Cleanup: remove axis bounds ifdef
This was added for scale-cage manipulator, but seems generally useful.
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@@ -194,18 +194,13 @@ bool snapNodesTransform(
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/* return args */
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float r_loc[2], float *r_dist_px, char *r_node_border);
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#define USE_AXIS_BOUNDS
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struct TransformBounds {
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float center[3]; /* Center for transform widget. */
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float min[3], max[3]; /* Boundbox of selection for transform widget. */
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#ifdef USE_AXIS_BOUNDS
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/* Normalized axis */
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float axis[3][3];
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float axis_min[3], axis_max[3];
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#endif
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};
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int ED_transform_calc_manipulator_stats(
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@@ -435,13 +435,11 @@ static void calc_tw_center(struct TransformBounds *tbounds, const float co[3])
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minmax_v3v3_v3(tbounds->min, tbounds->max, co);
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add_v3_v3(tbounds->center, co);
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#ifdef USE_AXIS_BOUNDS
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for (int i = 0; i < 3; i++) {
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const float d = dot_v3v3(tbounds->axis[i], co);
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tbounds->axis_min[i] = min_ff(d, tbounds->axis_min[i]);
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tbounds->axis_max[i] = max_ff(d, tbounds->axis_max[i]);
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}
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#endif
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}
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static void protectflag_to_drawflags(short protectflag, short *drawflags)
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@@ -609,11 +607,9 @@ int ED_transform_calc_manipulator_stats(
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/* transform widget matrix */
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unit_m4(rv3d->twmat);
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#ifdef USE_AXIS_BOUNDS
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unit_m3(rv3d->tw_axis_matrix);
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zero_v3(rv3d->tw_axis_min);
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zero_v3(rv3d->tw_axis_max);
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#endif
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rv3d->twdrawflag = 0xFFFF;
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@@ -693,7 +689,6 @@ int ED_transform_calc_manipulator_stats(
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INIT_MINMAX(tbounds->min, tbounds->max);
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zero_v3(tbounds->center);
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#ifdef USE_AXIS_BOUNDS
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copy_m3_m4(tbounds->axis, rv3d->twmat);
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if (ob && ob->mode & OB_MODE_EDIT) {
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float diff_mat[3][3];
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@@ -708,7 +703,6 @@ int ED_transform_calc_manipulator_stats(
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tbounds->axis_min[i] = +FLT_MAX;
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tbounds->axis_max[i] = -FLT_MAX;
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}
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#endif
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if (is_gp_edit) {
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float diff_mat[4][4];
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@@ -1044,11 +1038,9 @@ int ED_transform_calc_manipulator_stats(
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unit_m4(rv3d->twmat);
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}
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else {
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#ifdef USE_AXIS_BOUNDS
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copy_v3_v3(rv3d->tw_axis_min, tbounds->axis_min);
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copy_v3_v3(rv3d->tw_axis_max, tbounds->axis_max);
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copy_m3_m3(rv3d->tw_axis_matrix, tbounds->axis);
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#endif
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}
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return totsel;
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