Make curve decimation only take into account the selected curve points
Previously the decimation would take the whole curve into account when decimating and not just the selected part. This also contains various smaller bug fixes for the fcurve decimation. Reviewed By: Sybren Differential Revision: http://developer.blender.org/D6286
This commit is contained in:
@@ -269,11 +269,11 @@ uint BKE_curve_decimate_bezt_array(BezTriple *bezt_array,
|
||||
if (a == HD_VECT) { \
|
||||
a = HD_FREE; \
|
||||
} \
|
||||
else if (a == HD_AUTO) { \
|
||||
else if (a == HD_AUTO || a == HD_AUTO_ANIM) { \
|
||||
a = HD_ALIGN; \
|
||||
} \
|
||||
/* opposite handle */ \
|
||||
if (b == HD_AUTO) { \
|
||||
if (b == HD_AUTO || b == HD_AUTO_ANIM) { \
|
||||
b = HD_ALIGN; \
|
||||
} \
|
||||
} \
|
||||
|
||||
Reference in New Issue
Block a user