* Split Object.c (created Object.h)
* Split Blender.c (created Blender.h) * Followed a naming convention suggested by Willian for Modules and Classes. * Implemented New, Get and GetSelected functions for the Object module. * Implemented most of the attributes in the Get and Set functions for the Object module. * Hopefully fixed a link error on OS X. Declared g_blenderdict externally in modules.h and moved the real declaration to Blender.c
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@@ -38,7 +38,7 @@
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/*****************************************************************************/
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/* Global variables */
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/*****************************************************************************/
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PyObject *g_blenderdict;
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extern PyObject *g_blenderdict;
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void initBlender (void);
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PyObject* initObject (void);
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