* Split Object.c (created Object.h)

* Split Blender.c (created Blender.h)
* Followed a naming convention suggested by Willian for Modules and Classes.
* Implemented New, Get and GetSelected functions for the Object module.
* Implemented most of the attributes in the Get and Set functions for the
  Object module.
* Hopefully fixed a link error on OS X.
  Declared g_blenderdict externally in modules.h and moved the real
  declaration to Blender.c
This commit is contained in:
2003-04-21 20:33:06 +00:00
parent ec669df6ee
commit 788fa67bdf
5 changed files with 724 additions and 464 deletions

View File

@@ -29,61 +29,12 @@
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#include <Python.h>
#include <stdio.h>
#include <BKE_global.h>
#include <BSE_headerbuttons.h>
#include <DNA_ID.h>
#include <DNA_object_types.h>
#include <DNA_scene_types.h>
/* #include <DNA_screen_types.h> */
#include <DNA_userdef_types.h>
#include <BKE_ipo.h>
#include "gen_utils.h"
#include "modules.h"
#include "Blender.h"
/*****************************************************************************/
/* Python API function prototypes for the Blender module. */
/* Global variables */
/*****************************************************************************/
PyObject *Blender_Set (PyObject *self, PyObject *args);
PyObject *Blender_Get (PyObject *self, PyObject *args);
PyObject *Blender_Redraw(PyObject *self, PyObject *args);
/*****************************************************************************/
/* The following string definitions are used for documentation strings. */
/* In Python these will be written to the console when doing a */
/* Blender.__doc__ */
/*****************************************************************************/
char Blender_Set_doc[] =
"(request, data) - Update settings in Blender\n\
\n\
(request) A string indentifying the setting to change\n\
'curframe' - Sets the current frame using the number in data";
char Blender_Get_doc[] =
"(request) - Retrieve settings from Blender\n\
\n\
(request) A string indentifying the data to be returned\n\
'curframe' - Returns the current animation frame\n\
'curtime' - Returns the current animation time\n\
'staframe' - Returns the start frame of the animation\n\
'endframe' - Returns the end frame of the animation\n\
'filename' - Returns the name of the last file read or written\n\
'version' - Returns the Blender version number";
char Blender_Redraw_doc[] = "() - Redraw all 3D windows";
/*****************************************************************************/
/* Python method structure definition. */
/*****************************************************************************/
struct PyMethodDef Blender_methods[] = {
{"Set", &Blender_Set, METH_VARARGS, Blender_Set_doc},
{"Get", &Blender_Get, METH_VARARGS, Blender_Get_doc},
{"Redraw", &Blender_Redraw, METH_VARARGS, Blender_Redraw_doc},
{NULL, NULL}
};
PyObject *g_blenderdict;
/*****************************************************************************/
/* Function: Blender_Set */