, uiWidgetColors *UNUSED(wcol),
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if (scopes->wavefrm_yfac < 0.5f)
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scopes->wavefrm_yfac = 0.98f;
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w = rect.xmax - rect.xmin - 7;
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h = (rect.ymax - rect.ymin) * scopes->wavefrm_yfac;
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yofs = rect.ymin + (rect.ymax - rect.ymin - h) / 2.0f;
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w = BLI_RCT_SIZE_X(&rect) - 7;
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h = BLI_RCT_SIZE_Y(&rect) * scopes->wavefrm_yfac;
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yofs = rect.ymin + (BLI_RCT_SIZE_Y(&rect) - h) / 2.0f;
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w3 = w / 3.0f;
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/* log scale for alpha */
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@@ -1033,8 +1033,8 @@ void ui_draw_but_VECTORSCOPE(ARegion *ar, uiBut *but, uiWidgetColors *UNUSED(wco
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rect.ymin = (float)recti->ymin + SCOPE_RESIZE_PAD + 2;
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rect.ymax = (float)recti->ymax - 1;
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w = rect.xmax - rect.xmin;
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h = rect.ymax - rect.ymin;
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w = BLI_RCT_SIZE_X(&rect);
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h = BLI_RCT_SIZE_Y(&rect);
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centerx = rect.xmin + w / 2;
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centery = rect.ymin + h / 2;
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diam = (w < h) ? w : h;
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@@ -1262,12 +1262,12 @@ void ui_draw_but_NORMAL(uiBut *but, uiWidgetColors *wcol, rcti *rect)
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/* transform to button */
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glPushMatrix();
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glTranslatef(rect->xmin + 0.5f * (rect->xmax - rect->xmin), rect->ymin + 0.5f * (rect->ymax - rect->ymin), 0.0f);
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glTranslatef(rect->xmin + 0.5f * BLI_RCT_SIZE_X(rect), rect->ymin + 0.5f * BLI_RCT_SIZE_Y(rect), 0.0f);
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if (rect->xmax - rect->xmin < rect->ymax - rect->ymin)
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size = (rect->xmax - rect->xmin) / 200.f;
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if (BLI_RCT_SIZE_X(rect) < BLI_RCT_SIZE_Y(rect))
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size = BLI_RCT_SIZE_X(rect) / 200.f;
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else
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size = (rect->ymax - rect->ymin) / 200.f;
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size = BLI_RCT_SIZE_Y(rect) / 200.f;
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glScalef(size, size, size);
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@@ -1368,8 +1368,8 @@ void ui_draw_but_CURVE(ARegion *ar, uiBut *but, uiWidgetColors *wcol, rcti *rect
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glScissor(scissor_new.xmin, scissor_new.ymin, scissor_new.xmax - scissor_new.xmin, scissor_new.ymax - scissor_new.ymin);
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/* calculate offset and zoom */
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zoomx = (rect->xmax - rect->xmin - 2.0f * but->aspect) / (cumap->curr.xmax - cumap->curr.xmin);
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zoomy = (rect->ymax - rect->ymin - 2.0f * but->aspect) / (cumap->curr.ymax - cumap->curr.ymin);
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zoomx = (BLI_RCT_SIZE_X(rect) - 2.0f * but->aspect) / BLI_RCT_SIZE_X(&cumap->curr);
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zoomy = (BLI_RCT_SIZE_Y(rect) - 2.0f * but->aspect) / BLI_RCT_SIZE_Y(&cumap->curr);
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offsx = cumap->curr.xmin - but->aspect / zoomx;
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offsy = cumap->curr.ymin - but->aspect / zoomy;
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@@ -1545,8 +1545,8 @@ void ui_draw_but_TRACKPREVIEW(ARegion *ar, uiBut *but, uiWidgetColors *UNUSED(wc
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rect.ymin = (float)recti->ymin + SCOPE_RESIZE_PAD + 2;
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rect.ymax = (float)recti->ymax - 1;
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width = rect.xmax - rect.xmin + 1;
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height = rect.ymax - rect.ymin;
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width = BLI_RCT_SIZE_X(&rect) + 1;
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height = BLI_RCT_SIZE_Y(&rect);
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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@@ -1621,8 +1621,8 @@ void ui_draw_but_TRACKPREVIEW(ARegion *ar, uiBut *but, uiWidgetColors *UNUSED(wc
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glTranslatef(rect.xmin + track_pos[0], rect.ymin + track_pos[1], 0.f);
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glScissor(ar->winrct.xmin + rect.xmin,
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ar->winrct.ymin + rect.ymin,
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rect.xmax - rect.xmin,
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rect.ymax - rect.ymin);
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BLI_RCT_SIZE_X(&rect),
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BLI_RCT_SIZE_Y(&rect));
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for (a = 0; a < 2; a++) {
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if (a == 1) {
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